Toy Mojumon Collectibles

choose your MOJUMON
Barbie
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Chapter XXVII
Support
Rarity:
Legendary
Type:
Divine
ability:
Princess Power - Barbie's Princess Power provides a chance to activate any of her many talents:
- Repair Ticket 10% Chance
- 85 Bonus DMG to Tamer 50% Chance
- A Soul Shard 40% Chance

Command: !ppower
Cooldown: 45 Minutes
level 5
[egg hatches]
[51 HP/ 68STA/ 115XP]
Barbie Dreamhouse - Barbie shields the Tamer in her dreamhouse, and dons her doctor fit to heal her Tamer for 35HP, also giving 4 layers of Armor
Move Type: Divine
Command: !barbhouse
COST: 34 STA
COOLDOWN: 45 SECONDS
level 10
[92 HP/ 131STA/ 295XP]
Barbie Girl - Unfazed by the action on the Wargrounds, Barbie creates a force field that places a perma Parry for 2 Minutes
Move Type: Armor
Command: !barbgirl
COST: 55 STA
COOLDOWN: 45 SECONDS
level 15
[133 HP/ 194STA/ 500XP]
Barbie World - Places a 5 minute Mojumon lock (Mojumon unable to use moves) on an enemy while her Tamer gains +2 Bonus Score
Move Type: Divine
Command: !barbworld @(enemy)
COST: 80 STA
COOLDOWN: 10 MINUTES
level 25
[174 HP/ 257STA/ 985XP]
Sparkle Sphere - Blasts 3 Mojumon and their Tamers for 29 DMG
Move Type: Mystic
Command: !ssphere @(enemy1) @(enemy2) @(enemy3)
COST: 93 STA
COOLDOWN: 45 SECONDS
Buzz Lightyear
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Chapter XXVII
Attack
Rarity:
Legendary
Type:
Volt/Armor
ability:
To Infinity - For every 50 DMG Buzz receives, he gains 25 Bonus DMG
level 5
[egg hatches]
[62 HP/ 55 STA/ 115XP]
Buzz Laser - Buzz blasts his laser at the enemy hitting both Mojumon and Warrior for 40 DMG, also applying 1 layer of Burn to both
Move Type: Volt
Command: !blaser @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[109 HP/ 102 STA/ 295XP]
Intergalactic Emergency - Buzz uses a communication device to prepare an ally Tamer for an oncoming attack giving 30 Bonus DMG to that ally Tamer
Move Type: Armor
Command: !iemer @(ally)
COST: 60 STA
COOLDOWN: 45 SECONDS
level 15
[156 HP/ 149 STA/ 500XP]
Space Ranger Spin - Buzz uses super strength to knock over 2 Mojumon for 42 DMG and knocks one layer of Armor and Parry off their targeted Tamers
Move Type: Heat
Command: !srspin @(enemy1) @(enemy2)
COST: 76 STA
COOLDOWN: 45 SECONDS
level 25
[203 HP/ 196 STA/ 985XP]
Space Ranger Tactics - Buzz uses his spacesuit to get his Tamer and himself out of harm's way, giving himself 5 layers of Armor and his Tamer 3 layers of Armor
Move Type: Armor
Command: !srtactics
COST: 88 STA
COOLDOWN: 45 SECONDS
Chucky
This killer "Good Guy" doll could be found by Mojuhunting on Elm Street
Chapter XXIX
Attack
Rarity:
Legendary
Type:
Dark/Mystic
ability:
Voodoo Possession - If he dies by a Toy Collection Mojumon. He’ll end up taking over that body and reset his HP and Stamina.
level 5
[egg hatches]
[? HP/ ? STA/ 115XP]
Friends til the End - Stab a Mojumon for 32 DMG leaving them with 2 layers of Bleed
Move Type: Dark
Command: !friends @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[? HP/ ? STA/ 295XP]
Now the Jokes on You - Chucky adds two layers of Parry to himself and sneak attacks a Mojumon and Tamer for 48 DMG.
Move Type: Mystic
Command: !nowtj @(enemy)
COST: 47 STA
COOLDOWN: 45 SECONDS
level 15
[? HP/ ? STA/ 500XP]
A True Classic Never Goes Out of Style - Sometimes you just need a blade to attack 2 Mojumon for 62 DMG and add 2 layers of Bleed
Move Type: Dark
Command: !tclassic @(enemy1) @(enemy2)
COST: 78 STA
COOLDOWN: 45 SECONDS
level 25
[? HP/ ? STA/ 985XP]
You Have a Date with Death - Chucky calls his bride and son and the three of them jump a Tamer and all of their Mojumon party for 90 DMG.
Move Type: Mystic
Command: !yhdate @(enemy)
COST: 200 STA
COOLDOWN: 30 MINUTES
GI Joe
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Chapter XXVII
Attack/Support
Rarity:
Legendary
Type:
Volt
ability:
Yo Joe!: Release the battle cry, Yo Joe! The tamer gains 50 bonus DMG!
Command: !YoJoe
Cooldown: 20 Minutes
level 5
[egg hatches]
[64 HP/ 75 STA/ 115XP]
Flagg Raise:
Raise the flag and inspire others! Grant an ally 20 Power and 20 Stamina!
Move Type: Volt
Command: !Flagg @(ally)
COST: 33 STA
COOLDOWN: 3 MINUTES
level 10
[113 HP/ 127 STA/ 295XP]
The Seventh Step:The fabled Seventh Step, only few know it, fewer have mastered it! G.I. Joe uses its plastic arm to knock down an opponent's Mojumon, smacking it for 45 DMG, with a 65% chance of also inflicting 2 layers of confusion!
Move Type: Heat
Command:
!7step @(enemy)
COST: 57 STA
COOLDOWN: 45 SECONDS
level 15
[162 HP/ 179 STA/ 500XP]
Knowing Is Half the Battle!: To win a battle, one must know your enemy! Read into your opponents tactics, and copy over any bonus Moju Bonus DMG they may possess! (Opponent keeps their bonus DMG). There is also a 25% chance G.I. Joe copies over Warrior bonus DMG for its tamer, with a 10% chance that the enemy warrior loses both Warrior and Moju bonus DMG!
Move Type: Mystic
Command:
!Knowing @(enemy)
COST: 99 STA
COOLDOWN: 15 MINUTES
level 25
[211 HP/ 231 STA/ 985XP]
Slaughter House: Time for you to spend some time at the Slaughter House! G.I. Joe summons SGT. Slaughter to put the hurt on 2 warriors and their Mojumon, inflicting 60 DMG to 2 warriors and 2 Mojumon, with a 50% chance to inflict 3 layers of bleed, 3 layers of confusion, and 3 layers of paralyze!
Move Type: Dark
Command: !
slaughter @(enemy1) @(enemy2) 
COST: 74 STA
COOLDOWN: 3 MINUTES
Hamm
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Chapter XXVII
Support
Rarity:
Legendary
Type:
Divine/Earth
ability:
Piggy Bank - The Tamer can do !pbank [Currency] to store 75K Tokens or 1 EE. (*Must be Battle Mojumon to do ability) If Hamm remains alive at the end of the Page, the Tamer can do !cashout to receive awards.

Cooldown: 30 Minutes
level 5
[egg hatches]
[49 HP/ 66STA/ 115XP]
Piggy Dibs - Look through trash to see what items you can find. You may get some goodies
Move Type: Earth
Command: !piggydibs
COST: 29 STA
COOLDOWN: 5 MINUTES
level 10
[91 HP/ 132STA/ 295XP]
Grumpy Pig - Hamm throws a tantrum and deals 22 DMG to a Mojumon and also knocks 20K tokens off the Tamer
Move Type: Earth
Command: !grumpypig @(enemy)
COST: 65 STA
COOLDOWN: 45 SECONDS
level 15
[133 HP/ 195STA/ 500XP]
Piggyback - Transfer any Bonus DMG or Bonus Pts from you to an ally
Move Type: Divine
Command: !pback @(ally) PTS or !pback @(ally) DMG
COST: 92 STA
COOLDOWN: 10 MINUTES
level 25
[175 HP/ 258STA/ 985XP]
Pig Pen - Hamm hoards riches back at the pen by depositing up to 100K in your Faction’s bank
Move Type: Divine
Command: !pigpen
COST: 110 STA
COOLDOWN: 15 MINUTES
Jessie
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Chapter XXVII
Defense, Support
Rarity:
Legendary
Type:
Earth
ability:
Yee-haw Yodel - Jessie screams “Yeeehaw” & empowers herself & her Mojumon allies! Restore 35 HP, 20 Stamina & gain 2 layers of Armor & Parry

Command: !yeeyo
level 5
[egg hatches]
 [? HP/ ? STA/ 115XP]
Dancing Dynamite - Jessie dances around happily and throws a dynamite stick at  a Mojumon for 15 DMG. The blast impact clears 1 layer of a status of your choosing
Move Type: Earth
Command: !ddyna @(enemy) (status)
COST: 23 STA
COOLDOWN: 45 SECONDS
level 10
[? HP/ ? STA/ 295XP]
Jammin’ Jess - Rock out with your favorite cowgirl! Grants Jessie & 1 ally Mojumon 2 layers of Shield & heal for 40 HP!
Move Type: Armor
Command: !jamj @(ally)
COST: 40 STA
COOLDOWN: 45 SECONDS
level 15
[? HP/ ? STA/ 500XP]
Bullseye Buckshot - Jessie & Woody’s trusted horse Bullseye pulls up to the rescue! Deal 38 DMG to 2 Mojumon & steal 2 random Moju healing items for yourself! If this move deals super effective DMG, the Stamina cost is halved (regain 26 Stamina)
Move Type: Earth
Command: !bullbuck @(enemy1) @(enemy2)
COST: 52 STA
COOLDOWN: 45 SECONDS
level 25
[? HP/ ? STA/ 985XP]
Yodel Yell - Jessie yodels loudly, bypassing 2 layers of buffs & damaging the ears of 2 Mojumon for 47 DMG & Confusing them for 2 layers.
Move Type: Wind
Command: !yoyell @(enemy1) @(enemy2)
COST: 67 STA
COOLDOWN: 45 SECONDS
Lego Batman
The billionaire Bruce Wayne by day, the Dark Knight by night. The world’s greatest detective has emerged from the shadows to conquer his worst fears and yours, by becoming the embodiment of fear and vengeance himself
Chapter XXVII
Defense, Support
Rarity:
Legendary
Type:
Dark/Divine
ability:
Batman’s Lego Armory - The world’s greatest detective has earned his acclaim through near unfathomable preparation. The Batsuits are among many of Batman’s fruits of preparation. *Note you can only wear one suit at a time
1. Stealth Suit
2. Power Suit
3. Arctic Suit
4. Crypto Suit

Stealth Suit - Vitals (stats) become undetectable, with 1 layer of Moju Shield added every 5 Minutes.
Power Suit - Adds 20 DMG to Batman’s attacks, Burn to Bat-Stun Gun & Moju Armor every 5 Minutes.
Arctic Suit - Adds Freeze to Bat-Stun Gun and protection from Freeze for Batman.
Crypto Suit - Confiscate items with Bat-Stun Gun and recover 15 Stamina every minute.

Command:
!suit [Suit Name]
Ex: !suit Stealth
level 5
[egg hatches]
[75 HP/ 57STA/ 115XP]
Dark Knight - The world’s greatest detective is a master of all martial arts refusing to use a gun, Batman lets his fist and feet do the talking. “I am vengeance!” With vengeance, he and his Tamer’s attacks become increasingly more devastating. An initial attack of 15 DMG and Bleed will be done to both an enemy Tamer and their Mojumon and both Batman and his Tamer will gain 35 Bonus DMG
Command: !darkknight @(enemy)
Move Type:
Dark
COST: 36 STA
COOLDOWN: 45 SECONDS
level 10
[133 HP/ 90STA/ 295XP]
Bat-Stun Gun - A grenade launcher that Batman uses to stagger criminals in the name of vengeance and justice.  The Bat-Stun Gun will automatically switch firing modes when switching Batsuits, changing its firing properties, doing one of the following to both Mojumon and Tamer

Stealth = Mark
Power = Burn
Arctic = Freeze
Crypto = Item Steal

Command: !batstungun @(enemy)
Move Type: Dark
COST: 61 STA
COOLDOWN: 45 SECONDS
level 15
[191 HP/ 137STA/ 500XP]
Rebreather -  The rebreather supplies a healthy dose of oxygen and immune boosters to prevent Status Effects from harming his body. Adds a perma Shield for 5 Minutes to both Batman and Tamer
Command: !rebreather
Move Type: Armor
COST: 80 STA
COOLDOWN: 20 MINUTES
level 25
[249 HP/ 177STA/ 985XP]
Batmobile - A remote control on Batman’s utility belt commands the ultimate bat-toy. The Batmobile scoops up Batman and his “sidekick” providing an escape from battle. 1 layer of Parry is added to both Batman and his Tamer, then ballistic missiles are launched at the criminals, 59 DMG to 3 Tamers and their Mojumon!
Command: !batmobile @(enemy1) @(enemy2) @(enemy3)
Move Type:
Divine
COST: 145 STA
COOLDOWN: 45 SECONDS
Lego Broly
This Universe's frighteningly powerful Legendary Super Saiyan can be found by Mojuhunting in the Kori Mountains
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Volt/Armor
ability:
Attack Potency - Every time this Mojumon receives DMG it gains 12 Bonus DMG
level 5
[egg hatches]
[70 HP/ 51 STA/ 115XP]
Saiyan Blaster - Lego Broly fires an immense green beam of energy from his mouth. This deals 51 DMG to 2 Mojumon
Move Type: Heat
Command: !sblaster @(enemy1) @(enemy2)
COST: 40 STA
COOLDOWN: 45 SECONDS
level 10
[124 HP/ 104 STA/ 295XP]
Chest Blast - Lego Broly rams his chest into his opponent creating an explosion. This deals 58 DMG to 1 Mojumon and 2 layers of Bleed
Move Type: Armor
Command: !chblast @(enemy)
COST: 48 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Super Saiyan Broly]
[178 HP/ 157 STA/ 500XP]
Energy Shield - Lego Broly creates 5 layers of Shield for himself and 3 layers for the Tamer
Move Type: Armor
Command: !enshield
COST: 60 STA
COOLDOWN: 45 SECONDS
level 25
[232 HP/ 210 STA/ 985XP]
Blaster Meteor - Lego Broly releases several energy blasts that attack multiple targets. This deals 56 DMG to 3 tamers and 78 DMG to their Mojumon then removes 3 layers of Shield from each
Move Type:
Volt
Command: !blastmet @(enemy1) @(enemy2) @(enemy3)
COST: 160 STA
COOLDOWN: 45 SECONDS
Lego Catwoman
With loyalties often divided, this Mojumon is a criminal to the core, but often a reluctant hero. Obtain the ever elusive LEGO Catwoman by having a LVL 50 Lego Batman in your inventory. Post a screenshot of your LVL 50 Batman in Redemption Hall
Chapter XXVIII
Defense, Support
Rarity:
Legendary
Type:
Dark/Armor
ability:
Cat’s Cradle - Catwoman has many pet cats which assist her in her life of crime. She identifies with cats, for no creatures under Gotham are as she, no one so like the cats as Seline who also grew up alone in the dark alleys of Gotham. Catwoman will summon at random 1 out of 9 her beloved cats to help her scheme. Feline Affinity is then active for 15 Minutes granting Immunity to feline Mojumon attacks. i.e. Leofu, Tigripere, Nokturn, Pharoar, Mufasa, and Scar may not harm or debuff The Catwoman.

1. Diablo: Plague on next Attack | [9.99%]
2. Hecate: Steal 9 Essence Emeralds on next attack | [14%]
3. Julio: Grants Shield to Catwoman | [13%]
4. Lover: Grants Cleanse of all Status Effects for the Tamer | [9%]
5. Slinky: Inflicts Drain on next attack | [12%]
6. Miss Kitty: Resurrect an Ally Mojumon | [6%]
7. Otto: Steals 90 STA or 90 STA recovery on next attack | [15%]
8. Super-Cat: Add a Bonus DMG of 120 DMG on next attack | [11%]
9. Isis: Steal 2 Soul Shards | [10%]

Cooldown:
20 Minutes
Command: !catscradle
Command: !catsrevive @(ally) - to revive ally Moju from Miss Kitty cat's cradle
level 5
[egg hatches]
[70 HP/ 56 STA/ 115XP]
Cat Caught Your Tongue - The claws are Catwoman’s earliest and most essential weapon. Diamond Tipped Claws are Catwoman's signature, but she has a sentimental attachment to her first set of claws made of makeshift pieces of steel from her old sewing kit. Alternate between claws to deploy cunning strategies.  Diamond Tipped adds 1 layer of Freeze and 1 layer of Mark on the Tamer. Steel Tipped does a damage of 30 DMG on the Mojumon.
Move Type: Earth
Command: !ccyt diamond @(enemy)
Command: !ccyt steel @(enemy)
COST: 34 STA
COOLDOWN: 45 SECONDS
level 10
[126 HP/ 94 STA/ 295XP]
Whiplash - Catwoman knows what she wants and takes what she wants. The rarest jewels and high-value artifacts are a few of her favorite things. With her bullwhip and cat o' nine tails she uses them as long-range weapons or to traverse urban landscapes or to quickly snatch objects she wants! Whiplash does a damage of 54 DMG on two Mojumon, a damage of 22 DMG on two Tamers, and adds 1 layer of Bleed. If a Tamer has 2 layers or more of Mark, Whiplash will also snatch 1 Exodia Piece with a 15% success rate, from the Tamer’s inventory. This will remove the Mark Status from the targets. Whiplash on an ally however, will add 2 layers of Armor for the Tamer and the Mojumon.
Move Type: Dark
Command: !whiplash attack @(enemy1) @(enemy2)
Command: !whiplash defend @(ally)
COST: 56 STA
COOLDOWN: 5 MINUTES
level 15
[182 HP/ 132 STA/ 500XP]
Cat’s Eye - Catwoman wears a pair of hi-tech goggles with large lenses to pull off heists in complete darkness! The goggles provide thermal-augmented vision. The device detects the heat signatures of the objects around Catwoman, allowing her to see security lasers and defenses, to see through materials that infrared-rays can penetrate, such as plastic, smoke, dust, sand, rain, and fog. Catwoman locates a Tamer and their Mojumon and removes up to 3 layers of Shield and Armor from them both.
Move Type: Earth
Command: !catseye @(enemy)
COST: 90 STA
COOLDOWN: 5 MINUTES
level 25
[238 HP/ 170 STA/ 985XP]
Bad Kitty - Catwoman takes advantage of her motorbike, and plays a nasty game of cat and mouse in her favor.
Catwoman provides an escape for her Tamer and herself. Adds 2 layers of Shield and  2 layers of Parry to both her and her Tamer, then boosts the Tamer’s next attack by 25 DMG!
Move Type: Armor
Command: !badkitty
COST: 127 STA
COOLDOWN: 45 SECONDS
Lego Cell
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Chapter XXVIII
Attack, Defense
Rarity:
Legendary
Type:
Earth/Mystic
ability:
Perfect Technique - LEGO Cell takes half of his Daily Moju DMG and applies it as Bonus DMG. This cannot be used again until an attack is used to expend the energy

Command: !ptech
Cooldowns: 
Story Mode -
2 uses per page
Journey Mode - None (yet)
level 5
[egg hatches]
[?? HP/ ?? STA/ 115XP]
Perfect Beam - LEGO Perfect Cell fires a precise energy beam from his finger, dealing 45 DMG and breaking 1 layer of Armor from the enemy Mojumon.
Move Type: Mystic
Command: !pbeam @(enemy)
COST: 28 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ?? STA/ 295XP]
Perfect Shield - LEGO Perfect Cell creates an impenetrable barrier that grants him 2 layers of Parry and 2 layers of Armor 
Move Type: Armor
Command: !pshield
COST: 37 STA
COOLDOWN: 45 SECONDS
level 15
[?? HP/ ?? STA/ 500XP]
Perfect Form - LEGO Perfect Cell cures all Status Effects, regenerates 35 HP and gains a 20 Bonus DMG increase for the next 3 minutes. Since he’s achieved the ultimate form, there is no cooldown and can be activated again right after it ends, but has usages instead.
Move Type: Mystic
Command: !pform
COST: 10 STA
COOLDOWN: 10 USES PER PAGE
level 25
[?? HP/ ?? STA/ 985XP]
Solar Kamehameha - "Haha! Why think so small? I have enough energy right now to annihilate your entire solar system!"
Building up enough power, LEGO Perfect Cell launches a devastating energy blast attack at 1 enemy Mojumon to completely wipe them out! At its base, this attack deals 95 DMG and applies 3 layers of Bleed. 

- If Cell has dealt over 100 Daily Bonus DMG, this attack is boosted to dish out 150 DMG with a 20% chance to lock the Mojumon for 10 minutes.
- If Cell KO’s a Mojumon with this move, this move can instantly be used again for 0 Stamina and is boosted by 100 Bonus DMG before it is reset again. Say goodbye to your puny planet!

Move Type:
Heat
Command: !skame @(enemy)
COST: 140 STA
COOLDOWN: 4 MINUTES
Lego Chun-li
Part expert martial artist, part high ranking Interpol Agent. When perilous times beckon her call, this Mojumon will be on the frontlines of the wargrounds. Collectable when a Faction hires a member of Security or for the Agent that gets hired. During that window of hiring, all involved will be eligible to run !redeem chunli, to have a chance at obtaining this Mojumon. (3 Minute Cooldown)
Chapter XXVIII
Attack
Rarity:
Legendary
Type:
Wind
ability:
Serenity Stream - After 10 attacks or if Mojumon HP is less than 100 HP, then Serenity Stream can be activated - “Super Gauge Maxed”. This will negate cooldown and Stamina usage for 45 seconds, allowing seamless attack combinations without fatigue. After 45 Seconds have expired, LEGO Chun Li’s Stamina will deplete to 0. Serenity Stream will require a 15 Minute cooldown before activating.

Command: !serenity
Cooldown: 15 Minutes
level 5
[egg hatches]
[64 HP/ 49 STA/ 115XP]
Hundred Lightning Kicks - LEGO Chun Li stands on one leg and side kicks "at the speed of lightning", with her other leg. The kicks strike with incredible speed and power, landing several hits ranging from 2 - 4, doing substantial damage if not blocked. 31 DMG a hit and 1 layer of Armor removed from target Mojumon. LEGO Chun Li receives 20 Bonus DMG.
Move Type: Wind
Command: !lightk @(enemy)
COST: 37 STA
COOLDOWN: 45 SECONDS
level 10
115 HP/ 102 STA/ 295XP]
Kikouken - LEGO Chun-Li charges and shoots a small energy ball from her palms at an opponent. The Kikoken will not always reach across to the opponent, fizzling out after a certain distance. but the 65% times it does reach, it has devastating concussive effects. This move will do 51 DMG to the Mojumon, with a 25% chance to inflict 3 layers of Bleed, Freeze, and Confuse each.
Move Type: Frost
Command: !kken @(enemy)
COST: 39 STA
COOLDOWN: 45 SECONDS
level 15
[166 HP/ 155 STA/ 500XP]
Spinning Bird Kick - LEGO Chun-Li performs a series of rotating, upside-down kicks with her legs split extended wide. The turbulence is so powerful, it draws the opponents in like a tornado. This move does lots of damage, and is useful when performing combos against opponents that have left themselves wide open. 54 DMG is dealt to the Mojumon and to the Warrior. The Warrior is inflicted with 1 layer of freeze and LEGO Chun-Li gains 35 Bonus DMG.
Move Type: Wind
Command: !spink @(enemy)
COST: 90 STA
COOLDOWN: 45 SECONDS
level 25
[217 HP/ 208 STA/ 985XP]
Kikousho - LEGO Chun Li gathers intense ki energy in her palms, then releases a stationary concussive blast, a large ki ball that stays on her palms, and it erupts around her, toppling even the strongest of opponents.  LEGO Chun Li can channel all of her energy with EX and triple the impact, but her Stamina will deplete to zero.

Default DMG to all Mojumon 48 DMG/ (1st targeted Warrior only) 48 DMG
EX DMG to all Mojumon 144 DMG/ (1st targeted Warrior only) 144 DMG. EX also adds 4 layers of Bleed.

Move Type: Frost
Command: !ksho reg @(enemy1) @(enemy2) @(enemy3) @(enemy4)
Command: !ksho ex @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 127 STA/All STA for EX
COOLDOWN: 5 MINUTES
Lego Frieza

All the horrible stories you've heard are true. This mighty, murderous, monkey calling Mojumon was distributed in Chapter 27 for a Discord Samurai Tier Sub promotional event.
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Dark
ability:
Eternal Emperor - Every 100 Mojumon DMG this Mojumon dishes out, it gains 3 layers of Parry, 3 layers of Armor and 15 Power for the Tamer
level 5
[egg hatches]
[66 HP/ 66STA/ 115XP]
Frieza Force - 4 Mojumon are attacked for 29 DMG by Frieza’s Forces
Move Type: Dark
Command: !fforce @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 45 STA
COOLDOWN: 45 SECONDS
level 10
[120 HP/ 117STA/ 295XP]
Death Ball - Strikes 2 Mojumon for 48 DMG and destroys 2 layers of Tamer and Mojumon Parry
Move Type: Dark
Command: !dball @(enemy1) @(enemy2)
COST: 62 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Golden Frieza]
[174 HP/ 168STA/ 500XP]
Death Beam - Strikes 4 Warriors for 43 DMG with a 40% chance of destroying a soul shard
Move Type: Dark
Command: !dbeam @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 80 STA
COOLDOWN: 10 MINUTES
level 25
[228 HP/ 219STA/ 985XP] 
Death Saucer - 50/50 chance it KOs the user’s Mojumon or a targeted Mojumon. If the user’s Moju is KOed, the user instead gets 28 Power
Move Type: Dark
Command: !dsaucer @(enemy)
COST: 163 STA
COOLDOWN: 15 MINUTES
Lego Gambit
Tap into kinetic energy with this highly charged and charming bo-staff wielding Mojumon found by Mojuhunting in Geno's Lair
Chapter XXVII
Attack, Support
Rarity:
Legendary
Type:
Dark/Heat
ability:
Hypnotic Charm - This subliminal psionic power allows Gambit to smooth-talk others with his Cajun Charm to believe what he says and agree with anything he suggests. When Marked, there is a 25% chance an enemy will have 4 Essence Emeralds stolen by Gambit.
level 5
[egg hatches]
[65 HP/ 60 STA/ 115XP]
Cajun Slash - Gambit 's Bo-Staff is his main weapon of choice. He charges it with enough kinetic energy and power to level a house. Gambit uses his bo-staff and unleashes a quick-one hit swipe attacking a Mojumon for a damage of 43 DMG and Burn. 
Move Type: Heat
Command: !cajslash @(enemy)
COST: 32 STA
COOLDOWN: 45 SECONDS
level 10
[114 HP/ 110 STA/ 295XP]
Kinetic Card - Gambit changes the potential energy of a playing card into kinetic energy and throws it, that kinetic energy is explosively released upon impact. A Mojumon is attacked for a damage of 38 DMG with Mark and a Tamer is attacked for a damage of 33 DMG with Burn.
Move Type: Heat
Command: !kincard @(enemy)
COST: 47 STA
COOLDOWN: 45 SECONDS
level 15
[163 HP/ 160 STA/ 500XP]
Royal Flush - Gambit throws his pole into the air, then rapidly throws a deck of energy charged cards one by one at the opponents, and makes them explode by snapping his fingers. The sequence happens so fast that the cards travel in a blur.
3 Mojumon are attacked for 67 DMG with 3 layers of Mark.
Move Type: Heat
Command: !royalf @(enemy) @(enemy) @(enemy)
COST: 86 STA
COOLDOWN: 45 SECONDS
level 25
[212 HP/ 210 STA/ 985XP]
Dissolution - Gambit causes objects to pull themselves apart instead and convert it to kinetic energy. Gambit has his eyes set on breaking down the power of Soul Crystals and Armor, then converting it to powerful concussive emissions. 

- Converts Soul Crystals from a Tamer into Bonus DMG on the user’s next attack 175 DMG.
- Converts 2 layers of Armor from a Tamer into Bonus DMG on the user’s next attack 85 DMG.

Move Type:
Mystic
Command: !diss @(enemy) Crystal
Command: !diss @(enemy) Armor
COST: 150 STA
COOLDOWN: 60 MINUTES
Lego Genie
Small in size but larger than life and bursting with chaotic energy. Your wish is his command when you Mojuhunt over on Pumpkin Hill
Chapter XXVII
Attack, Support   
Rarity:
Legendary
Type:
Wind/Mystic
ability:
Showtime! - Genie deals 20 DMG to a Tamer & their Mojumon, & he adds 2 layers of a Status Effect dependent on what version of Showtime he uses

Thunder - Paralyze
Ice -  Freeze
Stun - Confuse
Fire - Burn

If the enemy is Marked, double the DMG.
Command: !showtime @ (enemy) (effect)
EX: !showtime @(dojoabumonkey) thunder
Cooldown: 30 Minutes
level 5
[egg hatches]
[?? HP/ ?? STA/ 115XP]
Shifty Slam - Genie shapeshifts into a golem that slams a Mojumon for 24 DMG! Genie has a 30% chance to gain 1 layer of Armor
Move Type: Armor
Command: !shiftys @(enemy)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ?? STA/ 295XP]
Lamp Loyalty - Genie never betrays his lamp! Genie gains 2 layers of Parry & restores 15 HP for himself, his Tamer and 1 ally Tamer and their Mojumon!
Move Type: Mystic
Command: !lamploy @(ally)
COST: 45 STA
COOLDOWN: 45 SECONDS
level 15
[?? HP/ ?? STA/ 500XP]
Giant Genie - LEGO Genie transforms into his Giant form! Genie drops a hammerfist that destroys all Armor & deals 57 DMG to 2 Mojumon, leaving them Confused for 2 layers!
Move Type: Wind
Command: !giantg @(enemy1) @(enemy2)
COST: 55 STA
COOLDOWN: 45 SECONDS
level 25
[?? HP/ ?? STA/ 985XP]
Cosmic Chaos
- The power of Genie will not be contained! Unleash a barrage of magic attacks on a Tamer and their Mojumon for 146 DMG! Because of the chaos caused, Genie retreats to the lamp after, taking 25 recoil DMG but gaining 2 layers of Armor!
Move Type: Mystic
Command: !cosmic @(enemy1)
COST: 180 STA
COOLDOWN: 45 SECONDS
Lego Goku
Consistent in his will to fight the strongest that the universe has to offer, comes one of Earth's mightiest defenders. This strong Saiyan can be obtained through a wish, when all 7 Dragon Balls are found!

LEGO Goku and LEGO Vegeta will evolve at LVL 35 to Super Saiyan Blue versions of themselves, only if you redeem Kimonium. Gain access to their SS Blue moves by redeeming 25 of each Kimonium Fragment (Fire/Ice/Earth) for one Mojumon, or 45 of each Fragment for both!
Chapter XXVIII
Attack
Rarity:
Legendary
Type:
Earth/Volt
ability:
Kaio-ken - Increased DMG output at the cost of your HP (minimum of 80HP needed to use ability)
Range. You will gain more DMG but take HP loss as a result
LVL 5 - 15% more DMG with 15% HP loss (HP cap)
LVL 35 - 30% more DMG with 30% HP loss (HP cap)
LVL 50 - 50% more DMG with 50% HP loss (HP cap)

Command to initiate: !kaioken start
Command to end: !kaioken end
level 5
[egg hatches]
[68 HP/ 70 STA/ 115XP]
Power Pole - Lego Goku wields his power pole with ease. Extending it to jab a Moju for 28 DMG
Move Type: Earth
Command: !powerpole @(enemy)
COST: 29 STA
COOLDOWN: 45 SECONDS
level 10
[122 HP/ 122 STA/ 295XP]
Kamehameha - KAAAAMEEEHAAAMEEEHAAAAAAA at one unfortunate Mojumon, blasting them for 40 DMG and breaking 3 layers of Shield.
Move Type: Volt
Command: !kameha @(enemy)
COST: 48 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Super Saiyan Goku]
[176 HP/ 174 STA/ 500XP]
Flash Fist - Goku takes flight and slams his fist into a Tamer to deal 49 DMG and break 3 layers of their Armor
Move Type: Volt
Command: !flashfist @(enemy)
COST: 60 STA
COOLDOWN: 45 SECONDS
level 25
[230 HP/ 226 STA/ 985XP]
Super Kamehameha - Goku charges, applying a titanic amount of Ki to his KAAAAMEHAMEHAAAAA to hit a Tamer for 61 DMG, breaking 3 layers of Shield
Move Type: Volt
Command: !skameha @(enemy)
COST: 85 STA
COOLDOWN: 45 SECONDS
level 30
[284 HP/ 278 STA/ 1265XP]
Warp Kamehameha - Teleport over to devastate a Mojumon with 65 DMG. Goku also gains 2 layers of Parry. The opponent has a 30% chance to dodge the attack
Move Type: Mystic
Command: !wkameha @(enemy)
COST: 94 STA
COOLDOWN: 45 SECONDS
level 35
[evolves to Super Saiyan Blue Goku]
[338 HP/ 330 STA/ 1570XP]
Super God Shock Flash - Goku extends two fingers outward, then warps forward to punch a Mojumon in the gut for 71 DMG. Goku’s Tamer gains 50 Power. The opponent has a 30% chance to dodge the attack
Move Type: Divine
Command: !sgsf @(enemy)
COST: 130 STA
COOLDOWN: 3 MINUTES
level 40
[392 HP/ 382 STA/ 1900XP]
God’s Ki Charge - Far superior to a Ki Charge, Goku charges up and spreads the energy to his Tamer adding 80 Bonus DMG to Goku and 40 Bonus DMG to Tamer.
Move Type: Divine
Command: !godki
COST: 110 STA
COOLDOWN: 45 SECONDS
level 50
[446 HP/ 434 STA/ 2640XP]
Spirit Bomb - Goku gathers all the energy from his surroundings and conducts that into a massive sphere of astounding destructive power. Hits a Mojumon for 200 DMG if he gets the move off. Or, Goku gave the enemy too long of a window so he was tackled for 125 DMG. The opponent has a 50% chance to dodge the attack which triggers the HP loss to Goku.
Move Type: Volt
Command: !sbomb @(enemy)
COST: 200 STA
COOLDOWN: 45 SECONDS
Lego Goku Black
An evil being with an uncanny resemblance to LEGO Goku wishing to bring down his version of Divine Justice. Find this menace by Mojuhunting on Ignis Summit
Chapter XXVIII
Attack, Defense
Rarity:
Legendary
Type:
Dark/Mystic
ability:
Spirit Control - As long as this Mojumon is your Battle Mojumon and hasn’t been KO’d, his Tamer’s KO time will be reduced to 3 Minutes
level 5
[egg hatches]
[75 HP/ 60 STA/ 115XP]
Black Powerball - Create a core of black energy to decimate one Mojumon. Deals 44 DMG and adds 1 layer of Mark to a Mojumon.
Move Type: Dark
Command: !blackpower @(enemy)
COST: 27 STA
COOLDOWN: 45 SECONDS
level 10
[131 HP/ 100 STA/ 295XP]
Ki Sense - Read into your enemy. Sense the Bonus DMG of a target Mojumon then cast 2 layers of Mark on that Mojumon. Goku Black will also add 2 layers of Parry to himself
Move Type: Mystic
Command: !kisense @(enemy)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 15
[Evolves To Super Saiyan Rosé]
[187 HP/ 140 STA/ 500XP]
God Slicer - Know your place! Rush and slice down a Mojumon for 62 DMG, also reducing their Bonus DMG by 50.
Move Type: Dark
Command: !gslice @(enemy)
COST: 49 STA
COOLDOWN: 45 SECONDS
level 25
[243 HP/ 180 STA/ 500XP]
Sickle of Sorrow - Taste Divine fury! Channel your divine rage to give your blade form. Tear through a Tamer, dealing 50% of Lego Goku Black’s HP.
Move Type: Divine
Command: !sickleofs @(enemy)
COST: 102 STA
COOLDOWN: 45 SECONDS
RX78-2 Gundam
The titular prototype of high performance assault-type Mobile Suits. Your Mobile Suit may be obtained by having a LVL 50 Machina in your inventory. Post a screenshot of your LVL 50 Machina in Redemption Hall
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Armor/Heat
ability:
Gundanium Alloy Armor - The Gundam is constructed out of some of the strongest material currently known, Gundanium. The Gundam has permanent Mojumon Armor, as well as a 20% chance to parry incoming damage!
level 5
[egg hatches]
[99 HP/ 123 STA/ 115XP]
Head Vulcan - A backup weapon for the Gundam, the Head Vulcan does a series of 6 attacks for 10 DMG each against a Mojumon.
Move Type: Earth
Command: !vulcan @(enemy)
COST: 31 STA
COOLDOWN: 45 SECONDS
level 10
[146 HP/ 167 STA/ 295XP]
Beam Saber - The iconic high heat Beam Saber! The Gundam can use the Beam Saber to cut through a Mojumon for 40 DMG, while knocking off a layer of Parry from both the Mojumon and its tamer!
Move Type: Mystic
Command: !bsaber @(enemy)
COST: 43 STA
COOLDOWN: 60 SECONDS
level 15
[193 HP/ 211 STA/ 500XP]
Beam Rifle - As powerful as a battleships cannon, the Beam Rifle can blast 2 opposing Mojumon for 60 DMG! The Beam Rifle has a 50% chance to bypass all defensive buffs!
Move Type: Volt
Command: !brifle @(enemy1) @(enemy2)
COST: 44 STA
COOLDOWN: 2 MINUTES
level 25
[240 HP/ 255 STA/ 985XP]
Last Shooting - The fight gets fierce, and the Gundam looks to end the battle with a bang! The outcome of the Last Shooting is either:
- KO the opposing Mojumon
-150 DMG to the opposing Warrior
-Destruction of 2 soul Shards, as well as resetting an opponent's soul meter! However, the Gundam will overload and explode, KOing itself!
Move Type: Divine
Command: !lastshot @(enemy)
COST: 200 STA
COOLDOWN: KO'd!
Lego Itachi
Infamous prodigy of the Uchiha clan. Obtain this member of the Akatsuki by running the !interact command in Fujin Heights
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Dark
ability:
Tsukuyomi - This Mojumon will add 60 DMG to itself and its Tamer.

Command: !tsu
Cooldown: 30 Minutes
level 5
[egg hatches]
[60 HP/ 60 STA/ 115XP]
Crow Sword - Lego Itachi summons crows that form a sword. He hits a Mojumon for 26 DMG, with a 30% chance to steal 25 Stamina. 
Move Type: Dark
Command: !csword @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[112 HP/ 112 STA/ 295XP]
Fireball Shuriken - Lego Itachi coats 4 Shuriken in fire and launches them at 4 Mojumon. This does 40 DMG.
Move Type: Heat
Command: !fbs @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 47 STA
COOLDOWN: 45 SECONDS
level 15
[164 HP/ 164 STA/ 500XP]
Sword of Totsuka - Susanoo Itachi uses the Sword of Totsuka to hit 2 Mojumon for 55 DMG and putting a 5 min seal (move lock) on the Mojumon. 
Move Type: Dark
Command: !swordoft @(enemy1) @(enemy2)
COST: 61 STA
COOLDOWN: 10 MINUTES
level 25
[216 HP/ 216 STA/ 985XP]
Yata Mirror - For the next 5 minutes, all Mojumon attacks done to Susanoo are automatically reflected. As well as giving the attacker 5 layers of Mojumon Plague.
Move Type: Dark
Command: !ym
COST: 85 STA
COOLDOWN: 15 MINUTES
Lego Jiren
A quiet and honorable but brutal being that refuses to lose. LEGO Jiren can be obtained if all other LEGO Dragon Ball toys are in your inventory
Chapter XXVIII
Attack
Rarity:
Legendary
Type:
Mystic/Heat
ability:
Passive 1: Absolute Power -  When LEGO Jiren is switched in as the Active Mojumon, he starts out with 2 layers of Armor. As long as LEGO Jiren has at least 1 layer of Armor, he has a 50% chance to resist Eustace’s Mallet effect and break it instead!

Passive 2: Unyielding Will - LEGO Jiren has trained tirelessly and has become the most powerful Toy in the Toy Universe and knows how to win! For the next 5 mins, if LEGO Jiren gets a KO, double the points he scores for his Tamer.

Command: !unwill
Cooldown: Twice per page
level 5
[egg hatches]
[70 HP/ 70 STA/ 55XP]
Eye Blast - LEGO Jiren focuses his intense gaze on the enemy, gathering energy within his eyes before releasing it in the form of a piercing beam of energy. The beam strikes an enemy Mojumon for 45 DMG and destroys 2 layers of Armor. If the Mojumon does not have any Armor, this move has a 30% chance to do 65 DMG instead.
Move Type: Heat
Command: !eyeb @(enemy)
COST: 25 STA
COOLDOWN: 45 SECONDS
level 10
[127 HP/ 128 STA/ 185XP]
Meditative Focus - LEGO Jiren meditates, focusing his energy. This heals him for 45 HP and gives him 45 Bonus DMG.
Move Type: Mystic
Command: !mfocus
COST: 48 STA
COOLDOWN: 2 MINUTES
level 15
[184 HP/ 186 STA/ 295XP]
Overpower - Displaying his dominance, LEGO Jiren targets 2 enemy Mojumon, dealing 65 DMG and removes all buffs, including Bonus DMG, from them. If one of the Mojumon is weak to Heat, this move does 90 DMG instead to both of them.
Move Type: Heat
Command: !overpower @(enemy1) @(enemy2)
COST: 50 STA
COOLDOWN: 45 SECONDS
level 25
[241 HP/ 244 STA/ 985XP]
Overheat Magnetron -  LEGO Jiren overwhelms 1 Warrior and their Mojumon with a powerful blast that makes coming back insurmountable! This attack dishes out 120 DMG and has a 30% chance to break the Warrior’s equipment!

If the enemy hasn’t been knocked out of the tournament yet, this will surely seal the deal! Jiren regains 100 STA and gains 50 Bonus DMG after using this move.
Move Type:
Heat
Command: !omag @(enemy)
COST: 130 STA
COOLDOWN: 45 SECONDS
level 30
[298 HP/ 302 STA/ 1265XP]
Pride Troopers Charge! - LEGO Jiren calls for one of his fellow Toy Pride Troopers to the battlefield. Each Pride Trooper brings a unique ability to the fight:

Toppo - Justice Flash: Deals 45 DMG to a Mojumon and provides 2 layers of Armor to Jiren
Dyspo - Supersonic Speed: Dyspo distracts 1 enemy Mojumon with his speed, applying 1 layer of Confusion to them and adding 2 Parries to Jiren!
Kahseral - Ironclad Defense: Kahseral focuses on defense, protecting the team! He provides Jiren and 2 ally Mojumon 3 layers of Armor and 1 Layer of Parry!

Move Type: Mystic
Commands:
Toppo - !ptc toppo @(enemy)
Dyspo - !ptc dyspo @(enemy)
Kahseral - !ptc kah @(ally1) @(ally2)
COST: 99 STA
COOLDOWN: 2 MINUTES
level 35
[evolves to Full Powered LEGO Jiren]
Unlocks the Overheat perk
Overheat - Each time Jiren takes DMG he gets 8 Bonus DMG

[355 HP/ 360 STA/ 1570XP]
Heatwave Punch - LEGO Jiren delivers a punch so fast and powerful it's like a heatwave, dealing 65 DMG to a Warrior and applying 2 layers of Burn.
Move Type: Mystic
Command: !hepunch @(enemy)
COST: 110 STA
COOLDOWN: 45 SECONDS
level 40
[412 HP/ 418 STA/ 1900XP]
Invisible Strikes - LEGO Jiren delivers unseeable and unblockable blows to 3 enemy Mojumon, dealing 90 DMG and leaving them 3 layers of Paralyze!

If LEGO Jiren has done over 150 Daily DMG, this move has a 50% chance to deal 150 DMG instead.
Move Type: Mystic
Command: !instrikes @(enemy1) @(enemy2) @(enemy3)
COST: 218 STA
COOLDOWN: 45 SECONDS
level 50
[469 HP/ 476 STA/ 2640XP]
UI Counter - LEGO Jiren will never be toppled because his strength knows no limits! Upon using this move, it drains the unused Stamina, but dishes out one devastating blow to 1 enemy Mojumon, dealing 195 DMG to them.

If Jiren KO’s the Mojumon after this move is used, he regains full Stamina and provides an 100 Bonus DMG boost to him and his Tamer.
If this move is used against the Toy Mojumon, LEGO Goku OR LEGO Frieza, this move has a 50% chance to deal 260 DMG to them.
Move Type:
Heat
Command: !uic @(enemy)
COST: All remaining STA (minimum 300 STA)
COOLDOWN: 15 MINUTES
Lego Joker (Persona Joker)
Leader of the Phantom Thieves of Hearts, codenamed Persona Joker. Obtain this wild card by beating the Sapphire Mansion twice.
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Mystic
ability:
It’s Showtime! - When Persona Joker attacks, he charges up his Showtime meter. Once the Showtime meter has filled up to 20 points, Joker can unleash a powered up attack that deals 62 DMG. Persona Joker gains 1 Showtime Point per move, and gains four points if Persona Joker is switched out of battle. Check Showtime with !check Showtime
Command:
!showtime @(enemy)
Cooldown: 5 Minutes
level 5
[egg hatches]
[62 HP/ 62 STA/ 115XP]
Tyrant Pistol Shot - Persona Joker fires a bullet from his gun to a Tamer and Mojumon, attempting to land a Technical Shot. The shot will always deal 21 DMG; If a Technical is landed (18% chance), the enemy Warrior is Downed, allowing any Trickster to attack and deal a 1 MORE attack. 
Move Type:
Heat
Command:
!tyrant @(enemy) 
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[115 HP/ 115 STA/ 295XP]
Amarita Shower - Let it rain! Persona Joker lets loose and showers three enemies with two random Status Effects each. 
Move Type:
Mystic
Command:
!ashower @(enemy1) @(enemy2) @(enemy3)
COST: 43 STA
COOLDOWN: 45 SECONDS
level 15
[168 HP/ 168 STA/ 500XP]
Velvet Room Fusion - Persona Joker visits Lavenza in the Velvet Room, who fuses two random Personas together, and blesses Joker with the result! The resulting Personas can deal anywhere from 35 to 95 DMG, or can bless Joker and the Tamer with Parry!
Move Type: Mystic
Command:
!vrfusion @(enemy)
COST: 50 STA
COOLDOWN: 45 SECONDS
level 25
[221 HP/ 221 STA/ 985XP]
Die for Me! - Joker summons Alice, who breaks apart Persona Joker and pelts the pieces at an enemy Mojumon. 140 DMG is dealt to a target Mojumon, but Persona Joker’s pieces take time to be put back together.
Move Type: Dark
Command:
!dieforme @(enemy) 
COST: 115 STA
COOLDOWN: 3 MINUTES
Lego Kratos
Hardened and stoic by the trials of War. Journey on and Mojuhunt in the Kori Mountains to find this Mojumon.
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Heat/Frost
ability:
God of War - Depending on the weapon it'll give you a boost in DMG or add a Status Effect switch between every 30 Minutes

Blades of Chaos - Chance to Burn 40%
Leviathan Axe -  Chance to Freeze 40%
Nemean Cestus - Increase in DMG: + 10 DMG
Draupnir Spear - Layers of Bleed never misses but less DMG: -10 DMG

Commands:
Blades of Chaos - !gow Blades
Leviathan Axe - !gow Axe
Nemean Cestus - !gow Cestus
Draupnir Spear - !gow Spear
level 5
[egg hatches]
[62 HP/ 56 STA/ 115XP]
Plume of Prometheus - Deals 30 to a Mojumon and 15 to Tamer. 
Move Type: Heat
Command: !pop @(enemy)
COST: 31 STA
COOLDOWN: 45 SECONDS
level 10
[114 HP/ 108 STA/ 295XP]
Boots of Hermes - Uses Hermes boots to gain 2 Parries and Shields.
Move Type: Wind
Command: !boots
COST: 40 STA
COOLDOWN: 45 SECONDS
level 15
[166 HP/ 160 STA/ 500XP]
Cyclone of Chaos - Deals 45 DMG to two Mojumon.
Move Type: Wind
Command: !coc @(enemy1) @(enemy2)
COST: 67 STA
COOLDOWN: 45 SECONDS
level 25
[218 HP/ 212 STA/ 985XP]
Tartarus Rage - The Rage of the Titans fuel your body, deal 97 DMG to 3 Mojumon and their Tamers
Move Type: Dark
Command: !trage @(enemy1) @(enemy2) @(enemy3)
COST: 150 STA
COOLDOWN: 45 SECONDS
Lego Joker
Put a smile on your face with a homicidal maniac. LEGO Joker was available through the harshest joke of all, the !claw from Chapter XXVII
Chapter XXVII
Support
Rarity:
Legendary
Type:
Dark/Toxic
ability:
Last Laugh - If KO’d LEGO Joker deals 250 DMG to targeted Tamer & 100 DMG to Mojumon
level 5
[egg hatches]
[57 HP/ 73STA/ 115XP]
Bang! Flag Pistol - LEGO Joker uses his toy gun to intimidate Tamers and Mojumon
- 65% chance to cast 2 layers of Paralyze to both Tamer and Mojumon
- 25% chance to shoot real bullets dealing 34 DMG
- 10% chance to steal 50 Power and 50 Stamina
Move Type: Dark
Command: !bang @(enemy1) @(enemy2)
COST: 31 STA
COOLDOWN: 45 SECONDS
level 10
[99 HP/ 136STA/ 295XP]
Bombs Away - Joker launches bombs targeting 4 Mojumon for 18 DMG
Move Type: Heat
Command: !bomba @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 43 STA
COOLDOWN: 45 SECONDS
level 15
[141 HP/ 199STA/ 500XP]
Card Trick - Wanna see a Card Trick? Gain one of the following Buffs from LEGO Joker’s sleight of hand:
- Gain 2 Soul Shards
- Gain 4 Layers of Shield
- Gain 30 Bonus Healing
- Gain 30 Bonus DMG
Move Type: Mystic
Command: !cardtrick2
COST: 79 STA
COOLDOWN: 45 SECONDS
level 25
[183 HP/ 262STA/ 985XP]
Joker Titan - Joker injects himself with Titan formula and for 2.5 Minutes, he gains perma Armor and all DMG dealing moves deal an extra 50 DMG
Move Type: Armor
Command: !joketitan
COST: 131 STA
COOLDOWN: 45 SECONDS
Lego Krillin
Endearing Bald that's loyal to the bone. Meet one of Earth's most powerful and talented martial artists by Mojuhunting on Planet Namek
Chapter XXVIII
Support
Rarity:
Legendary
Type:
Earth
ability:
Bean Bag - Namekians have grown Krillin their own set of beans with various healing properties & buffs

Status Bean:
Heal all Status Effects from an Ally Tamer
Namek Bean:
Heal the user’s Class Lock
Guru Bean: 
Heals an ally Tamer's Plague
Nail Bean:
Gives the user and an ally Tamer 70 Bonus DMG
Dende Bean:  
Heals user (Tamer) for 40 HP and takes Mojumon Lock off of one ally

Command: 
!beanbag [Bean Name] Ex: !beanbag Status
Cooldown:
30 Minutes
level 5
[egg hatches]
[60 HP/ 70 STA/ 115XP]
Scattering Bullet - Krillin sends up a single energy sphere that splits off into multiple bullet waves to hit 6 Mojumon for 15 DMG
Move Type: Volt
Command: !sbullet @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5) @(enemy6)
COST: 40 STA
COOLDOWN: 45 SECONDS
level 10
[104 HP/ 132 STA/ 295XP]
Solar Flare - Krillin blinds everything with eyes on him and an ally Mojumon, blocking the next 3 attacks to both (Krillin and Mojumon ally, gain 3 layers of Mojumon Parry). Then one targeted enemy Tamer will lose 3 layers of Parry
Move Type: Armor
Command: !sflare @(ally) @(enemy)
COST: 50 STA
COOLDOWN: 45 SECONDS
level 15
[148 HP/ 194 STA/ 500XP]
Unlocked Potential - Krillin will delve deep, deep down for his dormant stores of untapped Power to gain 28 Bonus DMG and 1 layer of Armor. There’s even a 25% chance for him to gain 38 Bonus DMG instead and 2 layers of Armor
Move Type: Divine
Command: !unpoten
COST: 72 STA
COOLDOWN: 45 SECONDS
level 25
[192 HP/ 256 STA/ 985XP]
Destructo Disk - Time for the signature, Krillin tosses a razor-sharp disc of golden ki to half a Mojumon’s current HP and Stamina. This has a 30% chance to hit.
Move Type: Volt
Command: !ddisk @(enemy)
COST: 150 STA
COOLDOWN: 45 SECONDS
Chosen by the Master Sword, this Legendary Hero of Hyrule can be found by Mojuhunting over in Okoye Valley
Chapter XXVII
Attack, Support
Rarity:
Legendary
Type:
Mystic/Divine
ability:
Ocarina of Time - This Mojumon will wield this magical instrument adding different effects depending on the song used for the next 5 Minutes:

Saria Song - Every attack has a 50% chance to heal Link for 25HP
Zelda’s Lullaby - Removes a random buff with every attack
Song Of Time - Has a 30% chance to restore Stamina used by a move
Sun’s Song - Adds a layer of Freeze to every attack

Cooldown: 20 Minutes
level 5
[egg hatches]
[54 HP/ 63 STA/ 115XP]
A Young Hero - Kid Link does 29 DMG to a Mojumon with a 60% chance to do 37 DMG.  If Navi is in your inventory, Link will receive a 5% DMG increase 
Move Type: Earth
Command: !yhero @(enemy)
COST: 31 STA
COOLDOWN: 45 SECONDS
level 10
[100 HP/ 120 STA/ 295XP]
Boomerang Dash - 40% chance to bring back a 2 Moju snacks
Move Type: Earth
Command: !bdash
COST: 40 STA
COOLDOWN: 15 MINUTES
level 15
[Evolves To Lego Link]
[146 HP/ 177 STA/ 500XP]
Traveler's Bow - Deals anywhere between 22 - 35 DMG and Bleed to 5 Mojumon
Move Type: Earth
Command: !travelb @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5)
COST: 78 STA
COOLDOWN: 45 SECONDS
level 25
[192 HP/ 234 STA/ 985XP]
The Fatal Blow - Link will receive 3 layers of Armor. 58 DMG and 3 layers of Bleed to 3 Tamers and their Mojumon. If Navi is in the user’s inventory, there’s a 20% increase in DMG
Move Type: Mystic
Command: !tfblow @(enemy1) @(enemy2) @(enemy3)
COST: 113 STA
COOLDOWN: 45 SECONDS
Lego Luffy • Lego Gear II Luffy
Voyage on to become the LEGO Pirate King alongside your nakama by Mojuhunting for LEGO Luffy over in the Cerulean Coast!
Chapter XXVII
Attack, Support
Rarity:
Legendary
Type:
Divine, Heat
ability:
Gear Wheel - Lego Luffy is able to spin the wheel and possibly get a random buff (+50 Moju Bonus DMG, 25k TT, 5 EE or a layer of Shield, Parry and Armor)
Command: !gw
Cooldown: 30 minutes
level 5
[egg hatches]
[50 HP/ 59 STA/ 115XP]
Brick Gatling - Lego Luffy fires off a mighty gattling of Lego fists, hitting 3 Mojumon for 33 DMG and knocking away 1 layer of Mojumon Parry
Move Type: Wind
Command: !brickg @(enemy1) @(enemy2) @(enemy3)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 10
[98 HP/ 115 STA/ 295XP]
Crew Love - Lego Luffy shares his stash of meat with 2 Tamers, and heals their  Mojumon for 42 HP.
Move Type: Divine
Command: !crewlove @(ally1) @(ally2)
COST: 50 STA
COOLDOWN: 10 MINUTES
level 15
[Evolves To Lego Gear II Luffy]
[146 HP/ 171 STA/ 500XP]
Haki Shield - Lego Luffy throws up a Haki Shield and gives 3 layers of Armor to its Tamer and itself and an ally Tamer and their Mojumon
Move Type: Armor
Command: !hakis (ally)
COST: 74 STA
COOLDOWN: 6 MINUTES
level 25
[194 HP/ 227 STA/ 115XP]
Red Hawk - Lego Luffy has the Will of D, or the will of fire and freedom. He sparks up a mighty flame, giving the Mojumon +33 DMG, hitting 3 Warriors for 61 DMG, 61 DMG to their Mojumon and leaving both Tamer and Mojumon with 2 layers of burn.
Move Type:
Heat
Command: !redhawk @(enemy1) @(enemy2) @(enemy3)
COST: 111 STA
COOLDOWN: 45 SECONDS
Lego Mario
The mustached Italian plumber from the Mushroom Kingdom AKA LEGO Jumpman! Snag this Mojumon by participating in the Pipe Challenge via !pipechallenge command
Chapter XXVII
Attack, Defense
Rarity:
Legendary
Type:
Wind/Earth
ability:
Prize Block: Mario summons the trusty Prize Block that will grant him 1 of 4 random buffs that last for 10 Minutes
Super Mushroom: Increases your DMG by 20
1 Up Mushroom: Increases your HP by 75 (50 if too high)
Fire Flower: Adds specific effects to different moves
Cape Feather: Gain 2 layers or Parry & Shield

Command: !prizeblock
Cooldown: 45 Minutes
level 5
[egg hatches]
[60 HP/ 79 STA/ 115XP]
Mario Tornado - Ya-hoo! Mario spins rapidly & clears anything in his path while dealing 36 DMG to a Mojumon. 
If Fire Flower is the active passive, this move gives the enemy 1 layer of Burn
Move Type: Wind
Command: !mtorn @(enemy)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 10
[117 HP/ 119 STA/ 500XP]
F.L.U.D.D. - Time to liquidize! Block the next 2 DMG attacks by flooding the arena with your FLUDD mechanism! Mario also cleanses himself of 2 layers of Mojumon Burn
Move Type: Aqua
Command: !fludd
COST: 50 STA
COOLDOWN: 45 SECONDS
level 15
[174 HP/ 159 STA/ 500XP]
Super Jump Uppercut - Mario jumps higher than any other! Jump & Punch a Tamer for 35 DMG per hit. This move can hit anywhere between 2-5 times at random.

If Fire Flower is the active passive, this move gives the enemy 2 layers of Burn. Depending on how many times the move hits, Mario will drop coins for Tamers to grab on screen that will reward you with a random amount of Torii Tokens.
1 hit = 2 coins
Move Type: Earth
Command: !sju @(enemy)
COST: 76 STA
COOLDOWN: 45 SECONDS
level 25
[231 HP/ 199 STA/ 985XP]
Fireball Finale - Let’sa go! Mario unleashes his Final Smash in twin dragon fireball fashion dealing 145 DMG to a Mojumon!

If Fire Flower is the active passive, this move leaves you with 3 layers of Burn & Mark 
Move Type: Heat
Command: !firefinal @(enemy)
COST: 120 STA
COOLDOWN: 45 SECONDS
Lego MJ
The Lego King of Pop can be found moonwalking in Simivi Trails waiting to be caught
Chapter XXVIII
Defense, Support
Rarity:
Legendary
Type:
Mystic/Armor
ability:
Neverland Ranch
-
White Glove (WG): Removes Mojumon Armor, transfers to MJ when using Moonwalker
Command: !neverland wg

- Silver Glove (SG): Removes enemy Parry, transfers to MJ’s Tamer when using Moonwalker
Command: !neverland sg

- Thriller Jacket (TJ): MJ dances with the enemy, the living dead infects a Warrior with Plague.
Command: !neverland tj @(enemy)

- Beat It Jacket (BJ): MJ dances with 2 ally Mojumon granting Bonus DMG 45 using Moonwalker
Command: !neverland bj

- Magic Shoes (MS): MJ dances with 2 ally Tamers granting 2 Bonus Points on the next score
Command: !neverland ms @(ally1) @(ally2)

- Magic Fedora (MF): MJ dances with 2 ally Mojumon granting them Cleanse.
Command: !neverland mf @(ally1) @(ally2)

Cooldown: 30 Minutes
level 5
[egg hatches]
[74 HP/ 56 STA/ 115XP]
Moonwalker - Michael defies the 5 Laws of Friction! The King of Pop is gliding backwards but his body actions suggest forward motion. The magnitude of the force is manipulated and the kinetic friction between two planes of reality are harnessed in his hands as a ball of magic energy, bending reality itself. MJ spins around stylishly and shoots the magic at his target, while standing on the tips of his toes. Hits a Tamer for 23 DMG and their Mojumon for 40 DMG and recovers 10 Stamina for two allies.
Move Type: Mystic
Command: !moonwalk @(enemy) @(ally1) @(ally2)
COST: 28 STA
COOLDOWN: 45 SECONDS
level 10
[131 HP/ 97 STA/ 295XP]
Anti-Gravity Lean - MJ pulled off a gravity-defying 45-degree lean while dancing with his allies. His powerful magic dancing abilities have also influenced his friends' physiology and physics.  No longer bound by natural forces, they are now able to dodge bullets and the scene of the crime like Smooth Criminals. Adds 3 layers of Parry to two Mojumon allies and their Tamers.
Move Type: Armor
Command: !agl @(ally1) @(ally2)
COST: 61 STA
COOLDOWN: 45 SECONDS
level 15
[188 HP/ 138 STA/ 500XP]
Crotch Grab Shout - The King of Pop caresses his crotch and gyrates his hips. His enemies stood there, watching in fear and confusion.  An earth shattering, universe collapsing, Big Bang-causing shout from Michael’s mystic vocal chords breaks the walls of armor and reality.  The sky that was once blue became black, the wind that once blew east to west began to blow from below Michael’s feet! Removes 2 layers of Armor, and adds 2 layers of Confusion to 3 Tamers and their Mojumon
Move Type: Mystic
Command: !cgs @(enemy1) @(enemy2) @(enemy3)
COST: 72 STA
COOLDOWN: 45 SECONDS
level 25
[245 HP/ 179 STA/ 985XP]
Mecha Michael Jackson - Michael notices a falling star in the night sky. He takes this moment to make a wish, then Michael transforms into a robotic version of himself, with the ability to shoot laser bursts and missiles, and absorb significantly more damage. Grants 5 Layers Armor for Mecha Michael, deals 52 DMG to 6 Mojumon and grants Tamer 20 Bonus DMG
Move Type: Mystic
Command: !mechamj  @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5) @(enemy6)
COST: 165 STA
COOLDOWN: 45 SECONDS

Lego Naruto
The Jinchuriki of the Nine Tailed Beast and the Hero of the Hidden Leaf will be a Challenge Battle (800 HP). Scrolls can be thrown during the battle with a higher catch rate under 400HP
Chapter XXVII
Attack/Support
Rarity:
Legendary
Type:
Mystic/Wind
ability:
Passive 1: Chakra Resilience -  When LEGO Naruto is about to be KO’d, he will survive 1 hit due to his unwavering determination to be Toykage! 
Cooldown: Once per page

Passive 2: Kurama’s Blessing -  With the help of the Nine-Tailed Beast, he will also be able to regenerate 99 stamina every 15 minutes
Command: !kbless
Cooldown: 15 Minutes
level 5
[egg hatches]
[59 HP/ 72 STA/ 115XP]
Sexy Jutsu - LEGO Naruto struts his stuff in this illusion to Confuse the hell out of 1 Warrior and their Mojumon, applying 2 layers.
Move Type: Mystic
Command: !sjutsu @(enemy)
COST: 25 STA
COOLDOWN: 45 SECONDS
level 10
[106 HP/ 131 STA/ 295XP]
Shadow Clone Jutsu - LEGO Naruto creates 3 clones of himself, strengthening his defenses and dishing out some DMG! He provides himself 3 layers of Parry and hits 1 Mojumon for 35 DMG! This move will also take any Bonus DMG away from the Mojumon, and applies it to himself!
Move Type: Mystic
Command: !sclone @(enemy)
COST: 35 STA
COOLDOWN: 1 MINUTE
level 15
[153 HP/ 190 STA/ 500XP]
Big Ball Rasengan - While he’s training with toy Jiraiya, LEGO Naruto learned how to make his Rasengan even more potent. He attacks 1 Mojumon, dealing 60 DMG and locking them out from their moves for 2 Minutes.
Move Type: Heat
Command: !overpower @(enemy)
COST: 50 STA
COOLDOWN: 2 MINUTES
level 25
[200 HP/ 249 STA/ 985XP]
Summoning Jutsu -  LEGO Naruto uses the Summoning Jutsu to call for aid from the Toads on Mount Myobuku! Each one bringing its own special effect to help in the battle.

Summon Gamabunta - Defense Mode: Gamabunta is an immovable force on the battlefield and he shows it by providing LEGO Naruto with 1 layer of armor that cannot be taken off or destroyed for the next 15 minutes!
Summon Gamakichi - Buff Mode: Gamakichi, Naruto’s most summoned frog, increases the DMG for Naruto and his Tamer, providing 45 Bonus DMG and 1 layer of Parry.
Summon Gamahiro - Attack Mode: Gamahiro performs a powerful slash strike dealing 40 DMG to 1 Mojumon and applying 1 layer of Moju Plague.

Move Type: Mystic
Gamabunta Defense Command: !sjdef
Gamakichi Buff Command: !sjbuff
Gamahiro Attack Command: sjattk @(enemy)
COST: 130 STA
COOLDOWN: 5 MINUTES
Level 30
[247 HP/ 308 STA/ 1265XP]
Sage Mode - LEGO Naruto goes into his next form. For the next 5 Minutes, all attacks done by LEGO Naruto will do an extra 30 DMG and apply 1 layer of Mark and Confuse.If he KOs a Mojumon while in Sage Mode, the form is refreshed and extended for another 5 Minutes without using Stamina.
Move Type: Mystic
Command: !sagemode
COST: 140 STA
COOLDOWN: 10 MINUTES
Level 35
Each time Six Paths LEGO Naruto does DMG, he has a chance to MojuLock a Mojumon for 2 minutes.
[294 HP/ 367 STA/ 1570XP]
Wind Style: Rasenshuriken - Six Paths LEGO Naruto unlocks the next form of his Rasengan and unleashes it on 1 Mojumon, dealing 75 DMG and setting a MojuLock on them for 5 Minutes!LEGO Naruto can boost this move to do 170 DMG instead, but he will hurt himself in the process, taking 60 DMG.
Move Type: Wind
Command Normal (75 DMG): !rasshuri @(enemy)
Command Max (170 DMG): !rasshuri max @(enemy)
COST: 195 STA
COOLDOWN: 2 MINUTES
Level 40
[341 HP/ 426 STA/ 1900XP]
Tailed Beast Bomb - While in the Chakra Mode, LEGO Naruto can form the ball with his hands to take out 1 Warrior! He throws the bomb at them, dealing 55 DMG to them, shattering 2 layers of their  Armor.But LEGO Naruto isn’t done. He can create another Bomb immediately and throw it again at the Mojumon, dealing 85 DMG to them and applying 2 layers of Mark and Confusion!
Move Type: Heat
TBB Warrior Command: !tbbomb Warrior @(enemy)
TBB Mojumon Command: !tbbomb Moju @(enemy)
COST: 89 STA
COOLDOWN: 5 MINUTES
Level 50
[388 HP/ 485 STA/ 2640XP]
Truth-Seeking Orbs -
Six Paths LEGO Naruto uses the natural energy of dark and light to create 4 orbs that can be manipulated and utilized to either deal DMG or protect him and his allies!

Light Orbs
- LEGO Naruto Heals a Mojumon and himself for 85 HP and 4 Layers of Moju Armor! If Naruto has at least 1 Moju KO for the page, this is boosted to 105 and 6 layers of Armor!
Dark Orbs - LEGO Naruto Punishes an Enemy Mojumon, hitting them for 85 DMG and destroys 4 layers of Moju Armor! If Naruto has at least 1 Moju KO for the page, this is boosted to 105 DMG and completely destroys all Moju Armor from the enemy!
Move Type: Mythic

Commands:
Light -
lorbs @(ally)
Dark - dorbs @(enemy)
COST: 150 STA
COOLDOWN: 3 MINUTES
Level 50
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COST: ## STA
COOLDOWN: ## MINUTES
Lego Piccolo
As stern and as wise as he is regenerative, comes this tactical Namekian. Mojuhunt on Planet Namek for a chance at this Mojumon
Chapter XXVIII
Defense
Rarity:
Legendary
Type:
Earth/Armor
ability:
Dodge - Gives a layer of Parry for Mojumon and Tamer. Each time you use the move, you gain an extra layer (max 5 layers)

Cooldown: 30 Minutes
level 5
[egg hatches]
[80 HP/ 40 STA/ 115XP]
Eye Lasers - Destroys a layer of Shield and deals 25 DMG to a Mojumon
Move Type: Volt
Command: !elaser @(enemy)
COST: 15 STA
COOLDOWN: 45 SECONDS
level 10
[146 HP/ 73 STA/ 295XP]
Image Projection - Mojumon and Tamer gain 4 layers of Shield
Move Type: Divine
Command: !iproject
COST: 22 STA
COOLDOWN: 45 SECONDS
level 15
[212 HP/ 106 STA/ 500XP]
Energy Transfer - Will take half of Piccolo’s current HP and Stamina and transfer it to the Tamer as HP and Power
Move Type: Mystic
Command: !etransfer
COST: 50 STA
COOLDOWN: 45 SECONDS
level 25
[278 HP/ 139 STA/ 985XP]
Special Beam Cannon - Break 5 layers of Armor from a Tamer and their Mojumon. Deals 53 DMG to the Mojumon
Move Type: Volt
Command: !sbcannon @(enemy)
COST: 71 STA
COOLDOWN: 45 SECONDS
Lego Roshi
Lego Master Roshi is an old perverted hermit that happened to train several of earth's mightiest defenders. He could be found by Mojuhunting on Planet Namek in Chapter 28 of the Rapture
Chapter XXVIII
Attack
Rarity:
Legendary
Type:
Volt/Aqua
ability:
Evil Containment Wave - This Mojumon will lock one Mojumon’s moves for 10 minutes and knock off 100 Bonus DMG from that Mojumon

Command: !ecwave @(enemy)
Cooldown: 30 Minutes
level 5
[egg hatches]
[?? HP/ ?? STA/ 115XP]
Hermit Kamehameha - School a Mojumon on the true Turtle Hermit way! Deals 38 DMG to a Mojumon
Move Type: Aqua
Command: !hermitka @(enemy)
COST: 29 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ?? STA/ 295XP]
Thunder Shock Surprise - Trap a Mojumon in your electrifying field as the volts rush through their body for 50 DMG and 3 layers of Moju Paralyze
Move Type: Volt
Command: !thunss @(enemy)
COST: 33 STA
COOLDOWN: 45 SECONDS
level 15
[?? HP/ ?? STA/ 500XP]
Pressure Point Attack - Apply the right amount of pressure and anything with crumble. With 2 extended fingers, Roshi jabs a Tamer in the forehead dealing 44DMG and adding 3 points to the score
Move Type: Divine
Command: !ppat @(enemy)
COST: 66 STA
COOLDOWN: 30 MINUTES
level 25
[?? HP/ ?? STA/ 985XP]
Panty Raid - Roshi, as a true gentleman, helps himself and strips all layers of a random buff from one Tamer
Move Type: Earth
Command: !praid @(enemy)
COST: 85 STA
COOLDOWN: 5 MINUTES
Lego Ryu
Aiming to be as strong as he can be, the LEGO World Warrior is available through Mojuhunting in Fujin Heights
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Wind/Volt
ability:
Power of Nothingness - 30% chance for all Moju DMG to be boosted by 54% for 3 Minutes
Cooldown: 30 Minutes
level 5
[egg hatches]
[65 HP/ 51STA/ 115XP]
Hadoken - Does 44 DMG to one Mojumon. Has a 30% chance to hit a second Target
Move Type: Heat
Command: !hadok @(enemy1) @(enemy2)
COST: 32 STA
COOLDOWN: 45 SECONDS
level 10
[117 HP/ 103 STA/ 295XP]
Focus Attack - LEGO Ryu is focusing when hit. He will analyze all Moju DMG sent his way taking less DMG on the next hit and converting DMG taken into Bonus DMG
Move Type: Earth
Command: !fattack @(enemy)
COST: 40 STA
COOLDOWN: 5 Minutes
level 15
[169 HP/ 155 STA/ 500XP]
Solar Plex Strike - Hits 2 Warriors for 55 DMG
Move Type: Earth
Command:
!spstrike @(enemy1) @(enemy2)
COST: 70 STA
COOLDOWN: 45 SECONDS
level 25
[221 HP/ 207 STA/ 985XP]
Denjin Renki - Electrifies Ryu’s hands to deliver a charged blow. Breaks through 4 layers of Mojumon Parry and Mojumon Armor, gives 50 Bonus DMG and scores 1 Point for the Team
Move Type: Volt
Command: !drenki @(enemy)
COST: 100 STA
COOLDOWN: 25 MINUTES
Lego Sailor Moon
Bubbly and compassionate, comes the Sailor Guardian of Love and Justice. Brighten your travels by running !interact in Rose Village to obtain this Mojumon
Chapter XXVIII
Support
Rarity:
Legendary
Type:
Divine/Mystic
ability:
Eternal Sailor Moon - Every time this Mojumon heals a Tamer or Mojumon she gains 10 points to her “Moon Meter” she needs a total of 50 points to do so. Once activated she can maintain Eternal Sailor Moon for 15 Minutes before her Moon Meter resets.
level 5
[egg hatches]
[52 HP/ 77 STA/ 115XP]
Moon Healing - Sailor Moon won’t let the enemy dim her allies light. Heal 2 Mojumon for 50 STA and 42 HP. Sailor Moon and her Tamer will then gain 25 Bonus Healing

Eternal Sailor Moon: Boosted to 80 STA & 50 Bonus Healing
Move Type: Divine
Command: !mheal @(ally1) @(ally2)
COST: 45 STA
COOLDOWN: 45 SECONDS
level 10
[96 HP/ 139 STA/ 295XP]
Sailor Moon Kick - Sailor Guardians aren’t afraid to get physical when evildoers require a beatdown. Strike one Mojumon down for 25 DMG and 1 layer of Confuse with your Super Kick.

Eternal Sailor Moon: Boosted to 35 DMG with a 50% chance to strike again
Move Type: Earth
Command: !smkick @(enemy)
COST: 48 STA
COOLDOWN: 45 SECONDS
level 15
[140 HP/ 201 STA/ 500XP]
Moon Twilight Flash - In the name of the Moon, Lego Sailor Moon will add 2 layers of Drain to 2 Tamers and their Mojumon

Eternal Sailor Moon: Boosted to 4 layers and Sailor Moon’s Tamer will gain 60 Power
Move Type: Mystic
Command: !mtflash @(enemy1) @(enemy2)
COST: 60 STA
COOLDOWN: 45 SECONDS
level 25
[184 HP/ 263 STA/ 985XP]
Moon Transfer - We are all equal in the eyes of the Moon! Sailor Moon heals herself for 35 HP then heals an Ally and their Mojumon's HP for as much Stamina as Sailor Moon currently has

Eternal Sailor Moon: Has a 25% chance to score 7 points for a faction!
Move Type: Divine
Command: !moontra @(ally)
COST: 154 STA
COOLDOWN: 30 MINUTES
Lego Storm
This Mojumon, the Goddess of Thunder, trusted and strong with ultimate control of the elements was obtained from reaching the top of the Mountain of Mysteries during Warrior Month 2023 and in the Mythical Box from Chapter 32 and 33.
Chapter XXVIII
Attack/Support
Rarity:
Legendary
Type:
Wind/Volt
ability:
Call of the Storm - In the heat of battle, Lego Storm can call upon the heavens to rain down support, giving a full restoration of Stamina!

Command:
!cots
Cooldown: 30 Minutes
level 5
[egg hatches]
[59 HP/ 72 STA/ 115 XP]
Lightning Strike - Lego Storm draws upon lightning energy from the clouds above, striking an enemy Mojumon and its Tamer for 35 DMG, with it also dealing a layer of Paralyze
Move Type:
Volt
Command:
!lstrike @(enemy)
COST: 25 STA
COOLDOWN: 2 MINUTES
level 10
[106 HP/ 130 STA/ 295XP]
Whirlwind - Lego Storm manipulates the wind to summon a hellacious cyclone, casting the enemy Mojumon high into the air! The impact upon landing causes 44 DMG while also leaving the Moju disoriented, adding 2 layers of Confusion!
Move Type:
Wind
Command:
!wwind @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 15
[153 HP/ 188 STA/ 500XP]
Typhoon - Lego Storm sends wind surges into the ocean, causing a typhoon that heals itself and its Tamer for 50 HP while also adding 2 layers of Parry to the Tamer!
Move Type:
Mystic
Command: !typhoon @(enemy) 
COST: 20 STA
COOLDOWN: 45 SECONDS
level 25
[200 HP/ 246 STA/ 985XP]
Lightning Sphere - Lego Storm harnesses kinetic energy, focuses it into a sphere, and launches it directly at an enemy Mojumon, sending it flying while dealing 65 DMG and 2 layers of Paralyze!
Move Type: Volt
Command:
!lsphere @(enemy)
COST: 43 STA
COOLDOWN: 45 SECONDS
Lego Sora
Brave, heroic and impulsive but loyal. This LEGO Keyblade wielder can be found by Mojuhunting in Sensei Studios
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Divine/Mystic
ability:
Drive Form - LEGO Sora has a drive meter that grows constantly the more he attacks. The meter grows by 1 for every 2 attacks you land, taking 10 attacks to max out at 5 meters. Each form requires a certain amount of meters to activate. All Forms are active for 10 Minutes before they expire. The same form cannot be used back to back.

Valor Form (3 meters) -
Wield a 2nd keyblade called Valor, adding 20 unblockable DMG to all attacks
Wisdom Form (3 meters) -
Using the power of Magic, regain 21 Tamer HP after using any Class or Moju move
Master Form (4 meters) -
Gain the special skill Aerial Dodge, adding 4 layers of timed Armor & Shield
Final Form (5 meters) -
Wield a 2nd keyblade called Finality, bypassing all Parry

Command:
!driveform [Valor, Wisdom, Master, or Final]
Cooldown:
15 Minutes
level 5
[egg hatches]
[65 HP/ 54 STA/ 115XP]
Gravity Break
- LEGO Sora deals 27 DMG to an enemy Mojumon that stuns them for 1 layer of Mojumon Confuse!
Move Type: Earth
Command:
!gravb @(enemy)
COST: 36 STA
COOLDOWN: 45 SECONDS
level 10
[114 HP/ 107 STA/ 295XP]
Ripple Drive
- Pounce on an enemy Mojumon with a combo attack that deals DMG based on how much STA you have left. Also has a 35% chance of gaining 1 layer Mojumon Parry!

0-100 STA: 34 DMG
101-175 STA: 37 DMG
176+ STA: 40 DMG

Move Type: Mystic
Command:
!ripdrive @(enemy)
COST: 59 STA
COOLDOWN: 45 SECONDS
level 15
[163 HP/ 160 STA/ 500XP]
Strike Raid - Throw your keyblade at a Tamer and their Moju to inflict 64 DMG to both! This has a 48% chance to inflict 3 layers of Moju Paralyze!
Move Type:
Volt
Command:
!sraid @(enemy)
COST: 77 STA
COOLDOWN: 45 SECONDS
level 25
[212 HP/ 213 STA/ 985XP]
Ars Arcanum
- Unleash a flurry of DMG to 1 Mojumon for 88 DMG, with the chance to add an extra effect via QTE that lasts 3 seconds

Left - adds 3 timed layers of Moju Bleed
Right
- adds 15 extra DMG to the attack
Up
- removes 2 layers of shield
Down - removes 2 layers of armor

Move Type: Divine
Command: !arsarc @(enemy) 
QTE Command: !ars [direction]
COST: 127 STA
COOLDOWN: 5 MINUTES
Lego Spider-Man
Masterful crimefighting hero with great power and responsibility. Utilize the !interact command to attempt to find him in Sapphire City
Chapter XXVII
Defense, Support
Rarity:
Legendary
Type:
Armor/Toxic
ability:
INNATE
Spider Sense Tingling -
Spider-Man is able to rapidly heal and regenerate from harm faster and more extensively than normal humans are capable of, and possesses a precognitive danger sense which warns him of potential or immediate danger by the manifestation of a tingling sensation in the back of his skull. Automatically regenerates a layer of Parry for Spiderman and 2 HP every 5 minutes. 
Command: !sstingle
Cooldown: 5 Minutes


EXTRINSIC
Way of the Spider -
When Spider-Man is the active Mojumon and paired with the Wrestler Class, this extrinsic ability grants the Tamer a temporary variation of Spidey’s Spider Sense. Generates max layers of Parry with a health regeneration of 50 HP.
Command:
!wots
Cooldown: 30 Minutes
level 5
[egg hatches]
[64 HP/ 63 STA/ 115XP]
Spider Sting - It is a twisted form of Spider-Man’s signature wall-crawling ability, where he is able to channel heat to his hands to burn an acidic handprint onto someone’s face. Attacks a Mojumon for 35 DMG and inflicts 2 Layers of Poison.
Move Type: Toxic
Command: !spidersting @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[114 HP/ 112 STA/ 295XP]
Web Ball - Spider-Man skeets multiple globs of web balls and traps a Tamer and their Mojumon in a web. The targets are ensnared and neutralized to their best abilities. This attack adds 2 layers of Freeze and Paralysis on both Mojumon and Tamer.
Move Type: Frost
Command: !webball @(enemy)
COST: 49 STA
COOLDOWN: 3 MINUTES
level 15
[164 HP/ 161 STA/ 500XP]
Web Swing - Spider-Man shoots a web and swings, and demonstrates his swinging versatility! Swinging to the enemy, he super-amplifies his momentum onto it to kick a Mojumon with devastating damage of 70 DMG.  Swinging solo, he avoids debuffs for 2 Minutes. Swinging to an ally, he saves their Mojumon and himself to avoid debuffs for 1 Minute each.

Target Enemy - Attacks for 70 DMG and adds 1 layer of Armor to Spider-Man.
Target Self - Temporary immunity from Status Effects for 2 Minutes for Spiderman
Target Ally - Temporary immunity from Status Effects for ally Mojumon and Spiderman for 1 Minute each.

Move Type: Armor
Command: !webswing @(enemy) Kick
Command:
!webswing @(self) Dodge
Command:
!webswing @(ally) Save
COST: 70 STA
COOLDOWN: 10 MINUTES
level 25
[214 HP/ 210 STA/ 985XP]
Maximum Spider - Prepare for a web swinging smackdown!  Spider-Man vaults forward and performs several super-amplified flying kicks through his enemies, ensnaring them in a series of webs. Spider-Man then finishes the assault with one final, powerful foot-stomp to send the enemies crashing down. This attack targets 2 Tamers and their Mojumon for a damage of 80 DMG to the Mojumon, and 35 DMG for the Tamers. 1 layer of Confuse, and 1 layer of Paralysis is also added to each of them.
Move Type: Earth
Command: !maxspider @(enemy1) @(enemy2)
COST: 130 STA
COOLDOWN: 45 SECONDS
Lego Trunks

An extremely gifted swordsman, with keen tactical senses to go along with his exceptional fashion sense. Find this Mojumon with a wish, after obtaining all 7 Dragon Balls!
Chapter XXVIII
Attack
Rarity:
Legendary
Type:
Earth/Heat
ability:
Capsule Corp - Trunks is able to use different types of capsules from the Capsule Corporation to attach different weapons/items of choice. These capsules last 30 minutes.

Capsule 1: Equips the Brave Sword, giving him a 20% DMG increase
Capsule 2: Equips Saiyan Armor, giving him 20% DMG reduction
Capsule 3: Equips the Saiyaman Costume, giving him 3 layers of Parry & Shield
Capsule 4: Equips the Z Sword, allowing all his attacks to bypass any Armor

Command: !capsule (number)
Cooldown: 45 Minutes
level 5
[egg hatches]
[65 HP/ 65 STA/ 115XP]
Buster Cannon - Trunks combines two blue energy spheres in his hands to fire off a single shot at a Mojumon for 32 DMG
Move Type: Earth
Command: !bustcan @(enemy)
COST: 32 STA
COOLDOWN: 45 SECONDS
level 10
[118 HP/ 115 STA/ 295XP]
Finish Buster - Trunks raises his arms to charge a beam that inflicts 47 DMG to a Mojumon. There will be a 25% chance it will add 38 Bonus DMG to Trunks
Move Type: Heat
Command: !fbuster @(enemy)
COST: 60 STA
COOLDOWN: 45 SECONDS
level 15
[171 HP/ 165 STA/ 500XP]
Burning Attack - An upgraded version of the Buster Cannon that hits two Mojumon for 55 DMG & inflicts a layer of Mojumon Burn
Move Type: Heat
Command: !burning @(enemy1) @(enemy2)
COST: 84 STA
COOLDOWN: 45 SECONDS
level 25
[224 HP/ 215 STA/ 985XP]
Shining Sword Attack: Shine, slash, & dash as your heart desires! Hit a Tamer for 75 DMG & break 2 layers of Shield in the process!
Move Type: Mystic
Command: !shinesw @(enemy)
COST: 110 STA
COOLDOWN: 45 SECONDS
level 30
[277 HP/ 265 STA/ 1265XP]
Heat Dome Attack: Trunks hits a Mojumon & its Tamer for 92 DMG each & leaves them with 2 layers of Burn
Move Type: Heat
Command: !heatdome @(enemy)
COST: 140 STA
COOLDOWN: 45 SECONDS
level 35
[evolves to Super Saiyan Trunks]
[330 HP/ 315 STA/ 1570XP]
Super Galick Gun: Like Father, Like Son. Use Vegeta's signature attack to deal 104 DMG to a Mojumon and break all their Armor in the process
Move Type: Heat
Command: !sggun @(enemy)
COST: 169 STA
COOLDOWN: 45 SECONDS
level 40
[383 HP/ 365 STA/ 1900XP]
Masenko: Gohan’s strength empowers you! Inflict 120 DMG & 2 layers of Confuse on a Mojumon
Move Type: Divine
Command: !masenko @(enemy)
COST: 200 STA
COOLDOWN: 45 SECONDS
level 50
[436 HP/ 415 STA/ 2640XP]
Super Saiyan Rage: Now you’ve done it! The ultimate form of Trunks explodes in a fury dealing 170 DMG to a Moju & its Tamer.
Move Type: Mystic
Command: !ssrage @(enemy)
COST: 300 STA
COOLDOWN: 45 SECONDS
Lego Vader
With incredible command of the Dark Side, this LEGO Sith Lord could be obtained from the very addictive !claw for Chapter XXVII only!
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Dark
ability:
LEGO Troopers - Each time Vader does a move, there's a 30% chance that he places a Stormtrooper in front of him as a decoy with 50 HP (MAX 3).
level 5
[egg hatches]
[74 HP/ 54 STA/ 115XP]
Crimson Saber
- Vader uses his red Lightsaber to wail on a Mojumon, dicing them for 40 DMG also casting Burn
Move Type:
Heat
Command:
!crims @(enemy)
COST: 26 STA
COOLDOWN: 45 SECONDS
level 10
[123 HP/ 108 STA/ 295XP]
Force Choke
- Vader uses the Force to levitate and choke out one Tamer, applying 1 layer of Freeze and draining 55 Power.
Move Type: Dark
Command:
!fchoke @(enemy)
COST: 39 STA
COOLDOWN: 45 SECONDS
level 15
[172 HP/ 162 STA/ 500XP]
LEGO Mind Tricks
- LEGO Vader tricks a Mojumon into hitting its Tamer. Both Tamer and Moju are hit for 51 DMG (ignores 2 layers of Armor).
Move Type: Mystic
Command: !mtricks @(enemy)
COST: 54 STA
COOLDOWN: 45 SECONDS
level 25
[221 HP/ 216 STA/ 985XP]
The Empire Strikes Back
- LEGO Vader calls upon the Death Star to send a pointed blast to the wargrounds to exterminate the Tamer and their Mojumon for 105 DMG with a 3% chance to KO the Tamer.
Move Type:
Dark
Command:
!empires @(enemy)  
COST: 150 STA
COOLDOWN: 5 MINUTES
Lego Vegeta
The mighty Prince of all Lego Saiyans was distributed in Chapter 27 for a Discord Legend Tier Sub promotional event.

LEGO Goku and LEGO Vegeta will evolve at LVL 35 to Super Saiyan Blue versions of themselves, only if you redeem Kimonium. Gain access to their SS Blue moves by redeeming 25 of each Kimonium Fragment (Fire/Ice/Earth) for one Mojumon, or 45 of each Fragment for both!
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Heat/Volt
ability:
Thirst for Battle - Everytime this Mojumon KO’s a Mojumon it gains 5 layers of Armor and the Tamer gains 120 Bonus DMG
level 5
[egg hatches]
[69 HP/ 69STA/ 115XP]
Galick Gun - Vegeta fires off a ki beam emanating from his hands and body at a Mojumon, hitting them with 65 DMG and 3 layers of Burn
Move Type: Heat
Command: !ggun @(enemy)
COST: 50 STA
COOLDOWN: 45 SECONDS
level 10
[126 HP/ 125STA/ 295XP]
Medical Machine - If Vegeta is under 100 HP, entering the medical machine will give him 150 HP
Move Type: Volt
Command: !mmachine
COST: 80 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Super Saiyan Vegeta]
[183 HP/ 181STA/ 500XP]
Big Bang Attack - Vegeta leaves a little going away present for one Warrior with his Big Bang Attaaaack!!! Targets one Warrior for 92 DMG
Move Type: Heat
Command: !bbattack2 @(enemy)
COST: 99 STA
COOLDOWN: 45 SECONDS
level 25
[240 HP/ 237STA/ 985XP]
Final Flash - Vegeta unleashes a massive golden beam of energy supplemented with electric Ki on 3 Mojumon for 75 DMG, also destroying 5 layers of their Armor.
Move Type: Volt
Command: !fflash2 @(enemy1) @(enemy2) @(enemy3)
COST: 159 STA
COOLDOWN: 45 SECONDS
level 30
[297 HP/ 293 STA/ 1265XP]
Atomic Blast - The Saiyan Prince rushes a Tamer to batter and blast them for 113 DMG. There is a 25% chance for that Tamer to drop a Soul Crystal
Move Type: Dark
Command: !ablast @(enemy)
COST: 150 STA
COOLDOWN: 60 MINUTES
level 35
[evolves to Super Saiyan Blue Vegeta]
[354 HP/ 319 STA/ 1570XP]
God Ki - Vegeta utilizes an exceptionally pure quality of Ki to regain 200 Stamina
Move Type: Divine
Command: !gki
COST: Free
COOLDOWN: 60 MINUTES
level 40
[411 HP/ 405 STA/ 1900XP]
Final Shine Attack - Launch a bright green blast towards a Mojumon for 120 DMG
Move Type: Volt
Command: !fsattack @(enemy)
COST: 250 STA
COOLDOWN: 5 MINUTES
level 50
[468 HP/ 461 STA/ 2640XP]
Final Explosion - No matter the sacrifice, one thing a Saiyan always keeps is his pride! Vegeta will need 100 HP to do this move. Drain 75% of Vegeta’s current health to do a guaranteed 257 DMG to a Mojumon. There’s a 45% chance that it will do 357 DMG to that Mojumon and destroy all buffs from both the Tamer and Mojumon
Move Type: Heat
Command: !fexplosion @(enemy)
COST: 300 STA
COOLDOWN: 120 MINUTES
Lego Wolverine
Both hero and brutal killer with animal-like rage and instincts. Obtain this Mojumon through a Challenge Battle (800 HP). Scrolls can be thrown during the battle with a higher catch rate under 400HP
Chapter XXVII
Attack
Rarity:
Legendary
Type:
Earth
ability:
Berserker Rage - In Berserker Rage, Wolverine becomes immune to all Status Effects, with health regeneration of 36 HP/30 sec and all attacks have a Bonus 40 DMG. The Berserker Rage will last for 5 minutes, and cannot be activated until Max Stamina is restored.

Command:
!berrage
level 5
[egg hatches]
[70 HP/ 58 STA/ 115XP]
Tornado Claw - Wolverine’s claws slice and penetrate anything. Sometimes he likes to put a little spin on it!  Wolverine jumps into the air like a leaping animal, and corkscrew flips his claws into a Mojumon.  Attacks for a damage of 39 DMG, with one layer of Bleed. DMG ignores any layers of Mojumon Armor.
Move Type: Wind
Command: !tclaw @(enemy)
COST: 23 STA
COOLDOWN: 45 SECONDS
level 10
[121 HP/ 107 STA/ 295XP]
Drill Claw - Drill Claw is Wolverine's special attack in mid-air. He aims the Drill Claw attack to his first targets, then redirects himself off a wall for the other targets, and digs Adamantium Claws through them. This attacks both Tamers for 49 DMG and their Mojumon for 49 DMG, with one layer of Bleed for all targets. This destroys 1 layer of Warrior Armor and ignores all layers of Mojumon Armor.
Move Type: Earth
Command: !drillclaw @(enemy1) @(enemy2)
COST: 49 STA
COOLDOWN: 45 SECONDS
level 15
[172 HP/ 156 STA/ 500XP]
X Sense - Wolverine sees and hears things at distances far greater than those of ordinary humans. His sense of smell is even more magnified and he can recognize people and objects by scent alone. Wolverine focuses on the scent allowing him to predict the enemy’s moves. Wolverine has a chance to successfully predict and avoid DMG for the next 5 Minutes, If he does get hit, he will take reduced DMG.
Move Type: Armor
Command: !xsense
COST: 58 STA
COOLDOWN: 20 MINUTES
level 25
[223 HP/ 205 STA/ 985XP]
Berserker Barrage - In a blinding fit of rage, Wolverine dashes forward into a manic frenzy and rapidly slashes his claws through everything and everyone in his path! Attacks 4 Tamers and their Mojumon for a damage of  68 DMG, with Bleed on all targets. This destroys 2 layer of Warrior Armor and Ignores all layers of Mojumon Armor.
Move Type: Earth
Command: !bbarrage @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 165 STA
COOLDOWN: 45 SECONDS
Lego Yugi
By the heart of the cards, obtain the LEGO King of Duelists if you have 2 sets of Exodia (place in redemption hall)
Chapter XXVII
Attack, Support
Rarity:
Legendary
Type:
Mystic
ability:
Millennium Puzzle - Lego Yugi taps into an ancient power. As long as the Tamer has Bonus DMG, this cuts the Tamers Soul Meter timer (10 Minutes to 5 Minutes) in half for the next 20 Minutes.

Command: !mp
Cooldown: 5 uses per page
level 5
[egg hatches]
[55 HP/ 64 STA/ 115XP]
Celtic Strike - Lego Yugi channels the Celtic Guardian and stabs a Mojumon for 38 DMG and applies a layer of Bleed.
Move Type: Earth
Command: !cstrike @(enemy)
COST: 33 STA
COOLDOWN: 45 SECONDS
level 10
[102 HP/ 122 STA/ 295XP]
Skull Shock - Lego Yugi shocks 3 Mojumon for 45 DMG and applies 2 layers of Paralyze.
Move Type: Volt
Command: !sshock @(enemy1) @(enemy2) @(enemy3)
COST: 61 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Atem Yugi]
[149 HP/ 180 STA/ 500XP]
Pharaohs Curse - For every full set of Exodia in the Tamer's inventory, this applies +10 Bonus DMG to the Tamer. Bonus DMG cap of 50 DMG (5 sets)
Move Type: Mystic
Command: !pc
COST: 89 STA
COOLDOWN: 10 MINUTES
level 25
[196 HP/ 238 STA/ 985XP]
Egyptian Magic - Atem Yugi uses ancient magic, dealing 65 DMG to 3 Mojumon and 35 DMG to their Tamers. Along with putting a 2 Minute lock on the Tamer's Class moves and a 2 Minute lock on the Mojumon's moves.
Move Type: Dark
Command: !emagic @(enemy1) @(enemy2) @(enemy3)
COST: 120 STA
COOLDOWN: 5 MINUTES
Mr Potato Head
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Chapter XXVII
Support, Defense
Rarity:
Legendary
Type:
Mystic/Earth
ability:
Assemble Pot Head - When hit, a random piece of Mr Potato Head’s body may fly off, if all parts are knocked off, he can put himself back together again healing the entire Mojumon Party and its Tamer for 40 HP
Command: !assemblepot
level 5
[egg hatches]
[?? HP/ ?? STA/ 115XP]
Detachable Limbs - Mr. Potato Head detaches his arms and legs to dodge an attack, giving him 1 layer of Parry.
Move Type: Earth
Command: !detach
COST: 34 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ?? STA/ 295XP]
Part Swap - Mr. Potato Head swaps one of his body parts to gain a different stat boost or effect for him and his Tamer! This could either give him a 25 Bonus DMG boost, 2 layers of Shield, or cleanse a Status Effect.
Move Type: Mystic
Command: !partswap
COST: 44 STA
COOLDOWN: 45 SECONDS
level 15
[?? HP/ ?? STA/ 500XP]
Accidental Hero! - With his clumsiness, Mr. Potato Head accidentally lands a hit on the enemy, dealing 35 DMG and applying 1 layer of Confusion and applying 1 layer of Mark!
Move Type: Earth
Command: !ahero @(enemy)
COST: 58 STA
COOLDOWN: 45 SECONDS
level 25
[?? HP/ ?? STA/ 985XP]
Toybox Tactics - Mr. Potato Head calls upon his toybox friends for a tactical move! This either heals him and his Tamer for 40 HP, provides 3 layers of Armor, and deals 46 DMG to the enemy!
Move Type: Mystic
Command: !toytact @(enemy)
COST: 76 STA
COOLDOWN: 60 SECONDS
Woody
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Chapter XXVII
Attack
Rarity:
Legendary
Type:
Earth/Mystic
ability:
Sheriff Woody - Flick those spurs, cowboy! Your confidence as sheriff restores 60 Stamina & Powers up your attacks by 10 DMG for the next 10 Minutes

Cooldown: 30 Minutes
level 5
[egg hatches]
[60 HP/ 50 STA/ 115XP]
Cowboy Combo - Deals up to 4 attacks all ranging from 15 - 25 DMG to a Mojumon
Move Type: Earth
Command: !cowbo @(enemy)
COST: 58 STA
COOLDOWN: 45 SECONDS
level 10
[107 HP/ 99 STA/ 295XP]
Lasso Lariat - Rope up 2 Mojumon for 35 DMG each & inflict 1 layer of Burn on both due to rope burn!
Move Type: Heat
Command: !lasso @(enemy1) @(enemy2)
COST: 70 STA
COOLDOWN: 45 SECONDS
level 15
[154 HP/ 148 STA/ 500XP]
Snake in My Boot - Don’t panic, there’s a snake in my boot! Throw your boot at an enemy Mojumon for 50 DMG and  inflict a layer of Plague to them!
Move Type: Toxic
Command: !snakeboot @(enemy)
COST: 86 STA
COOLDOWN: 45 SECONDS
level 25
[201 HP/ 197 STA/ 985XP]
Reach for the Sky - Hands up, pal! Fire off 2 shots ranging from 45-60 DMG in a standoff with a Tamer with a 50% chance to inflict Bleed
Move Type: Mystic
Command: !reach4sky @(enemy)
COST: 100 STA
COOLDOWN: 45 SECONDS
Lego Harry Potter
The magical potential of the "Mojumon that Lived" could be discovered by Mojuhunting in the wizarding school of Hogwarts in Chapter 32 and 33
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Chapter 32
Attack/Support
Rarity:
Legendary
Type:
Mystic/Dark
ability:
Passive 1: The Boy Who Lived - With LEGO Harry's remarkable survival and his Mother’s Love, it grants him a medium chance to negate a fatal blow, leaving him with 1 HP instead.
Passive 2: Dueling Prodigy - LEGO Harry Potter showcases his talent in magical combat flawlessly! For every 5 spells/moves casted, the next spell will be supercharged and deal an additional 55 Bonus DMG.

Cooldown:
Every 5 spells/moves
level 5
[egg hatches]
[60 HP/ 69 STA/ 115XP]
Reducto (Breaking Curse) - LEGO Harry Potter shoots a powerful spell blast at 1 Mojumon, dealing 22 DMG and breaking 2 layers of Armor and Shield. He will also gain 22 Bonus DMG and 2 Moju Armor!
Move Type: Mystic
Command:
!rdct @(enemy)
COST: 26 STA
COOLDOWN: 45 SECONDS
level 10
[106 HP/ 125 STA/ 295XP]
Phoenix's Aid -
LEGO Harry Potter summons his friend to lend him a hand in battle! The Phoenix provides 35 HP to LEGO Harry Potter and 1 Moju Ally and heals all status effects from them! He will also gain 20 Bonus Healing as well.
Move Type:
Mystic
Command:
!phaid @(ally)
COST: 42 STA
COOLDOWN: 45 SECONDS
level 15
[152 HP/ 181 STA/ 500XP]
Defender of Gryffindor -
LEGO Harry Potter has the blessing of Godric Gryffindor and can summon the Sword of Gryffindor in battle. The Sword allows LEGO Harry Potter to Slash 1 Warrior for 55 DMG, purging away all of the Bonus DMG and Bonus points they have!
Move Type: Heat
Command:
!dofg @(enemy)
COST: 63 STA
COOLDOWN: 5 MINUTES
level 25
[198 HP/ 237 STA/ 985XP]
Confringo (Blast Spell) -
LEGO Harry Potter unleashes a powerful explosive blast that dishes out 125 DMG to 1 Warrior’s Mojumon and breaks all layers of Armor on them! The blast is so powerful, it also leaves the Mojumon with 2 layers of incurable Burn and will take 35 DMG each minute for the next 3 Minutes.
Move Type:
Dark
Command:
!conf @(enemy)
COST: 100 STA
COOLDOWN: 10 MINUTES
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level 5
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level 10
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level 15
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level 25
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level 10
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level 15
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level 25
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level 10
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level 15
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level 25
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level 10
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level 15
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level 25
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level 10
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level 15
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level 25
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