Mojumon Crossover

choose your MOJUMON
Appa
Available for purchase from Pages 1-5 of Chapter XI, the legendary Appa joins the rapture with the Angels! The only known living sky flat-tailed flying bison, let Appa be your guiding spirit as you navigate the treacherous wargrounds.
Chapter XI
Attack/Defense
Rarity:
Legendary
Type:
Earth/Wind
Ability:
Rest - This Mojumon will gain 20 STA
Command: !rest
Cooldown: 10 Minutes
Level 5
[Egg Hatches]
[80 HP/ 40 STA/ 115XP]
Flat Tail - Appa creates a large burst of wind that knocks away status effects from the Tamer (Shield) and deals 37 DMG to a Mojumon.
Move Type: Wind
Command: !flattail
COST: 23 STA
COOLDOWN: 10 MINUTES
Level 10
[133 HP/ 70 STA/ 295XP]
Fly High - Hitch a ride on Appa and fly high above the battlefield avoiding the next DMG dealing move (Parry) and status effect (Shield)
Move Type: Wind
Command: !flyhigh
COST: 44 STA
COOLDOWN: 20 MINUTES
Level 15
[186 HP/ 100 STA/ 500XP]
Brute Strength - Oh that shield can’t protect you my friend. Appa uses his pure strength to break through the enemies’ armor. Using this ability will knock off a layer of Armor from a Warrior and their Mojumon and deals 47 DMG
Move Type:
Earth
Command: !brutestrength @(enemy1)
COST: 73 STA
COOLDOWN: 15 MINTUES
Level 25
[239 HP/ 130 STA/ 985XP]
Appa’s Might - With Appa’s great strength, he channel’s his energy and smacks his tail with a force so great, it knocks 2 warriors out for 60 DMG, and also leaves them with a 37% chance of being Paralyzed afterwards.
Move Type: Earth
Command: !appamight @(enemy1) @(enemy2)
COST: 101 STA
COOLDOWN: 30 MINUTES
Blue Eyes White Dragon
Fiercely combative and easily agitated, Blue Eyes can also be highly emotional and loving to its Tamer and its friends.
Chapter XVI
Attack
Rarity:
Legendary
Type:
Divine
ability:
Silvers Cry - If target’s Mojumon is less than 200 HP, Blue Eyes deals double DMG on its next 3 moves. ONCE PER PAGE
Command: !silverscry
level 5
[egg hatches]
[69 HP/ 59 STA/ 115XP]
Dragons Roar -
Blue Eyes lets out an ear shattering roar, dealing 20 DMG to the target Mojumon.
move Type: Mystic
Command: !dragonsroar @(enemy)
COST: 30 STA
COOLDOWN: 10 MINUTES
level 10
[119 HP/ 95 STA/ 295XP] 
White Lighting - Blue Eyes fires off a burst of energy, hitting 2 different Mojumon. This leaves them confused and paralyzed
move Type: Divine
Command: !whitelighting @(enemy1) @(enemy2)
COST: 45 STA
COOLDOWN: 25 MINUTES
level 15
[169 HP/ 131 STA/ 500XP] 
Burst Blast - Blue Eyes charges up a powerful blast and releases it, doing 35 DMG and has a 70% chance of causing Paralyze.
move Type: Volt
Command: !burstblast
COST: 59 STA
COOLDOWN: 20 MINUTES
level 25
[219 HP/ 167 STA/ 985XP] 
Trinity Stream -
Blue Eyes fires off 3 beams, hitting 3 different Mojumon for 45 DMG each. 
move Type: Heat
Command: !trinitystream @(enemy1) @(enemy2) @(enemy3)
COST: 85 STA
COOLDOWN: 45 MINUTES
Bowser
Bowser is known to be a guardian of the Dinner Tables castle and very powerful. Has a one track mind and will not stop till its target stops moving.
Chapter XV
Attack/Defense
Rarity:
Legendary
Type:
Heat/Dark
ability:
Peaches: Can steal buffs from an enemy (Mojumon or Warrior) once every hour
level 5
[egg hatches]
[56 HP/ 41 STA/ 115XP]
Flying Slam- Bowser kidnaps a Mojumon to slam it into the pavement for 36 DMG, with a 40% chance to steal one of its Tamer's items
Move Type: Dark
Command: !flyingslam @(enemy)
COST: 21 STA
COOLDOWN: 45 SECONDS
level 10
[121 HP/ 81 STA/ 295XP]
Flamethrower- Bowser breathes out an extremely potent stream of fire at two Warriors, hitting them for 39 DMG, also melting 2 layers of their Armor and 3 layers of their Shield.
Move Type: Heat
Command: !flamethrower2 @(enemy1) @(enemy2)
COST: 33 STA
COOLDOWN: 10 MINUTES
level 15
[186 HP/ 121 STA/ 500XP]
Bowser Bomb- There’s no greater Dumpah. Bowser drops his big ole dumpah breaking two layers of Parry and dealing 63 DMG to a Mojumon. Has a 20% chance to be a critical hit to deal 86 DMG instead.
Move Type: Dark
Command: !bowserbomb @enemy
COST: 63 STA
COOLDOWN: 12 MINUTES
level 25
[251 HP/ 161 STA/ 985XP]
Whirling Fortress- Bowser retreats with his tamer in his shell to spin out and keep the enemy away. This adds 5 layers of Armor to the Mojumon with a 15% chance to add 10 layers of Armor instead
Move Type: Dark
Command: !fortress
COST: 94 STA
COOLDOWN: 45 SECONDS
Chopper ⇝ AP Chopper
Tony Tony Chopper might be lovable and cute, but is very smart. This Mojumon is strong and has the healing knowledge of a doctor. Has spoken of dreams of being the world's greatest doctor.
After ingesting the Rumble Ball, Chopper evolves into Arm Point Chopper and gets even stronger. Having the physical strength to rival even the strongest Mojumon, Arm Point Chopper can withstand almost any Mojumon.
Chapter XIV
Attack
Rarity:
Legendary
Type:
Divine/Earth
ability:
Rumble Balls - Chopper has developed these jawbreaker-like drug pieces that help enhance his tamer’s abilities for just 3 min
Rumble 1: Adds a 15 DMG boost to Chopper’s Tamer’s attacking abilities
Command: !rumble1
Rumble 2: Allows Chopper to access Guard point protecting him and his tamer from attacks
Command: !rumble2
Rumble 3: Available at max level, Chopper unlocks Monster Point. Chopper boosts his tamer’s attacks by 30, but at a cost to Chopper’s health. Every 15 seconds, Chopper loses 17 Mojumon HP.
Command: !rumble3
Note: Only 1 option can be used per page with a 2 hr cooldown.
level 3
[egg hatches]
[54 HP / 48 STA/ 55XP]
NHC10:
Chopper studies and precisely administers this stimulant to himself, healing back 20 Mojumon HP
Move Type: Earth
Command: !nhc10
COST: 20 STA
COOLDOWN: 15 MINUTES
level 7
[108 HP / 96 STA/ 185XP]
Masuri: Chopper senses a Mojumon getting a little out of hand, so he injects it with this sedative, freezing and attacking it for 20 Moju DMG.
Move Type:
Toxic 
Command:
!masuri @(enemy)
COST: 32 STA
COOLDOWN: 30 MINUTES
level 10
[evolves to AP Chopper]
[162 HP / 144 STA/ 295XP]
Chopperphage Nebulizer: Chopper has developed an anti-virus smoke bomb that he and 1 ally inhale which can cleanses their Mojumon status debuffs
Move Type: Divine
Command: !nebulizer @(ally1)
COST: 75 STA
COOLDOWN: 20 MINUTES
level 25
 [216 HP / 192 STA/ 985XP]
Kokutei Cross:
In his now evolved state, Chopper can really pack a punch delivering a potentially fatal blow to an enemy’s Mojumon dealing 45 and inflicting Bleed
Move Type: Heat
Command: !kokutei @(enemy)
COST: 80 STA
COOLDOWN: 30 MINUTES
Crash Bandicoot
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Chapter XVIII
Attack/Support
Rarity:
Legendary
Type:
Toxic/Wind
ability:
Wumpa Boost - Every 5 minutes, Crash can search for and attempt to eat a Wumpa Fruit. If he successfully finds one, he eats it, adding to his fullness meter. Once Crash eats 10 Wumpa Fruit, some of his moves are powered up! 
Command: !eatwumpa
level 5
[egg hatches]
[57 HP/ 71 STA/ 115XP]
TNT Toss - Crash lifts up a hefty TNT crate, and launches it at an enemy or their Mojumon! [incomplete, list effects here]. 
Wumpa Boosted:
Crash, with the utmost care, manages to yeet a Nitro Crate at the enemy or their Mojumon! [list boosted effect here]
Move Type: Heat
Command (targets a enemy): !tnttoss @(enemy)
Command (targets a Mojumon): !tnttoss @(enemy) mojumon
COST: 22 STA
COOLDOWN: 9 MINUTES
level 10
[107 HP/ 129 STA/ 295XP]
Death Tornado Spin - Sometimes, a regular spin just doesn’t get the job done. Crash spins in a destructive force, making enemies fly right out of the wargrounds! Crash will spin uncontrollably for a brief moment, hitting the enemy Mojumon for 25 DMG and leaving them with 1 layer of Confusion and 1 layer of Freeze
Wumpa Boosted: Crash will hit the Mojumon for 35 DMG and make the Warrior drop an item!
Move Type:
Wind
Command: !tornadospin
COST: 37 STA
COOLDOWN: 15 MINUTES
level 15
[157 HP/ 187 STA/ 500XP]
Bazooka Blast -
Where on earth was Crash storing that bazooka?! Ignoring that, Crash sets his sights on an opponent and splats them with a Wumpa straight out of the Bazooka! 
Wumpa Boosted: Crash will instead blast frozen Wumpa Fruit 
Move Type: Armor
Command: !bazookablast @(enemy)
COST: 59 STA
COOLDOWN: 26 MINUTES
level 25
[207 HP/ 245 STA/ 985XP]
Aku Aku’s Brace - Crash grabbed three Aku Aku masks! Crash and his Tamer are blessed with a set of protective status effects. Both receive a layer of Parry, Reflect, and Shield, and both receive a cleansing.
Move Type: Divine
Command: !akusbrace
COST: 75 STA
COOLDOWN: 34 MINUTES
Courage
While this dog may seem cowardly and very frightened, Courage is highly logical, rational and quick witted. Can shape shift to fit any situation it deems necessary.
Chapter XII
Attack/Defense
Rarity:
Legendary
Type:
Mystic
ability:
Eggplant Suit: Status Effects towards Courage are reflected back as Confusion to the enemy Tamer!
level 5
[egg hatches]
[72 HP/ 50 STA/ 115XP] 
Power Lungs - Courage does a large inhale and unleashes a powerful yell, having a 25% chance to Paralyze 2 Warriors and deals 25DMG to their Mojumon!
Move Type: Wind
Command: !powerlungs @(enemy1) @(enemy2)
COST: 23 STA
COOLDOWN: 10 MINUTES
level 10
[127 HP/ 84 STA/ 295XP]
Puddle Regen -
Courage melts with fear! Courage turns into a puddle when there’s danger, absorbing the next status effect for his Tamer and healing himself of 45HP!
Move Type: Aqua
Command: !puddleregen
COST: 30 STA
COOLDOWN: 5 MINUTES
level 15
[182 HP/ 118 STA/ 500XP]
Ooga Booga - Ooga Booga Booga!!! Courage runs for his life, running into 2 warriors and hitting them for 35 DMG!
Move Type: Earth
Command: !oogabooga @(enemy1) @(enemy2)
COST: 73 STA
COOLDOWN: 25 MINUTES
level 25
[237 HP/ 152 STA/ 985XP]
Mallet Materialization -
The things I do for love! Courage reaches into his back pocket? and pulls out Eustace's Mallet, hitting two Warriors for 40 DMG, while having a 62% chance to Freeze them! The opponent's Mojumon is also frozen and burning!
Move Type: Earth
Command: !mallet @(enemy1) @(enemy2)
COST: 103 STA
COOLDOWN: 35 MINUTES
Dark Magician
Dark Magician is a very powerful sorcerer, able to summon copies of itself. Along with its magical hats, Dark Magician can be very frustrating to raise.
Chapter XVI
Support
Rarity:
Legendary
Type:
Dark/Toxic
ability:
Dark Sage: Dark Magician sacrifices 175 HP in order to boost and double its tamer's next score. (under 20 pts)
Command: !darksage
Cooldown:
Twice per page
level 5
[egg hatches]
[42 HP/ 86 STA/ 115XP]
Spellcaster's Circle - Dark Magician summons a protective circle around itself and its Tamer, providing 2 layers of Armor and Shield!
Move Type: Dark
Command:
!spellcircle
COST: 24 STA
COOLDOWN: 13 MINUTES
level 10
[86 HP/ 142 STA/ 295XP]
Dark Burning Magic - You messed up! Dark Magician blasts away at 2 enemy Mojumon, wiping all buffs away and draining 30 STA from them!
If the tamer is a Duelist and uses this move, apply the buffs to Dark Magician and the Tamer.
Move Type: Dark
Command:
!darkburningmagic @(enemy1) @(enemy2)
COST: 51 STA
COOLDOWN: 22 MINUTES
level 15
[130 HP/ 198 STA/ 500XP]
Magical Hats - Dark Magician summons 3 hats with surprises in them that aids its allies in battle providing either 80 HP, 80 STA or a 55 DMG boost to their next attacks!
Move Type: Mystic
Command:
!magicalhats @(ally1) @(ally2) @(ally3)
COST: 60 STA
COOLDOWN: 40 MINUTES
level 25
[174 HP/ 254 STA/ 985XP]
Dark Magic Attack - Dark Magician gives an enemy a glimpse of the Shadow Realm as it unleashes a powerful attack at a Warrior and their Mojumon dealing 55 DMG and applying 3 layers of Freeze and Paralysis.
If the Tamer is the Duelist class, this move does 80 DMG and has a 60% chance to apply 5 layers instead of 3 and applies Mojumon Plague.
Move Type: Dark
Command:
!dmattack @(enemy)
COST: 96 STA
COOLDOWN: 55 MINUTES
Donkey Kong
As a pastime, Donkey Kong throws barrels around. Very strong willed and very powerful, but has a weakness for bananas.
Chapter XV
Attack
Rarity:
Legendary
Type:
Earth
ability:
Ape Assault: Everytime this Mojumon gets hit, he receives 5 Mojumon Bonus DMG
level 5
[egg hatches]
[51 HP/ 49 STA/ 115XP]
Banana peels -
After being fed, DK trashes the battlefield with banana peels. Confuses 2 Mojumon
Ape Assault: 1 super banana drops and it splits into 4 bananas. Which Confuses 4 Mojumon.
Move Type:
Command:
!bananapeels
COST: 24 STA
COOLDOWN: 8 MINUTES
level 10
[109 HP/ 94 STA/ 295XP]
Barrel Throw - Goes back to his roots. Starts chucking a barrel at other Mojumon. Hits a Mojumon for 25 DMG
Ape Assault: Throws two barrels for 25 DMG each
Move Type:
Command:
!barrelthrow
COST: 38 STA
COOLDOWN: 15 MINUTES
level 15
[167 HP/ 139 STA/ 500XP]
Ground Smash - Damage a Mojumon for 35 for 2 Mojumon
Ape Assault: Grabs his bongos to boost his Ground smash for 35 DMG to the Mojumon and 10 DMG to the Tamer
Move Type:
Command:
!groundsmash
COST: 45 STA
COOLDOWN: 20 MINUTES
level 25
[225 HP/ 184 STA/ 985XP]
Windup Punch -
Windups for a minute. If left untouched, DK does 60 DMG to a Mojumon. If touched, DMG is reduced by 30.
Ape Assault: Windup is for 30 seconds.
Move Type:
Command:
!winduppunch
COST: 60 STA
COOLDOWN: 30 MINUTES
Fox McCloud
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Chapter XIX
Attack/Support
Rarity:
Legendary
Type:
Dark/Armor
ability:
Fox Illusions - Fox moves so fast, creating an after image of itself. Dodging the next 2 attacks.
Command: !foxill
Cooldown: 10 Minutes
level 5
[egg hatches]
[70 HP/ 60 STA/ 115XP]
Ray Blasters - Fox pulls out his trusty ray guns, firing off multiple blasts. Causing a random status to 3 Warriors Mojumon, while also dealing 15DMG. 
Move Type: Toxic
Command: !rayblaster @(enemy1) @(enemy2) @(enemy3)
COST: 22 STA
COOLDOWN: 45 SECONDS
level 10
[124 HP/ 117 STA/ 295XP]
Fire Fox - Fox charges up and does a mad dash towards the Target. Doing 35 Mojumon DMG and 17 Tamer DMG.
Move Type: Heat
Command: !firefox2 @(enemy)
COST: 39 STA
COOLDOWN: 45 SECONDS
level 15
[178 HP/ 174 STA/ 500XP]
Flying Fox -
Fox grabs its Tamer and leaps high in the air, dodging the next 3 attacks to both.
Move Type: Wind
Command: !flyingfox
COST: 51 STA
COOLDOWN: 45 SECONDS
level 25
[232 HP/ 231 STA/ 985XP]
Twisting Fox - Fox spins in a spiral, sucking 4 Warriors Mojumon in for a random amount of DMG (35 - 50).
Move Type: Earth
Command: !twistingfox @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 64 STA
COOLDOWN: 45 SECONDS
Geno
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Chapter XV
Attack/Support
Rarity:
Legendary
Type:
Volt/Heat
ability:
Geno Speedstar - Geno is the fastest in the crew and he shows it off! He gains 3 layers of Parries and strips up to 3 parries from a targeted Warrior or Mojumon

Command: !genospeed @(enemy)
Cooldown: 15 minutes
level 5
[egg hatches]
[49 HP/ 50 STA/ 115XP]
Geno Beam - Attack up! Geno fires a beam at a Mojumon for 18 DMG with a 15% chance to apply a layer of Confusion and hit for 40 DMG instead!
Move Type:
Volt
Command: !genobeam @(enemy)
COST: 20 STA
COOLDOWN: 45 SECONDS
level 10
[104 HP/ 93 STA/ 295XP]
Geno Boost - Geno provides a potent boost to himself and 2 allies, giving out 2 layers of Armor and a 25 Bonus DMG boost!
Move Type: Heat
Command: !genoboost @(ally1) @(ally2)
COST: 55 STA
COOLDOWN: 3 MINUTES
level 15
[159 HP/ 136 STA/ 500XP]
Star Gun - Geno sees his enemies are weak and charges his secret weapon! He shoots 3 volleys out of his fingers at 3 Mojumon and smacks them with 35 DMG and applies 2 layers of Confusion! 
Move Type: Volt
Command: !stargun @(enemy1) @(enemy2) @(enemy3)
COST: 64 STA
COOLDOWN: 1 MINUTE
level 25
[214 HP/ 179 STA/ 985XP]
Geno Flash - Geno’s ultimate finisher! He transforms into a large cannon and launches a large star energy ball at 4 Mojumon, hitting them for 50 DMG and applying 3 layers of Burn!

This move can be charged to do even more DMG!
1 Charge = 55 DMG
2 Charges = 60 DMG
3 Charges = 66 DMG
Move Type: Heat
Commands: 
!genoflash charge
!genoflash @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 88 STA
COOLDOWN: 45 SECONDS
Kid Mufasa ⇝ Mufasa
Kid Mufasa and its evolved form, Mufasa, have been seen prowling the lowlands and the jungles. Loves nothing more than chasing Jirafricka and Zarafarique.
Mufasa is known to be very proud of its power and speed. Usually traveling in packs of other Mufasa and Kid Mufasa. Usually feasting on roaming Jirafricka and Zarafarique.
Chapter VII
Attack/Support
Rarity:
Legendary
Type
Divine/Earth
Ability:
King’s Pride - Anytime this Mojumon deals DMG to a Dark Mojumon it is an extra 15 DMG.
Level 5
[egg hatches]
[60 HP/ 50 STA/ 115XP]
Pounce- Does 39 DMG and has a 47% chance to inflict Bleed on an enemy Mojumon. Has a 20% chance to crit for 50 DMG
Move Type: Earth
Command: !pounce @(enemy)
COST: 20 STA
COOLDOWN: 4 MINUTES
Level 10
[105 HP/ 100 STA/ 295XP]
Pride Land - Calls upon a Ditzi, Simivi and Jirafricka for aid. They will each have 35HP and will take DMG in place of Mufasa until they are defeated.
Move Type: Earth
Command: !pride
COST: 25 STA
COOLDOWN: 10 MINUTES
Level 15
[evolves to Mufasa]
[150 HP/ 150 STA/ 500XP]
The True King - Once you hear the one true king's name it makes all who don't follow him shudder in fear. Mufasa swings at 2 Mojumon, dealing 67 DMG each.
Move Type: Divine
Command: !King @(enemy1) @(enemy2)
COST: 68 STA
COOLDOWN: 20 MINUTES
Level 25
[195 HP/ 200 STA/ 985XP]
The Great Kings - The Great Kings of the past come down from heaven above and bestows their guidance to its owner. Sheds light on the battlefield. They boost an ally's next scoring move by 8 points.
Move Type: Divine
Command: !greatking @(ally)
COST: 50 STA
COOLDOWN 15 MINUTES
King Mickey
King Mickey is the most willed Mojumon, having an unbreakable spirit. Along with swinging its Keyblade, this Mojumon has mystical magic powers many seek.
Chapter XIII
Attack/Support
Rarity:
Legendary
Type:
Divine
ability:
D-Charge: When used, King Mickey can amplify his own and his Tamers regeneration and healing properties. This enables the Tamer to regenerate +30 HP and +15 HP to Mickey. Moreover, stamina refills will come with an extra +15. Status effect healing items will heal 2 of the status effects instead of 1.

Command: !DCharge
Cooldown: 30 Minutes
level 5
[egg hatches]
[49HP/ 53STA/ 115XP] 
Mousecapade! -
Mickey does the tried and true "one two" combo with his keyblade swinging twice for 25 DMG with the second hit having a 50% chance to deal 45 DMG
Move Type: Divine
Command: !mousecapade @(enemy)
COST: 22 STA
COOLDOWN: 45 SECONDS
level 10
[102HP/ 102STA/ 295XP]
House of Mouse - Mickey uses Curaga to heal HP! This move recovers 50 HP to Mickey and His Master!
Move Type: Divine
Command: !houseofmouse
COST: 47 STA
COOLDOWN: 45 SECONDS
level 15
[155HP/ 151STA/ 500XP]
The Kingly Strike - Mickey utilizes his mastery of the keyblade to completely decimate a Warrior and their Mojumon, dealing 55 DMG with 70% chance of critical to hit for 70 DMG. Gives Tamer 1 layer of Armor
Move Type: Divine
Command: !kinglystrike @(enemy)
COST: 75 STA
COOLDOWN: 45 SECONDS
level 25
[208HP/ 200STA/ 985XP] 
Sealing the Keyhole  -
A Door is summoned behind a Warrior! They get thrown into the door as Mickey seals the door shut with the keyblade locking them forever in the darkness dealing 65 DMG to them with a 50% chance to deal 80 DMG. Mickey then applies 4 layers of Mark to that Warrior
Move Type: Divine
Command:
!sealingkey @(enemy)
COST: 96 STA
COOLDOWN: 45 SECONDS
Kirby
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Chapter XVIII
Attack
Rarity:
Legendary
Type:
Mystic/Divine
ability:
Mouthful Suck - Kirby opens its mouth and cures its Tamer a layer of 2 random Status Effects.
Command:
!mouthsuck
Cooldown: 30 Minutes
level 5
[egg hatches]
[68 HP/ 59 STA/ 115XP]
Stone -
Kirby changes form and becomes a free falling boulder dealing 30 DMG!
Move Type: Earth
Command: !stoneform
COST: 20 STA
COOLDOWN: 9 MINUTES
level 10
[119 HP/ 110 STA/ 295XP]
Swallow - Kirby sucks in an enemy Mojumon dealing 10 DMG. Kirby heals for 25 HP and grants its Tamer with 25 bonus DMG!
Move Type: Divine
Command: !swallow
COST: 31 STA
COOLDOWN: 16 MINUTES
level 15
[170 HP/ 161 STA/ 500XP]
Final Weapon - Kirby wields an arsenal of weapons and it’s not afraid to use it.
Move Type: Armor
Command: 
!final smash @(enemy) - Kirby charges up its Grand Hammer and swings with tremendous might. Kirby hits the Warrior for 30 DMG and their Mojumon for 50 DMG.
!final slash @(enemy) - Kirby swings the Ultra Sword with all its might and slashes for 25 DMG and applies 2 layers of Bleeding to the Warrior and their Mojumon.
COST: 74 STA
COOLDOWN: 27 MINUTES
level 25
[221 HP/ 212 STA/ 985XP]
Star Spit - Kirby sucks in the opponent's battle Mojumon and is able to copy 1 move to use. 
Move Type: Mystic
Command: !starspit @(enemy)
COST: 90 STA
COOLDOWN: 38 MINUTES
Knuckles
Very short tempered, gullible and headstrong. Once Knuckles gets its fists swinging, only the voice of its Tamer can possibly stop it.
Chapter VIII
Attack/Support
Rarity:
Legendary
Type:
Earth
ability:
Emerald Craze - This Mojumon brings an Essence Emerald once per page.
Command: !emeraldcraze
level 5
[egg hatches]
[72HP/ 75 STA/ 115XP]
Shovel claw -
Knuckles digs around an opposing Faction's turf, searching for goodies! Knuckles can get either 2XP, 6XP, 50,000 tokens, or an Essence Emerald or turn up empty (6x).
Move Type: Earth
Command: !shovelclaw
COST: 21 STA
COOLDOWN: 20 MINUTES
level 10
[96HP/ 109 STA/ 295XP]
Drill Klaw -
 Knuckles grabs onto two Mojumon and buries his fists in them for 34DMG each
Move Type: Dark
Command: !drillklaw @(enemy1) @(enemy2)
COST: 31 STA
COOLDOWN: 10 MINUTES
level 15
[139HP/ 159 STA/ 500XP]
Indigo Swipe -
Knuckles takes on the power of the Indigo Asteroid Wisp! If an opposing faction scores with any Sonic-themed gift alert, Knuckles can power up the next gift! 14 Points are added to the next gift alert, so long as a Sonic gift alert has played within the last 3 minutes.
Move Type:
Divine
Command: !indigoswipe
COST: 43 STA
COOLDOWN: 3 MINUTES
level 25
[182HP/ 209 STA/ 985XP]
Hyper Quake -
Knuckles transforms into Hyper Knuckles and sends a violent shockwave through the Wargrounds! Knuckles does 50 DMG to 3 Mojumon and has an 81% chance to Paralyze and Drain their Tamers
Move Type: Volt
Command: !hyperquake @(enemy) @(enemy) @(enemy)
COST: 209 STA
COOLDOWN: 60 Minutes
Leonardo
Leonardo can be very aggressive, as all the Turtle Mojumon can be. Known to carry a sword, love the color blue and pizza.
Chapter XII
Attack/Support
Rarity:
Legendary
Type:
Earth
Ability:
Brotherly Love - For every Ninja Turtle you possess, you regain +5 stamina every 10 minutes.
Level 5
[egg hatches]
[59HP/ 67STA/ 115XP]
Pepperoni Slicer - Slice up the enemies as if you were slicing up some pepperoni pizza! Hit 3 enemy Mojumon for 15 DMG and leave them Bleeding
Move Type: Earth
Command: !pepslicer @(enemy1) @(enemy2) @(enemy3)
COST: 21 STA
COOLDOWN: 4 MINUTES
Level 10
[102HP/ 125STA/ 295XP]
Leader’s Howl - As the leader of the Ninja Turtles you empower your allies. Gives a Warrior 17 Bonus DMG and their Mojumon 19 Bonus DMG.
Move Type: Armor
Command: !leadershowl @(ally)
COST: 36 STA
COOLDOWN: 5 MINUTES
Level 15
[145HP/ 183STA/ 500XP]
Leo’s Will - You infuse your will as a leader into your Moju Master’s next score, increasing it by 4 points!
Move Type: Divine
Command: !leoswill
COST: 40 STA
COOLDOWN: 10 MINUTES
Level 25
[188HP/ 241STA/ 985XP]
Final Slash - Leo uses his Katana to Slash a devastating blow to two Warriors. Hitting them for 50 DMG each!
Move Type: Earth
Command: !finalslash @(enemy1) @(enemy2)
COST: 95 STA
COOLDOWN: 20 MINUTES
Luma
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Chapter XV
Support
Rarity:
Legendary
Type:
Divine/Volt
ability:
Colors: They boost certain statuses. 15K per color and Cooldown is 20 mins
Command: !colors
Level 5
[egg hatches]
[40HP/ 81STA/ 115XP]
Lubba - Gives advice to boost damage of next move by 15 DMG (user or ally)
Yellow: Basic
Purple: Adds stealing 1K Tokens and 10 DMG.
Blue: Adds a status effect(randomize) and 10 DMG.
Green: Add 3 points if you get a KO with the next move
Move Type:
Command:
!lubba @(self or ally)
COST: 25 STA
COOLDOWN: 5 MINUTES
level 10
[79HP/ 143STA/ 295XP] 
Polari - Parries next attack to Mojumon and Owner
Yellow: Basic
Purple: If attacked the opponent is poisoned
Blue: If attacked the opponent is paralyzed
Green: If attacked opponent is confused 
Move Type:
Command:
!polari
COST: 37 STA
COOLDOWN: 10 MINUTES
level 15
[118HP/ 205STA/ 500XP]
Lumacomete -
Boost next score by 5 (non stackable)
Yellow:
Basic
Purple: Steals 1 point from a faction
Blue: Adds a reflect to the user
Green: Add a random item to your bag
Move Type: 
Command:
!lumacomete
COST: 40 STA
COOLDOWN: 60 MINUTES
level 25
[157HP/ 267STA/ 985XP] 
Lumalee - Revives a fallen ally but Luma is gone for the rest of the page.
Move Type:
Command:
!lumalee @(ally)
COST: 267 STA
COOLDOWN: Next Page
Master Splinter
The leader and guardian of the Turtle Mojumon. Very strong willed, highly courageous and determined, Master Splinter is dependable and loyal to its Tamer.
Chapter XII
Attack
Rarity:
Legendary
Type:
Earth/Toxic
ability:
Sewer Solace - For every NY Rat in your possession this Mojumon regains 1 HP every 10 minutes
level 5
[egg hatches]
[61HP/ 53STA/ 115XP]
Splinter’s Staff -
Whack a Mojumon upside the dome with your staff, hitting them for 36 DMG!
Move Type: Earth
Command: !splintersstaff @(enemy)
COST: 20 STA
COOLDOWN: 10 MINUTES
level 10
[105HP/ 96STA/ 295XP]
Poisoned Cheese -
You not rocking with them and neither is Splinter. He feeds the enemy some poisoned cheese. Leaving them with 4 layers of Poison.
Move Type: Toxic
Command: !poisoncheese @(enemy)
COST: 30 STA
COOLDOWN: 15 MINUTES
level 15
[149HP/ 139STA/ 500XP]
Tail Whip - Master Splinter whips his tail in circles hitting three enemy Warriors around him, attacking them for 36 DMG and leaving them Paralyzed afterwards.
Move Type: Earth
Command: !tailwhip2 @(enemy1) @(enemy2) @(enemy3)
COST: 90 STA
COOLDOWN: 20 MINUTES
level 25
[193HP/ 182STA/ 985XP]
Master’s Trap - Master Splinter places his ultimate trap for the enemies. The trap catches two enemies and their Mojumon hitting all of them for 70 DMG, leaving them Bleeding!
Move Type: Earth
Command: !masterstrap @(enemy1) @(enemy2)
COST: 160 STA
COOLDOWN: Knocked out for rest of page
Megaman
Mega Man has been known to fire blasters at other Mojumon who try to do it harm. Very friendly Mojumon overall though.
Chapter X
Attack
Rarity:
Legendary
Type:
Armor/Volt
Ability:
Mimetic System
Scorch Wheel - If target Mojumon is Frozen, this move deals 47 DMG and adds 1 layer of Burn
Freeze Cracker - If target Mojumon is Burned, this move deals 47 DMG and adds 1 layer of Freeze
Tundra Storm - If target Warrior is Confused, this move deals 47 DMG and 1 layer Paralyze
Leaf Shield - If target Warrior is paralyzed this move deals 47 DMG and 1 layer of Confuse & 1 layer of Tamer Armor

Command: !mime @(enemy)
Level 5
[egg hatches]
[62HP/ 47STA/ 115XP]
Charge Shot -  Megaman charges up to shoot off a more powerful attack at a Mojumon depending on his Stamina
Stage 1 - Deal 27 DMG for 40 Stamina
Stage 2 - Deal 47 DMG for 67 Stamina
Stage 3 - Deal 67 DMG for 100 Stamina
Stage 4 - Deal 97 DMG for 147 Stamina

Move Type: Volt
Command: !cshot @(enemy) Stage#
COST: Dependent on Stage
COOLDOWN: 45 SECONDS
Level 10
[100HP/ 96STA/ 295XP]
Mega Buster - Boom, bang, blazam! Megaman fires his Mega Buster at an enemy Warrior, dealing 37 DMG and 1 layer of Paralyze!
Move Type: Heat
Command: !mbuster @(enemy)
COST: 45 STA
COOLDOWN: 45 SECONDS
Level 15
[138HP/ 145STA/ 500XP]
Hyper Mega Buster - Bigger boom, bigger bang! Megaman fires his Hyper Mega Buster to take off 75 Bonus DMG from two Warriors and their Mojumon. The Mojumon are also inflicted with 1 layer of Burn and Freeze
Move Type: Heat
Command: !hypermegabuster @(enemy1) @(enemy2)
COST: 80 STA
COOLDOWN: 10 MINUTES
Level 25
[176HP/ 194STA/ 985XP]
Super Mega Buster - Megaman fires off a Super Mega Buster charge at a Warrior dealing 70 DMG and leaving them Confused.
Move Type: Heat
Command: !supermegabuster @(enemy)
COST: 160 STA
COOLDOWN: 45 SECONDS
Morgana
Morgana has a very strong will, but lives a double life with its persona. This cat is very tactical, sneaky and cunning. Able to pickpocket wandering Tamers, without their knowledge.
Chapter XII
Attack/Support
Rarity:
Legendary
Type:
Wind
ability:
Notacat - Morgana Swears He's not a cat! He tries to prove it by attempting to steal STA from an Enemy’s Mojumon! (Can only be used once per page)

Command: !notacat
level 5
[egg hatches]
[54HP/ 60STA/ 115XP]
Treasure! -
Attempt to Steal an Enemy's Torii Tokens! (Min 100 Tokens - 8500 tokens max)
Move Type: Dark
Command: !treasure2 @(enemy)
COST: Free
COOLDOWN: 20 MINUTES
level 10
[103HP/ 112STA/ 295XP]
Morgana-Mobile -
Morgana Shapeshifts into a Van! You and an Ally Step Inside and Avoid the Next Attack!
Move Type: Dark
Command: !morganamobile @(self) @(ally)
COST: 40 STA
COOLDOWN: 30 MINUTES
level 15
[152HP/ 164STA/ 500XP]
Garudyne - Morgana Summons his Persona Zorro cutting the air itself with a furry of slashes causing the Wind to Slice a Mojumon dealing 25 DMG!
Move Type: Wind
Command: !garudyne @(enemy)
COST: 50 STA
COOLDOWN: 8 MINUTES
level 25
[201HP/ 216STA/ 985XP]
Salvation - Morgana Summons his Persona's Final Form Diego, using its ability to Heal Status Effects from Two Allies
Move Type: Divine
Command: !salvation @(ally1) @(ally2)
COST: 75 STA
COOLDOWN: 25 MINUTES
The Grinch
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Chapter XIX
Attack/Support
Rarity:
Legendary
Type:
Dark/Toxic
ability:
You’re A Mean One - Every hour, you are able to steal 20 Power from a target and convert it to either class power for yourself or an ally.
Cooldown: 1 Hour
Command: !yamo or !yamo @(ally)
level 5
[egg hatches]
[51 HP/ 62 STA/ 115XP]
Whoville Thief -
The Grinch steals a present from the target Tamers Mojumon. This gives 25 DMG to the target Mojumon.
Move Type: Dark
Command: !whothief @(enemy)
COST: 20 STA
COOLDOWN: 12 MINUTES
level 10
[96 HP/ 116 STA/ 295XP]
Love of Max - The Grinch channels his inner feelings of love and heals 2 ally Mojumon from 2 Status Effects each.
Move Type: Mystic
Command: !maxlove @(ally1) @(ally2)
COST: 39 STA
COOLDOWN: 25 MINUTES
level 15
[141 HP/ 170 STA/ 500XP]
Christmas Eve - The Grinch sneaks around the battlefield, stealing an item from 2 warriors. 
Move Type: Dark
Command: !christmaseve @(enemy1) @(enemy2)
COST: 58 STA
COOLDOWN: 45 MINUTES
level 25
[186 HP/ 224 STA/ 985XP]
Thief in the Night - The Grinch steals 2 points from the targeted Warriors Faction.
Move Type: Dark
Command: !nightthief @(enemy)
COST: 70 STA
COOLDOWN: 60 MINUTES
Mr Hanky
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Chapter XIX
Attack/Support
Rarity:
Legendary
Type:
Toxic
ability:
Hi-Di-Ho - Mr Hanky gives its Tamer a present every hour. It could heal 1 status, 15 HP or 15 class power.
Command: !hidiho
level 5
[egg hatches]
[52 HP/ 60 STA/ 115XP]
Poop Shoot -
Mr Hanky breaks a piece of himself off and flings it at a Target Mojumon, dealing 15 DMG and causing a layer of Poison.
Move Type: Toxic
Command: !poopshoot @(enemy)
COST: 25 STA
COOLDOWN: 9 MINUTES
level 10
[106 HP/ 114 STA/ 295XP]
Toilet Bowl - Mr Hanky pulls its Tamer into the Toilet Bowl with it, blocking the next 3 DMG dealing attacks and healing 25 HP to both.
Move Type: Earth
Command: !toiletbowl
COST: 40 STA
COOLDOWN: 40 MINUTES
level 15
[160 HP/ 168 STA/ 500XP]
Sewer System - Mr Hanky jumps into the Sewer. By shutting down the system, 2 Tamers Mojumon take 35 DMG and get a layer of Plague.
Move Type: Dark
Command: !sewersystem @(enemy1) @(enemy2)
COST: 60 STA
COOLDOWN: 28 MINUTES
level 25
[214 HP/ 222 STA/ 985XP]
Hanky Express - Mr Hanky jumps aboard, riding the train all around and hitting 4 Warriors for a random DMG (30 - 50) or 2 layers of a random status effect.
Move Type: Toxic
Command: !hankyexpress @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 78 STA
COOLDOWN: 45 MINUTES
Mr Krabs
One of the richest Mojumon, Mr Krabs still wants more money. Very tight and penny pinching, but will net more income for its Tamer.
Chapter XIII
Support
Rarity:
Legendary
Type:
Wind
ability:
Pocket Safe: Mr Krabs loans his tamer his trusty pocket safe, preventing any theft to the tamer's Torii Tokens! However, 10% that would be stolen would be deducted and given to security as a security fee.
level 5
[egg hatches]
[46HP/ 78STA/ 115XP]
Krab Kharisma - How about lowering the price for old man Krabs? The next purchase from the Item store is 25% off!
Move Type: Earth
Command: !kharisma
COST: 67 STA
COOLDOWN: 15 MINUTES
level 10
[85HP/ 144STA/ 295XP]
Pickpocket - With his big meaty claws, Mr. Krabs reaches into a warrior's pocket and pulls out 15,000 Torii Tokens. Who knows, maybe Mr. Krabs will also take out an Essence Emerald.
Move Type: Toxic
Command: !pickpocket @(enemy)
COST: 90 STA
COOLDOWN: 30 MINUTES
level 15
[124HP/ 210STA/ 500XP]
Unwatch
- You gotta pay for that! Mr. Krabs holds a TV in front of an opponent’s Mojumon, sucking the XP into the screen. The Opponent’s Mojumon loses anywhere between 20 to 85XP!
Move Type: Mystic
Command: !unwatch @(enemy)
COST: 115 STA
COOLDOWN: 20 MINUTES
level 25
[163HP/ 276STA/ 985XP]
4/4 String Ostinato in D Minor - Can’t you hear the music!?!?!? Mr. Krabs dives into the water and grabs 2 Mojumon by the pants! He beats them to a pulp like back in his Navy days and does 25 DMG to each Mojumon! He then rummages through the tamer's pockets and takes 10,000 Torii Tokens!
Move Type: Divine
Command: !44string @(enemy1) @(enemy2)
COST: 189 STA
COOLDOWN: 45 MINUTES
Obelisk The Tormentor
Fiercely aggressive and temperamental, Obelisk is known to punch it’s foes out with a single strike. Will steal your soul if it’s possible. Possibly part of an ancient Mojumon Race.
Chapter XVI
Attack
Rarity:
Legendary
Type:
Earth
ability:
God Complex: This Mojumon will block all Status Effects done to the Tamer
level 5
[egg hatches]
[100HP/ 74STA/ 115XP]
Fates Touch - Obelisk unleashes it’s hand of fate, hitting 2 different Mojumon for 30 DMG each
move Type: Dark
Command: !fatestouch @(enemy1) @(enemy2)
COST: 32 STA
COOLDOWN: 10 MINUTES
level 10
[138HP/ 106STA/ 295XP]
Soul Energy -
Obelisk consumes a piece of a soul, doing 25 DMG to the target Mojumon and turns it into Stamina for itself.
move Type: Earth
Command: !soulenergy @(enemy)
COST: 57 STA
COOLDOWN: 24 MINUTES
level 15
[176HP/  138STA/ 500XP]
Fury Fist - Obelisk punches with all its might, shattering the world around it. Hitting 3 different Mojumon, doing 25 DMG and causing confusion.
move Type: Armor
Command: !furyfist @(enemy1) @(enemy2) @(enemy3)
COST: 72 STA
COOLDOWN: 45 MINUTES
level 25
[214HP/ 170STA/ 985XP]
Spiritual Pressure - Obelisk unleashes its most powerful attack, delivering 300 DMG to the Targets Mojumon. But is out the rest of the page.
move Type: Dark
Command: !spiritualpressure @(enemy)
COST: 100 STA
COOLDOWN: Rest of Page
Patrick
Patrick is very dim witted, but also very lazy. This Mojumon can be found sleeping under rocks and eating chocolate.
Chapter XIII
Defense/Support
Rarity:
Legendary
Type:
Aqua
ability:
Panty Raid: Patrick can run up to a warrior during the night and destroy their Armor 
level 5
[egg hatches]
[67HP/ 65STA/ 115XP]
Iron Buns - Oh no, the Iron Buns! Patrick uses his steel cheeks to grant himself 2 plates of Armor, and his tamer Armor!
Move Type: Armor
Command: !IronBuns
COST: 30 STA
COOLDOWN: 20 MINUTES
level 10
[119HP/ 94STA/ 295XP]
Hook Line Sinker -
Patrick falls for the trap, but on purpose? Patrick can knock down an opponents shield off their body “on purpose.”
Move Type: Volt
Command: !hookline @(enemy)
COST: 56 STA
COOLDOWN: 10 MINUTES
level 15
[171HP/ 123STA/ 500XP]
Pinhead Larry - Transforming into Pinhead Larry, Patrick sets up like a pin, and reflects the next 2 attacks to his Tamer back to the attacker! 
Move Type: Armor
Command: !pinhead
COST: 97 STA
COOLDOWN: 30 MINUTES
level 25
[223HP/ 152STA/ 985XP]
Wumbo Wobble - Wumbo, Wumboing! Patrick does the Wumbo Wobble to Paralyze 3 Warriors!
Move Type: Divine
Command: !wumbo @(enemy1) @(enemy2) @(enemy3)
COST: 101 STA
COOLDOWN: 30 MINUTES
Po
Po Ping or Po for short, is fiercely loyal to its Tamer and very kind hearted. Has one of the strongest wills out of all Mojumon.
Chapter XIII
Attack/Support
Rarity:
Legendary
Type:
Mystic
ability:
For every Mojumon Po lands a Super Effective hit on, it gains 10 Bonus Damage on its next hit!
level 5
[egg hatches]
[49HP/ 58STA/ 115XP]
Panda Noodles - Chow down on some delicious noodles! Po’s Tamer can eat some noodles to replenish 20 HP! 
Move Type: Divine 
Command: !pandanoods
COST: 19 STA
COOLDOWN: 10 MINUTES
level 10
[98HP/ 120STA/ 295XP]
Paralyzing Touch Point - With the Paralyzing Touch Point, Po can Paralyze an opponent's Mojumon Twice! Move if you can!
Move Type: Volt 
Command: !touchpoint @(enemy)
COST: 46 STA
COOLDOWN: 8 MINUTES
level 15
[147HP/ 182STA/ 500XP] 
Mongolian Fireball - Po fires his Mongolian Fireball at a target, Burning both them and their Mojumon! The opponent’s Mojumon also takes 35 DMG! 
Move Type: Heat 
Command: !Mongolian @(enemy)
COST: 74 STA
COOLDOWN: 12 MINUTES
level 25
[196HP/ 244STA/ 985XP] 
Wuxi Finger Hold - No, No, not the Wuxi Finger Hold! Po takes the finger of 2 Warriors and their Mojumon, causing 50 DMG to each, while Freezing and Paralyzing them! Skadoosh! 
Move Type: Divine 
Command: !Wuxi @(enemy1) @(enemy2)
COST: 104 STA
COOLDOWN: 25 MINUTES
Reptar
 Reptar might seem cute and cuddly to some, but watch out. It will burn you if you aren’t careful. Seems to be very fond of protecting new, young Tamers.
Chapter VI
Attack/Defense
Rarity:
Legendary
Type:
Heat
ability:
Moju Might - This Mojumon can not receive the Status Effect: Tether.
level 5
[egg hatches]
[74HP/ 54STA/ 115XP]
Screech -
ARRARAHRHRHRHRHrrRHRRHRHRH!! Reptar unleashes a loud and piercing screech, rendering 3 warriors with Paralyze
Move Type: Dark
Command: !screech @(enemy1) @(enemy2) @(enemy3)
COST: 20 STA
COOLDOWN: 10 MINUTES
level 10
[125HP/ 93STA/ 295XP]
Thick Skin - Reptar can shield its Tamer with its ridiculously durable skin, nullifying the next DMG dealing move (Parry)
Move Type: Armor
Command: !thickskin
COST: 55 STA
COOLDOWN: 30 MINUTES
level 15
[176HP/ 132STA/ 500XP]
Chomp - Reptar picks the enemy Mojumon up and tosses them into the air before devouring their body! This results in 30 DMG done to that Mojumon.
Move Type: Heat 
Command: !chomp @(enemy)
COST: 48 STA
COOLDOWN: 10 MINUTES
level 25
[227HP/ 171STA/ 985XP]
Call of the Raptors -
Reptar calls in Raptor Reinforcements! These raptors hunt down 2 members of each opposing faction and attacks them for 45 DMG but the toll is high. 
Move Type: Dark
Command: !raptors @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 115 STA
COOLDOWN: 60 MINUTES
Sandy Cheeks
Highly temperamental and very emotional, Sandy loves deeply. A practitioner of her own martial arts style, Sandy Kung Fu. If you hear a “Hiyah!”, watch out.
Chapter XIII
Attack/Support
Rarity:
Legendary
Type:
Earth
ability:
Landlubber: Sandy is not weak to aqua type Mojumon and has type advantage against them!
level 5
[egg hatches]
[52HP/ 59STA/ 115XP]
Clam Wrangler -
Stop right there clam! Sandy lifts up an opponents Mojumon and slams them into the bottom of the ocean, dealing 30 DMG!
Move Type: Earth
Command: !Clam @enemy
COST: 33 STA
COOLDOWN: 4 MINUTES
level 10
[103HP/ 110STA/ 295XP]
Lasso -
You dun it now! Sandy throws a lasso around a Warrior, paralyzing them!
Move Type: Earth
Command: !lasso @(enemy)
COST: 49 STA
COOLDOWN: 8 MINUTES
level 15
[154HP/ 161STA/ 500XP]
Volcano Sauce
- Feel the heat with some delicious Volcano Sauce! Feed the sauce to a Warrior and Mojumon, which catches them on fire!
Move Type: Heat
Command: !VolcanoSauce @(enemy)
COST: 90 STA
COOLDOWN: 5 MINUTES
level 25
[205HP/ 212STA/ 985XP]
Hibernation Disturbance - WHICH ONE OF YA IS DIRTY DAN? 2 Mojumon have unfortunately woken Sandy from Hibernation! Sandy scratches both of them, dealing 25 DMG and causing Bleed to both Mojumon!
Move Type: Earth
Command: !hibernation @(enemy1) @(enemy2)
COST: 98 STA
COOLDOWN: 12 MINUTES
Scab ⇝ Scar
Scab: Aggressive in a pack, but very cowardly when alone. Loves chasing wild Kandal. But rarely catches its prey.
Scar: When Scab evolves into Scar, it sheds its cowardly nature and becomes very deceitful and cunning. Is mortal enemies with Mufasa.
Chapter VII
Attack
Rarity:
Legendary
Type:
Dark
Ability:
Hyena Gang - 3 Hyenas with 50 HP each, surround the Wargrounds, protecting Scar
Cooldown: 45 Minutes
level 5
[egg hatches]
[66HP/ 45STA/ 115XP]
Gnaw - A teething evil Scab gnaws on a Mojumon inflicting 2 layers of Bleed and dealing 30 DMG. This DMG has a 25% chance to increase to a 40 DMG hit to the Mojumon
Move Type: Dark
Command: !gnaw @(enemy)
COST: 16 STA
COOLDOWN: 45 SECONDS
Level 10
[113HP/ 87STA/ 295XP]
Malicious Strike - An annoyed Scab strikes his opponent’s Mojumon, dealing 51 DMG. This also knocks 2 Parries and 1 Armor from the Mojumon
Move Type: Dark
Command: !mstrike @(enemy)
COST: 43 STA
COOLDOWN: 45 SECONDS
Level 15
[evolves to Scar ]
[160HP/ 129STA/ 500XP]
Manipulation - Scar's manipulative ways has a chance to drain one of the following:
- 46 Power from the Tamer
- 66 Stamina from the Mojumon
- 16 Points from the Soul Meter
Move Type: Dark
Command: !mani @(enemy)
COST: 80 STA
COOLDOWN: 10 MINUTES
Level 25
[207HP/ 171STA/ 985XP]
Long Live The King - Scar attempts to force his hyenas to throw a warrior off a nearby cliff. This has a 25% chance to KO that Warrior however, Scar may also push them too far, resulting in a 75% chance that both Scar and the targeted Warrior are KOed.
Move Type: Dark
Command: !lltking @(enemy)
COST: 160 STA
COOLDOWN: 30 MINUTES
Scooby Doo
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Chapter XIX
Defense/Support
Rarity:
Legendary
Type:
Dark/Earth
ability:
Scooby Snack - Scooby converts 50 of its stamina to 20 HP to its Tamer. 

Command:
!scoobysnack
Cooldown: 45 minutes
level 5
[egg hatches]
 [74 HP/ 53 STA/ 115XP]
Tail Push - Scooby uses its strong tail to push its Tamer out of the way of the next attack. Gives the Tamer 1 layer of Parry.
Move Type: Earth
Command: !tailpush
COST: 24 STA
COOLDOWN: 8 MINUTES
level 10
[131 HP/ 91 STA/ 295XP]
Ruh Roh - Scooby is a bit clumsy and bumps into the Target, knocking 1 item out of their bag and bringing it back to its Tamer.
Move Type: Toxic
Command: !ruhroh @(enemy)
COST: 37 STA
COOLDOWN: 20 MINUTES
level 15
[188 HP/ 129 STA/ 500XP]
Let's Eat - Scooby eats some food and heals its Tamer for 25 HP.
Move Type: Mystic
Command: !letseat
COST: 49 STA
COOLDOWN: 17 MINUTES
level 25
[245 HP/ 167 STA/ 985XP]
Flower Power - Scooby uses all the power of the 1960’s to heal himself and an allied Mojumon of all status effects
Move Type: Divine
Command: !flowerpower @(ally1) 
COST: 60 STA
COOLDOWN: 23 MINUTES
Shadow
Shadow loves consuming Chaos Emeralds, for its own selfish gain. Very arrogant and temperamental.
Chapter VIII
Attack/Support
Rarity:
Legendary
Type:
Dark/Heat
Ability:
Disappear: Shadow will parry all moves that it is targeted by for 2 minutes
Command: - !disappear
Cooldown: - 30 Minutes
level 5
[egg hatches]
[57HP/ 65STA/ 115XP]
Chaos Spear -
Shadow readies up, and spears a Mojumon at Mach 3! The enemy is violently dealt 46 DMG and given 2 layers of Burn. This also adds one Parry to Shadow's Tamer
Move Type: Dark
Command: !chaosspear @(enemy)
COST: 18 STA
COOLDOWN: 45 SECONDS
level 10
[102HP/ 115STA/ 295XP]
Chaos Burst - Shadow blasts opponents with a powerful burst, inflicting 30 DMG and Burn to one Warrior from each Faction, and steals 4 points from each of their Faction scores.
Move Type: Toxic
Command: !chaosburst @(enemy1) @(enemy2)
COST: 35 STA
COOLDOWN: 40 MINUTES
level 15
[evolves to Super Shadow]
[147HP/ 165STA/ 500XP]
Chaos Control - Shadow wields the Chaos Emeralds and attacks 2 Tamers! The two Tamers are inflicted with 4 layers of Paralyze. Additionally, Shadow scores 3 points for his team.
Move Type: Divine
Command: !chaoscontrol @(enemy1) @(enemy2)
COST: 45 STA
COOLDOWN: 30 MINUTES
level 25
[192HP/ 215STA/ 985XP]
Chaos Inferno -
Shadow harnesses the power of Chaos Control, teams up with Rouge and Omega and unleashes their Team Blast on the Battlefield! Team Dark deals 69 DMG and 4 layers of Burn to 2 Mojumon.
Move Type: Heat
Command: !chaosinferno @(enemy1) @(enemy2)
COST: 102 STA
COOLDOWN: 45 SECONDS
Simba
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Chapter XIX
Attack
Rarity:
Legendary
Type:
Heat/Earth
ability:
Prideful Roar - Simba calls upon his Pride to protect or attack with him. Any time Simba receives damage there’s a 50% chance he gains 40 Bonus DMG for himself and his Tamer
level 5
[71 HP/ 50 STA/ 115XP]
Simba’s Way -
Simba shows you his way, burning a path in its way. This will cast 3 layers of Moju Burn and deal 33 - 55 DMG to two Mojumon
Move Type: Divine
Command: !simbaway @(enemy1) @(enemy2)
COST: 21 STA
COOLDOWN: 45 SECONDS
level 10
[126 HP/ 105 STA/ 295XP]
Lion’s March - Simba goes on a charge, hitting a Mojumon 2 times for 50 DMG with a 33% chance to hit a 3rd time for 39 DMG
Move Type: Volt
Command:
!lionmarch @(enemy)
COST: 50 STA
COOLDOWN: 45 SECONDS
level 15
[181 HP/ 160 STA/ 500XP]
Mane Spikes - Simba is able to harden parts of its mane, gaining 3 layers of Moju Armor and hitting a Warrior for 80 DMG with a chance of a critical hit for 100 DMG
Move Type: Earth
Command:
!manespikes @(enemy)
COST: 52 STA
COOLDOWN: 45 SECONDS
level 25
[236 HP/ 215 STA/ 985XP]
Plains Lurker - Lurking in the lowlands, Simba chases down the enemy. Deals 150 DMG to a Mojumon, breaks all layers of Armor on that Mojumon and their Tamer, and has a 20% chance that Simba gains +20 Bonus DMG for every layer of Armor removed from target
Move Type: Heat
Command: !plainslurker @(enemy)
COST: 200 STA
COOLDOWN: 3 MINUTES
Slifer The Sky Dragon
Slifer is known to sit atop the towers of the Dinner Table, protecting and watching over all Demons. Possibly part of an ancient Mojumon race.
Chapter XVI
Attack
Rarity:
Legendary
Type:
Toxic/Heat
ability:
Double Mouth - For the next 7 minutes, any attack done to Slifer will either cause Poison or Confusion.
1 hour cooldown, can be used twice per page 
Command:
!doublemouth
level 5
[egg hatches]
[100 HP/ 76 STA/ 115XP]
Dark Blast - Slifer unleashes its energy and does 35 DMG to the target Mojumon and 15 DMG to the target Warrior.
Move Type: Heat
Command: !darkblast @(enemy)
COST: 31 STA
COOLDOWN: 9 MINUTES
level 10
[137 HP/ 109 STA/ 295XP]
Sky Strike - Slifer comes crashing out of the sky dealing 25 DMG and leaving the target's Mojumon Poisoned.
Move Type: Toxic
Command: !skystrike @(enemy)
COST: 45 STA
COOLDOWN: 14 MINUTES
level 15
[174 HP/ 142 STA/ 500XP]
Shatter Wave - Slifer breaks the sky into pieces to shield itself and its Tamer from the next attack.
Move Type: Wind
Command: !shatterwave
COST: 66 STA
COOLDOWN: 20 MINUTES
level 25
[211 HP/ 175 STA/ 985XP]
Twin Beast Breath -
Slifer uses both its mouths to unleash its ultimate attack. Dealing 150 DMG to the target's Mojumon, leaving it Burned and Poisoned.
Move Type: Wind
Command: !twinbeastbreath @(enemy)
COST: 95 STA
COOLDOWN: 90 MINUTES
Sonic
Sonic runs at very high speeds. Normally breaking Mach 3. Legend has it, if you train a Sonic up well enough, it may be possible to break speeds of Mach 5. Fastest Mojumon of the Dojo.
Chapter VIII
Attack/Defense
Rarity:
Legendary
Type:
Divine/Wind
Ability:
Sonic Speeds - If Sonic is the Battle Mojumon and Parries a move, he will regain 30 Stamina. In addition, as long as Sonic is in your Mojumon Party, if either of the other two Moju in your party are switched in, when they attack another Mojumon, they will regain 15 Stamina per attack
Level 5
[egg hatches]
[74HP/ 56STA/ 115XP]
Super Speed - Gotta go fast! Get to racing straight through one Mojumon, dealing 37 DMG and gaining 2 Moju Parries
Move Type:
Wind
Command: !superspeed @(enemy)
COST: 17 STA
COOLDOWN: 45 SECONDS
Level 10
[123HP/ 99STA/ 295XP]
Pink Wisp - Use the Pink Wisp to give Sonic and his Tamer a Spike shield! Sonic and his Tamer both gain 2 layers of Shield and 27 Bonus DMG
Move Type: Wind
Command: !pinkwisp
COST: 43 STA
COOLDOWN: 45 SECONDS
level 15
[evolves to Super Sonic]
[172HP/ 142STA/ 500XP]
Stunning Wave Kick - Using his quick legs to let out a ferocious kick! The targeted Warrior takes 47 DMG and Sonic breaks through any Class Lock placed on his Tamer
Move Type: Divine
Command: !wavekick @(enemy)
COST: 100 STA
COOLDOWN: 5 MINUTES
Level 25
[221HP/ 185STA/ 985XP]
Light Speed Attack- Sonic charges up and like a blue lightning bolt, homes in and attacks 3 enemies at once! The 3 Warrior targets take 45 DMG and their associated Mojumon are left frozen!
Move Type: Volt
Command: !lightspeed @(enemy1) @(enemy2) @(enemy3)
COST: 150 STA
COOLDOWN: 45 SECONDS
Spongebob
Spongebob has been seen soaking in the sunshine around the lakes of the Divine Realm. Very calm and approachable.
Chapter XIII
Attack/Support
Rarity:
Legendary
Type:
Aqua/Earth
Ability:
Suds Purge: Spongebob will soak up all of his Tamer's Status Effects and transfer it to an enemy Warrior
Command: !spurge @(enemy)
Cooldown: 5 Minutes
Level 5
[egg hatches]
[55HP/ 50STA/ 115XP]
Karate Chop - Spongebob puts on his karate hand and chops at a Warrior and Mojumon, dealing 35 DMG to both! This will also inflict Bleed to the Mojumon and break a layer of Mojumon Armor
Move Type: Earth
Command: !kchop @(enemy)
COST: 23 STA
COOLDOWN: 45 SECONDS
Level 10
[107HP/ 101STA/ 295XP]
Krabby Patty - Spongebob whips up some delicious Krabby Patties, healing a Warrior for 40 HP and their Mojumon for 50 HP! The Krabby effects also give 17 Bonus DMG to, and clears Poison from, both Moju and Tamer
Move Type: Divine
Command: !krabpat @(ally)
COST: 52 STA
COOLDOWN: 45 SECONDS
Level 15
[159HP/152 STA/ 500XP]
Bubble Burst- Spongebob blows a large bubble that encases 4 Mojumon then explodes. This hits each for 47 DMG, also destroying 3 layers of Shield from each Mojumon
Move Type: Volt
Command: !bubble @(enemy1) @(enemy2) @(enemy3) @(enemy4)
COST: 77 STA
COOLDOWN: 45 SECONDS
Level 25
[211HP/ 203STA/ 985XP]
Jellyfish Hunting - With Ol’ Reliable, Spongebob hopes to catch some Jellyfish in his net. One of 3 things may happen:
- Gain between 1 - 3 Soul Shards
- Score 4 Points
- Get stung by a Jellyfish resulting in a 250 DMG hit to Spongebob
Move Type: Wind
Command: !jhunt
COST: 120 STA
COOLDOWN: 30 MINUTES
Spyro
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Chapter XIX
Attack
Rarity:
Legendary
Type:
Heat
ability:
Dragon Breath - Super effective moves deal 25% more Damage
Level 5
[egg hatches]
[63 HP/ 56 STA/ 115XP]
Horn Jab - Spyro charges ahead, hitting 2 target Mojumon for 22 DMG each.
Move Type: Mystic
Command: !hornjab @(enemy1) @(enemy2)
COST: 24 STA
COOLDOWN: 19 MINUTES
level 10
[111 HP/ 104 STA/ 115XP]
Mystic Breath - Spyro breathes out a mystic flame, hitting 3 Mojumon for 30 DMG.
Move Type: Heat
Command: !mysticbreath @(enemy1) @(enemy2) @(enemy3)
COST: 68 STA
COOLDOWN: 27 MINUTES
level 15
[159 HP/ 152 STA/ 115XP]
Tail Hammer - Spyro swings its tail, hitting a target Mojumon for 50 DMG.
Move Type: Earth
Command: !tailhammer @(enemy)
COST: 80 STA
COOLDOWN: 38 MINUTES
level 25
[207 HP/ 200 STA/ 115XP]
Chi Roar - Spyro lets out a piercing roar, hitting 5 Mojumon for 40 and applying 2 layers of paralyze.
Move Type: Mystic
Command: !chiwings @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5)
COST: 130 STA
COOLDOWN: 45 MINUTES
Squidward
Squidward is a Mojumon that is highly temperamental and easily annoyed. A loner and really only cares about its Tamer and nothing else.
Chapter XIII
Support
Rarity:
Legendary
Type:
Aqua
ability:
Clock Out: Squidward is hating it here! In exchange for half of his health, he may give his tamer 40 HP!
Command: !
clockout
level 5
[egg hatches]
[73HP/ 57STA/ 115XP]
Tantrum -
Squidward isn’t having this fucking nonsense! With his stomping and yelling, Squidward creates a BARRIER of anger around his Tamer, Reflecting the next status effect!
Move Type: Toxic
Command: !tantrum
COST: 28 STA
COOLDOWN: 15 MINUTES
level 10
[116HP/83 STA/ 295XP]
Clarinet Solo - Ahhh, true music. 7ygFDS78&*^%EbGDS*&^!! Squidward plays the clarinet so hard, he Paralyzes a Warrior!
Move Type: Wind
Command: !clarinet @(enemy)
COST: 41 STA
COOLDOWN: 15 MINUTES
level 15
[153HP/ 111STA/ 500XP]
Canned Bread - No way, could it be!? Squidward gives himself some canned bread and feeds his Tamer some as well, healing himself and his Tamer for 15 HP!
Move Type: Divine
Command: !bread
COST: 73 STA
COOLDOWN: 30 MINUTES
level 25
[212HP/ 162STA/ 985XP]
Krakatoa! - Krakatoa!!! Squidward erupts lava all over a Warrior and their Mojumon, causing them to become Burned and Bleeding!
Move Type: Heat
Command: !krakatoa @(enemy)
COST: 159 STA
COOLDOWN: 60 MINUTES
Tails
Tails is very spunky, never backing down from a challenge. Fiercely loyal to its Tamer and can be seen flying with its tails.
Chapter VIII
Defense/Support
Rarity:
Legendary
Type:
Wind
ability:
Armor Angle - While this Mojumon is switched in, everytime the Tamer or Tails receives damage there will be a 35% chance for the Mojumon and Tamer to receive 1 layer of Armor
level 5
[egg hatches]
[73HP/ 50STA/ 115XP]
Dummy Rings - Throw some dummy rings at a Mojumon! Tails gains 2 layers of Shield and the Mojumon is hit for 21 DMG.
Move Type: Dark
Command: !dummyrings @(enemy)
COST: 23 STA
COOLDOWN: 45 SECONDS
level 10
[123HP/ 87STA/ 295XP]
Fake Chaos Emerald - Use the fake Chaos Emerald to break the machine! Mysteriously 2 points from the target’s team are gone and Tails and the user have a 31% chance to gain 5XP!
Move Type:
Divine
Command: !fakechaos @(enemy)
COST: 60 STA
COOLDOWN: 30 MINUTES
level 15
[evolves to Super Tails]
[173HP/ 124STA/ 500XP]
Tornado - Tails has modified his Tornado plane to now include magnets! These magnetic properties deal 31 DMG and wipes away any Bonus DMG from the Tamer and Mojumon
Move Type: Wind
Command: !tornado @(enemy)
COST: 63 STA
COOLDOWN: 10 MINUTES
level 25
[223HP/161STA/ 985XP]
Big Hand - Tails uses his big hand glove and gives a target a big ol flick! The flicked target has any Bonus Pts and Parries wiped away and Tail's Tamer has a 50% chance to gain a Soul Shard!
Move Type: Wind
Command: !bighand @(enemy)
COST: 120 STA
COOLDOWN: 15 MINUTES
Toad
 Toad is very calm and loving to its Tamer. Strong willed and definitely reliable, Toad will always be there for support.
Chapter XV
Support
Rarity:
Legendary
Type:
Divine
ability:
Toad’s MiniGame: You play slots every 30 minutes. A Triple Star adds 4 layers of Armor to Tamer. Triple Fire Star adds 20 Bonus DMG to the Tamer’s next attack. Triple Mushroom adds 4 layers of Barrier to the Tamer.
level 5
[egg hatches]
[48HP/ 74STA/ 115XP]
Toads Dice -
Toad rolls his dice on the corner and has the possibility to heal a Warrior or Mojumon ranging from 20 HP to 40 HP.
Move Type: Divine
Command: !toadsdice @(ally)
COST: 24 STA
COOLDOWN: 8 MINUTES
level 10
[83HP/ 132STA/ 295XP]
Toads Search -
Toad goes on a search and brings its Tamer a random item.
Move Type: Divine
Command: !toadssearch
COST: 44 STA
COOLDOWN: 12 MINUTES
level 15
[118HP/ 190STA/ 500XP]
Wishing Toad -
Toad gives an ally Mojumon a boost on its next attack, ranging from 15 to 25 DMG.
Move Type: Earth
Command: !wishingtoad @(ally)
COST: 63 STA
COOLDOWN: 25 MINUTES
level 25
[153HP/ 248STA/ 985XP]
Toads Gifts - Toad uses all of its power and has the possibility to give 2 layers of Armor, Barrier, Shield, Parry OR Reflect to Mojumon.
Move Type: Divine
Command: !toadsgifts @(ally)
COST: 78 STA
COOLDOWN: 20 MINUTES
Winged Dragon Of Ra
The Winged Dragon of Ra has been known to fly the skies of the Divine Realm, absorbing whatever particles are floating in the air. With this, Ra keeps the air clean and purified for all Angels. Possibly of an ancient race of Mojumon
Chapter XVI
Attack/Support
Rarity:
Legendary
Type:
Mystic/Wind
Ability:
Ra’s Gift - This Mojumon will transfer a chosen amount of HP from itself to the Tamer as Bonus DMG.
Command: !rasgift (amount)
Level 5
[egg hatches]
[77 HP/ 100 STA/ 115XP]
Sphere Mode - Ra is in its sphere and parries all Mojumon attacks for the next 2 minutes
Move Type: Wind
Command: !spheremode
COST: 28 STA
COOLDOWN: 30 MINUTES
Level 10
[116 HP/ 144 STA/ 295XP]
The Flame of Ra - Ra summons the flames of the Gods and does 30 DMG to 2 Mojumon, leaving them with Burn.
Move Type: Heat
Command: !raflame @(enemy1) @(enemy2)
COST: 44 STA
COOLDOWN: 8 MINUTES
Level 15
[155 HP/ 188 STA/ 500XP]
Song of Hope - Ra lets out a melodious tune and heals 2 allies Mojumon of all status effects
Move Type: Mystic
Command: !hopesong @(ally1) @(ally2)
COST: 61 STA
COOLDOWN: 25 MINUTES
Level 25
[194 HP/ 232 STA/ 985XP]
God Cannon - Ra attacks the target's Mojumon and deals DMG equal to the users Winged Dragon of Ra’s current health.
Move Type: Volt
Command:
!godcannon @(enemy)
COST: 200 STA
COOLDOWN: 1 HOUR
Yoshi
Yoshi has been seen traveling the hills and mountains of the Divine Realm. Usually cleaning up debris in the paths of wandering warriors with its strong tongue.
Chapter XV
Support
Rarity:
Legendary
Type:
Earth
Ability:
Master Tongue: Can swallow an item in your bag and duplicate it.
Manually Activated with 1 hour cooldown
Command: !tongue
Level 5
[egg hatches]
[88HP/ 57STA/ 115XP]
Ground Pound! - Yoshi slams to the ground and stuns an enemy’s Mojumon, making the Mojumon abilities useless!
Move Type: Earth
Command: !groundpound
COST: 25 STA
COOLDOWN: 2 MINUTES
Level 10
[133HP/ 100STA/ 295XP]
Lick-Swallow-Poop! - Yoshi’s long tongue will either lick (parry) enemy attacks, swallow the attack and send it back (reflect), or swallow and lay an egg providing 40HP to the tamer.*Randomly will provide its Tamer a Parry, Reflect, or an egg item Parry
Command: !lickswallowpoop
COST: 36 STA
COOLDOWN: 5 MINUTES
Level 15
[178HP/ 143STA/ 500XP]
Saddle Up! - Yoshi is a master transporter, and can get its team to the fight quickly, fitted with a saddle that can carry an entire team without losing speed. Yoshi’s Tamer and an ally will gain an extra 5 Bonus Points on their next score!
Command: !saddleup @(ally)
COST: 60 STA
COOLDOWN: 10 MINUTES
Level 25
[223HP/ 186STA/ 985XP]
Egg Roll! - Yoshi transforms into a giant green-spotted egg that carries its Tamer and Mojumon away from danger. The shell can withstand and Parry 3 attacks!
Command: !eggroll
COST: 87 STA
COOLDOWN: 2 HOURS (120 MINUTES)
Zero
Zero is very strong willed and has a hardened reserve. Sleeps standing up, watching over its Tamer from all threats during the night.
Chapter X
Attack
Rarity:
Legendary
Type:
Armor
ability:
Robot Immunity - This Mojumon is immune to the Status Effect: Paralyze, Poison and Burn
level 5
[egg hatches]
[64HP/ 49STA/ 115XP]
Raikosen -
Zero hits the opposition with lightning speed! Zero dives like a lightning bolt and launches a Warrior into the air, leaving them with Paralyze!
Move Type:
volt
Command: !Raikousen @(enemy)
COST: 29 STA
COOLDOWN: 10 MINUTES
level 10
[104HP/ 101STA/ 295XP]
Vortex Dash -
Zero turns into a vortex and dashes into a Mojumon, slicing and dicing them for 30 DMG and causes them to bleed! Paralyze!
Move Type
earth
Command: !vortex @(enemy)
COST: 40 STA
COOLDOWN: 5 MINUTES
level 15
[144HP/ 153STA/ 500XP]
Hadangeki -
Launch a fireball to turn them all to ash! Launch a fireball at three Warriors and leave them Burning!
Move Type:
heat
Command: !Hadangeki @(enemy1) @(enemy2) @(enemy3)
COST: 66 STA
COOLDOWN: 10 MINUTES
level 25
[184HP/ 205STA/ 985XP]
Genmu Zero -
They can’t fight back if they’re in pieces! Hit 3 opponents with a Genmu Zero, slicing all targets doing 50 DMG each! However, Zero must rest to regain his energy for 1 hour (Zero is Frozen for 1 hour)
Move Type:
dark
Command: !Genmu @(enemy1) @(enemy2) @(enemy3)
COST: 86 STA
COOLDOWN: 60 MINUTES
Goddard
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Chapter XXII
Attack
Rarity:
Legendary
Type:
Armor
ability:
Jimmy’s Best Friend - Goddard gives its Tamer a random item from the list (40% - 35 Bonus DMG, 55% - 25K TT, or 5% - 1 EE).
Command: !jbf
Cooldown: 20 Minutes
level 5
[egg hatches]
Metal Chomp - Goddard chomps down on a target Mojumon for 35 DMG.
Move Type: Armor
Command: !mchomp @(enemy)
COST: 20 STA
COOLDOWN: 45 SECONDS
level 10
Brain Power - Goddard uses his brain to bring an ally and its tamer a random item.
Move Type: Mystic
Command: !brain @(ally)
COST: 42 STA
COOLDOWN: 10 MINUTES
level 15
Bark Bark - Goddard lets out a ferocious bark, Scaring a target Tamer and their Mojumon, causing them to lose 2 layers of Armor each.
Move Type: Mystic
Command: !bark @(enemy)
COST: 60 STA
COOLDOWN: 5 MINUTES
level 25
Brain Blast - Goddard explodes on 3 Tamers and their Mojumon, dealing 50 DMG to each Tamer and 75 DMG to each Mojumon.
Move Type: Armor
Command: !bblast @(enemy1) @(enemy2) @(enemy3)
COST: 85 STA
COOLDOWN: 45 SECONDS
Tom and Jerry
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Chapter XXII
Attack
Rarity:
Legendary
Type:
Earth
ability:
Spike & Tyke - Call on your pals Spike & Tyke to aid in your adventures! The next 3 attacks you take will be blocked with Tyke in your arms, & Spike will deal 55 DMG to anyone who tries to harm his son!
Command: !spikentyke
Cooldown: 15 mins
level 5
[egg hatches]
[74 HP/ 63 STA/ 115XP]
Mousetrap - Tom & Jerry set a trap by placing a Mojumon’s favorite feeding snack on a mousetrap that will deal 20 DMG!
Move Type: Divine
Command: !mousetrap @(enemy)
COST: 17 STA
COOLDOWN: 45 SECONDS
level 10
[129 HP/ 117 STA/ 295XP]
Jerry’s Magic Ring - The ring is stuck on Jerry’s head again! Jerry sees a Mojumon after him, and blasts them with the ring’s power for 28 DMG! 
Move Type: Dark
Command: !magicring @(enemy)
COST: 36 STA
COOLDOWN: 45 SECONDS
level 15
[184 HP/ 171 STA/ 500XP]
Broom Beatdown - Tom wants to sweep all his problems away! Get a broom and smack up some Mojumon for 36 DMG! The Mojumon are left with 1 layer of Confusion!
Move Type: Earth
Command: !broom @(enemy1) @(enemy2)
COST: 49 STA
COOLDOWN: 45 SECONDS
level 25
[239 HP/ 225 STA/ 985XP]
Fists of Furry - Tom and Jerry have had enough! The animals put the paws on a Mojumon and their Tamer for 50 DMG! Tom’s claws leave both with 2 layers of Bleed!
Move Type: Earth
Command: !fistsfurry @(enemy)
COST: 63 STA
COOLDOWN: 45 SECONDS
Jake
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Chapter XXII
Support
Rarity:
Legendary
Type:
Divine
ability:
Adventure Time - For the next 3 Minutes, all Dark-type moves against Jake will do 0 DMG to him as he absorbs it and in turn, provide a 5 bonus DMG boost to him (up to 40 DMG)!
Command:
!adventuretime
Cooldown: 25 Minutes
level 5
[egg hatches]
[59 HP/ 81 STA/ 115XP]
BMO’s Fortune - BMO gives good luck to Jake, in the form of magic. This heals Jake and an ally of 2 Mojumon Status Effects.
Move Type: Mystic
Command: !bmo @(self) @(ally)
COST: 25 STA
COOLDOWN: 8 MINUTES
level 10
[103 HP/ 145 STA/ 295XP]
Scarlet Swing - Jake swings Scarlet, the golden sword, hitting a target Mojumon for 25 DMG and applying a layer of Bleed.
Move Type: Divine
Command: !scarletswing @(enemy)
COST: 42 STA
COOLDOWN: 45 SECONDS
level 15
[147 HP/ 209 STA/ 500XP]
Card Wars - Jake has 3 cards he can randomly summon to different effects. The first card deals 40 DMG to a target Moju. The second card brings back 2 item shop items for its Tamer and the third card heals its Tamer for 25 HP and 25 Class Power.
Move Type: Mystic
Command: !cardwars @(enemy)
COST: 63 STA
COOLDOWN: 20 MINUTES
level 25
[191 HP/ 273 STA/ 985XP]
Jake Suit - Jake is able to use his shapeshifting power and molds himself into a suit of armor and joins with his Tamer, therefore healing that Warrior for 170 HP, also providing a 20% DMG boost to all of their attacks!
Move Type: Mystic
Command: !stretchypower
COST: 120 STA
COOLDOWN: 40 MINUTES
Chao
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Chapter XXIII
Support
Rarity:
Legendary
Type:
Mystic
ability:
Chaos Overdrive - The Chao kicks it into overdrive and changes its form! Each form unlocks powerful abilities, but each time the Chao changes, it will take 10 DMG.

Swim (Defense) - Has a 25% chance to create a layer of Armor for itself.
Power (Attack) - Every 7 minutes, add 20 Bonus DMG to its next attack
Run (Speed) - The Chao has a 15% chance to produce a Parry for itself after it takes DMG.
Fly (Support) - For the next 7 minutes, whenever the Chao is attacked, it has a chance to inflict a random status effect
Lucky (Luck) - When this move is used, it has a chance to create 2 Essence Emeralds or produce 1 XP for itself

Command: !chaoform swim/power/run/fly/lucky
Cooldown: 7 Minutes
level 5
[egg hatches]
[46 HP/ 69 STA/ 115XP]
Chaos Swarm - The Chao opens a portal to the Chao Garden to receive aid in combat! The Chaos swarm 2 Mojumon, draining them for 15 Stamina and dealing 11 DMG. This ability becomes more effective the more Chao the Warrior has!

For each Chao the Warrior has, this move will drain an extra 5 Stamina per Chao, up to 10.
If the Active Chao is Radiant, this move drains 25 Stamina instead of 15 and deals 22 DMG instead of 11.

Move Type: Mystic
Command: !chaoswarm @(enemy1) @(enemy2)
COST: 22 STA
COOLDOWN: 2 MINUTES
level 10
[85 HP/ 133 STA/ 295XP]
Chao Alignment - The Chao changes its alignment based on its HP

Hero (above 80% HP) -
For the next 10 minutes, the Chao empowers the attacks of both itself and its Tamer! Every attack has a 30% chance to add an extra 7 Bonus DMG.
Neutral (50% HP) - For the next 10 minutes, every move the Tamer or the Chao does has a 20% to add an extra layer of Armor
Chaos (below 35%) - For the next 10 minutes, if the Tamer is attacked, the Chao has a 25% chance to strike back for 14 DMG.

Move Type: Mystic
Command: !chaoalign
COST: 51 STA
COOLDOWN: 25 MINUTES
level 15
[124 HP/ 197 STA/ 500XP]
Chao Bubble - The Chao creates a protective bubble around itself and 2 ally Mojumon, shielding them from all status effects for 2 minutes. If the Chao is Radiant, its shield will last for 4 minutes.
Move Type: Armor
Command: !chaosbubble
COST: 75 STA
COOLDOWN: 10 MINUTES
level 25
[163 HP/ 261 STA/ 985XP]
Essence Emerald Manipulation - The Chao uses its Tamer’s Essence Emeralds to protect and decimate! Target 1 Enemy Mojumon with the EEs, dealing 35 DMG and applying 3 layers of Paralyze. 

The strength of the attack depends on the amount of EE in the Tamer's possession. The more EE, the stronger the move. If the Tamer has;
At least 50 EEs: this move will deal 45 DMG
100 - 145: this move will deal 60 DMG and also apply 2 layers of Confusion
150+: this move will deal 70 DMG, apply 2 layers of Reflect to the Chao and apply max layers of Paralyze to the Mojumon

If the Chao is Radiant, it will have a 15% chance to create 3 EEs for its Tamer.

Move Type: Mystic
Command: !eemanip
COST: 99 STA
COOLDOWN: 5 MINUTES
Gyuki
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Chapter XXI
Attack/Support
Rarity:
Legendary
Type:
Volt/Earth
ability:
Tailed-Beast Savagery - Each hit that deals DMG to Gyuki, stores 7 DMG and will continue to stack until his fury is unleashed.
Command: !tbsavagery
Cooldown: 45 minutes
level 5
[egg hatches]
[65 HP/ 74 STA/ 115XP]
After Image - Gyuki moves with incredible speed leaving afterimages of itself! It gains 3 layers of Parry and after the move is used, it has a 25% chance to give itself and its Tamer 15 Bonus DMG to their next attack
Move Type: Volt
Command: !afterimage
COST: 20 STA
COOLDOWN: 45 SECONDS
level 10
[115 HP/ 132 STA/ 295XP]
Shockwave - Gyuki unleashes a powerful shockwave that travels through the ground, knocking 2 Mojumon off their feet leaving them with 2 layers of Paralyze and dealing 30 DMG.
Move Type: Earth
Command: !shockwave @(enemy1) @(enemy2)
COST: 45 STA
COOLDOWN: 45 SECONDS
level 15
[165 HP/ 190 STA/ 500XP]
Chakra Drain - Gyuki grabs hold of 3 enemy Mojumon, slamming them into the ground for 30 DMG and draining them for 30 Stamina!
Move Type: Earth
Command: !chakradrain @(enemy1) @(enemy2) @(enemy3)
COST: 70 STA
COOLDOWN: 5 MINUTES
level 25
[215 HP/ 248 STA/ 985XP]
Chakra Transfer - Gyuki provides the ultimate support. It transfers its Stamina (up to 100) to its Tamer to give them more Power and provide a 40 DMG Boost!
Move Type: Volt
Command:
!chakratransfer
COST: 180 STA
COOLDOWN: 25 MINUTES
Kurama
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Chapter XXI
Attack
Rarity:
Legendary
Type:
Heat/Wind
ability:
Chakra Mode - Kurama is able to switch itself between “Kurama” & “Tailed Beast” modes to assist its Tamer.

Kurama Mode - Kurama passively granting the tamer 10% DMG reduction extra on every incoming attack. (Armor)
Tailed Beast Mode - Kurama causes the tamer to attack more aggressively, passively granting them 25% bonus DMG on all attacks, but the tamer loses 5 HP per attack.

Command: !chakramode 1 (Kurama) OR !chakramode 2 (Tailed Beast)
Cooldown: 30 mins
level 5
[egg hatches]
[70 HP/ 68 STA/ 115XP]
Tailed Beast Balls - Kurama fires multiple tailed beast balls at a Mojumon with each hitting for 25 DMG each! This move can hit up to 3 times.
Move Type: Dark
Command: !tbb @(enemy)
COST: 27 STA
COOLDOWN: 45 SECONDS
level 10
[121 HP/ 120 STA/ 295XP]
Nine-Tails Twister - Kurama fuses its Wind and Fire Releases to create 3 fiery tornadoes that attack 3 Mojumon for 30 DMG each!
Move Type: Heat/Wind
Command: !nttwister @(emeny1) @(enemy2) @(enemy3)
COST: 42 STA
COOLDOWN: 45 SECONDS
level 15
[172 HP/ 172 STA/ 500XP]
Nine-Tails Beam - Kurama fires a piercing beam at a Warrior that burns through any Armor and deals 55 DMG
Move Type: Heat
Command: !ntbeam @(enemy)
COST: 96 STA
COOLDOWN: 45 SECONDS
level 25
[223 HP/ 224 STA/ 985XP]
Baryon Mode - Kurama infuses 100% of its chakra into its Tamer! When Baryon Mode is activated, you deal 40% more DMG until you are KO’ed! This move effectively leaves Kurama in a weakened state, leaving it with 75 HP.
If the user is a Jinchuriki, this cap is raised to 50% more DMG applied.
Move Type:
Armor
Command: !baryonmode
COST: 224 STA / > 75 HP
COOLDOWN: 60 MINUTES
Kusho (Kage)
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Chapter XXIV
Attack/Support
Rarity:
Legendary
Type:
Dark/Volt
ability:
Retracting Shadows: Dark or Volt moves against Kusho are automatically reflected back to the opponent. Kage cannot be frozen.
level 5
[egg hatches]
[56 HP/ 70 STA/ 115XP]
Shadow Knife: Kusho sneaks up on a weary Warrior and shanks them! The blade only inflicts 15 DMG, however, it also pierces through Armor!
Move Type: Dark
Command:
!shadowknife @(enemy)
COST: 22 STA
COOLDOWN: 45 SECONDS
level 10
[102 HP/ 123 STA/ 295XP]
Housekeeper: Things are a mess around here! Kusho can either restore 40 HP, 40 Power, or heal a random status effect for their Tamer!
MoveType: Mystic
Command: !housekeeper
COST: 28 STA
COOLDOWN: 3 MINUTES
level 15
[148 HP/ 176 STA/ 500XP]
Shadow Stove: Kusho is chefin it up! Kusho cooks up a meal to an ally, granting them 30 Bonus DMG, as well as 2 layers of Reflect!
MoveType: Divine
Command: !shadowstove @(ally)
COST: 42 STA
COOLDOWN: 5 MINUTES
level 25
[194 HP/ 229 STA/ 985XP]
Mother’s Embrace: Kusho embraces his mothers affection and love, and turns it into protection! Kusho will absorb the rest of any DMG incoming to his Tamer until he is KO’d! (This may only be used once per page)
MoveType: Mystic
Command: !momembrace
COST: 101 STA
COOLDOWN: Once per Page
Pochita
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Chapter XXIV
Attack/Support
Rarity:
Legendary
Type:
Dark/Mystic
ability:
Near Death State: When The tamer reaches 100 HP or below, Pochita’s Tamer’s next attack will deal double damage!
level 5
[egg hatches]
[53 HP/ 61 STA/ 115XP]
Chain Entanglement - Pochita uses its chains to whip an opponent and their Mojumon for 30 DMG! Both tamer and Mojumon are inflicted with 2 layers of Poison.
Move Type:
Dark
Command: !chainentangle @(enemy)
COST: 26 STA
COOLDOWN: 45 SECONDS
level 10
[98 HP/ 117 STA/ 295XP]
Chainsaw Appendage: Time to rev up! Pochita is used like a chainsaw and slices a Warrior, dealing 45 DMG, and 2 layers of Bleed. If the opponent is Bleeding, all of the Tamer armor will be removed!
Move Type: Volt
Command:
!chainsaw @(enemy)
COST: 41 STA
COOLDOWN: 45 SECONDS
level 15
[143 HP/ 173 STA/ 500XP]
Erasure - Your existence disgusts me! Pochita gobbles up a Mojumon, erasing all Mojumon Bonus DMG as well as any Bonus PTS the Tamer may have! If the opponent is inflicted with Plague, they will lose 10 Points of their Soul Meter!
Move Type: Mystic
Command: !erasure @(enemy)
COST: 54 STA
COOLDOWN: 10 MINUTES
level 25
[188 HP/ 229 STA/ 985XP]
Body Assimilation - What’s yours is now ours! Pochita absorbs an opponent and their Mojumon, and will take any buffs (bonus DMG and PTS included), and grant it to himself and his tamer! (The opponent does not lose any of the buffs).
Move Type: Mystic
Command: !assimilate @(enemy)
COST: 115 STA
COOLDOWN: 10 MINUTES
Shukaku
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Chapter XXI
Defense/Support
Rarity:
Legendary
Type:
Earth
ability:
Sand Control - Shukaku has the ability to control sand, allowing it to disorient or damage its enemies!

Sandstorm - Hits 1 Warrior and their Active Mojumon for 18 DMG. If the Mojumon is Paralyzed, This move does 38 DMG
Sandwave - Hits 1 Warrior and their Active Mojumon for 12 DMG and applies 2 layers of Paralyze to both of them

Command:
!sandcontrol storm OR wave
Cooldown: 15 minutes
level 5
[egg hatches]
[75 HP/ 55 STA/ 115XP]
Sandquake - Shukaku creates earthquakes and tremors beneath 2 enemy Mojumon, damaging for 15 DMG and applying 1 layer of Armor to itself!
Move Type: Earth
Command: !sandquake @(enemy1) @(enemy2)
COST: 24 STA
COOLDOWN: 45 SECONDS
level 10
[130 HP/ 92 STA/ 295XP]
Sand Repair - Shukaku can regenerate lost limbs and heal from injuries at an accelerated rate, healing itself for 30 HP and applying 1 layer of Reflect!
Move Type: Earth
Command: !sandrepair
COST: 50 STA
COOLDOWN: 2 MINUTES
level 15
[185 HP/ 129 STA/ 500XP]
Despotism - Shukaku taps into its darker powers to seal a Warrior’s Mojumon, applying max layers of Freeze and Paralyze to them for 3 minutes. This cannot be healed.
Move Type: Mystic
Command: !despotism @(enemy1)
COST: 130 STA
COOLDOWN: 13 MINUTES
level 25
[240 HP/ 166 STA/ 985XP]
Sand Suffocation - Shukaku’s ultimate move. It creates a sand coffin around 1 Warrior and their Mojumon and crushes them for 90 DMG and applies max layers of Bleed. If the Warrior OR the Mojumon is Paralyzed, this move has a small chance (10%) to deal 180 DMG instead.
Move Type: Mystic
Command: !ssuffocation @(enemy1)
COST: 150 STA
COOLDOWN: 13 MINUTES
Son Goku
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Chapter XXI
Attack
Rarity:
Legendary
Type:
Heat/Earth
ability:
Volcanic Ash - For every Heat Move Son Goku does for the next 10 minutes, it heals 15 Stamina for itself. 
Command: !volcanicash
Cooldown: 40 Minutes
level 5
[egg hatches]
[68 HP/ 53 STA/ 115XP]
Lava Release: Eruption Impact - Son Goku hits a target Mojumon for 25 DMG and also destroys 2 layers of Parry and Armor.
Move Type: Heat
Command: !eruptionimpact @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
[118 HP/ 104 STA/ 295XP]
Earth Release: Basalt Blitz - Son Goku dashes at an enemy Mojumon and its Tamer. This deals 30 DMG to both and applies a layer of Poison to both.
Move Type: Earth
Command: !basaltblitz @(enemy)
COST: 46 STA
COOLDOWN: 45 SECONDS
level 15
[168 HP/ 155 STA/ 500XP]
Lava Release: Earth Fire - Son Goku breathes a mighty flame that is transferred into the ground. This deals 35 DMG to 2 Tamers and their Mojumon.
Move Type: Earth
Command: !earthfire @(enemy1) @(enemy2)
COST: 55 STA
COOLDOWN: 45 SECONDS
level 25
[218 HP/ 206 STA/ 985XP]
Lava Release: Molten Shower - Son Goku fires off 3 massive molten meteors and hits 3 targets. This deals 45 DMG to each Warriors' Mojumon.
Move Type: Heat
Command: !moltenshower @(enemy1) @(enemy2) @(enemy3)
COST: 72 STA
COOLDOWN: 45 SECONDS
Swiper
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Chapter XXIV
Support
Rarity:
Legendary
Type:
Earth
ability:
Masters of Disguise - Everytime Swiper steals an item, he and his Tamer swap disguises giving both him and his Tamer one layer of Armor.
level 5
[egg hatches]
[50 HP/ 64 STA/ 115XP]
Firefox - Swiper chucks an incendiary bomb at a target Mojumon and dips, dealing 25 DMG and adding Burn
Move Type: Heat
Command: !firefox @(enemy)
COST: 26 STA
COOLDOWN: 45 SECONDS
level 10
[89 HP/ 126 STA/ 295XP]
Fetch Quest - Swiper snatches an item from a Warrior and launches it.
That Warrior then has a window to regain that item by doing the command !swipernoswiping however there’s a chance that the item is a fake that’ll blow in their face dealing 15 DMG to the Warrior and Mojumon
Move Type: Dark
Command: !fetch @(enemy)
COST: 46 STA
COOLDOWN: 5 MINUTES
level 15
[128 HP/ 188 STA/ 500XP]
Foxtrot - Sneaky Swiper makes his way through some fallen loot and now has a chance to gain anywhere from 1 to 3 items from an opponent! If all 3 are obtained, Swiper’s Tamer gains 1 Point for their team
Move Type: Earth
Command: !foxtrot @(enemy)
COST: 64 STA
COOLDOWN: 30 MINUTES
level 25
[167 HP/ 250 STA/ 985XP]
Mask Up - Swiper employs his ultimate theft techniques and best mask for the grand prize, stealing 40K TT and a Soul Shard from a Warrior
Move Type: Dark
Command: !maskup @(enemy)
COST: 110 STA
COOLDOWN: 15MINUTES
Meatwad
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Chapter XXVI
enter battle type here
Rarity:
enter text
Type:
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ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
Master Hand
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Chapter XXVI
enter battle type here
Rarity:
enter text
Type:
enter text
ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
Monokuma
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Chapter XXVI
enter battle type here
Rarity:
enter text
Type:
enter text
ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
Mojo Jojo
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Chapter XXVII
Attack
Rarity:
Legendary
Type:
Toxic
ability:
Brain Power - Every 10 Minutes, Mojo Jojo steals 35 HP and Stamina from a target Mojumon for itself.
level 5
[egg hatches]
Chemical X Vial - Mojo Jojo throws a vial of Chemical X onto the Wargrounds at 3 Mojumon causing 2 layers of Plague.
Move Type: Toxic
Command: !chemx @(enemy1) @(enemy2) @(enemy3)
COST: 35 STA
COOLDOWN: 5 MINUTES
level 10
Destructo-Ray - Mojo Jojo fires off a laser that hits a Mojumon for 45 DMG and hits its Tamer for 25 DMG.
Move Type: Dark
Command: !dray @(enemy)
COST: 65 STA
COOLDOWN: 45 SECONDS
level 15
Super Brain Blast - Mojo Jojo fires off a hypnotic brain wave that causes a Mojumon to attack its Tamer and itself for 65 DMG.
Move Type: Mystic
Command: !supbb @(enemy)
COST: 95 STA
COOLDOWN: 5 MINUTES
level 25
Townsville Rampage - Mojo Jojo stampedes around in his mech suit and stomps on 3 Mojumon dealing 80 DMG each and applying 2 layers of Bleed.
Move Type: Armor
Command: !tram @(enemy1) @(enemy2) @(enemy3)
COST: 130 STA
COOLDOWN: 45 SECONDS
Dark Magician Girl
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Chapter XXVII
Attack/Support
Rarity:
Legendary
Type:
Volt/Armor
ability:
Soul Link - For every soul crystal the Tamer has, Dark Magician Girl adds 15 Bonus DMG
level 5
[egg hatches]
[53 HP/ 71 STA/ 115XP]
Magical Shock - Dark Magician Girl casts a thunderbolt that hits 2 Mojumon for 25 DMG and applies Paralyze.
Move Type: Volt
Command: !mshock @(enemy1) @(enemy2)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 10
[97 HP/ 121 STA/ 295XP] 
Loving Magic - Dark Magician Girl casts 3 Hearts out, healing 3 Mojumon and its Tamer for 30 HP.
Move Type: Divine
Command: !lovingm @(ally1) @(ally2) @(ally3)
COST: 57 STA
COOLDOWN: 7 MINUTES
level 15
[141 HP/ 171 STA/ 500XP]
Magical Chaos - Dark Magician Girl cast an illusion on 3 Mojumon, dealing 47 DMG to each and applying 3 layers of Confusion.
Move Type: Dark
Command: !mchaos @(enemy1) @(enemy2) @(enemy3)
COST: 77 STA
COOLDOWN: 45 SECONDS
level 25
[185 HP/ 221 STA/ 985XP]
Healing Curse - Dark Magician Girl heals an ally Mojumon for 50% HP and 50% Stamina, but at the cost of it losing 25% HP and 25% Stamina.
Move Type: Mystic
Command: !healc @(ally)
COST: 127 STA
COOLDOWN: 30 MINUTES
Puss in Boots
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Chapter XXVI
Attack/Support
Rarity:
Legendary
Type:
Earth/Mystic
ability:
9 Lives - Duplicate yourself with a decoy with 109 HP, & heal for 49 HP. Heal for 10 HP every 5 minutes the decoy remains alive. Only 1 decoy can be active at a time.

Command: 9lives
Cooldown: 30 Minutes
level 5
[egg hatches]
Cowboy Combo - Deals up to 4 attacks to a Mojumon all ranging from 15 - 25 DMG
Move Type: Earth
Command: !cowbo @(enemy)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
Cat Claw - Hit 2 Mojumon with a sharp claw that deals 34 DMG inflicts a layer of Moju Bleed & Mark
Move Type: Earth
Command: !catclaw @(enemy1) @(enemy2)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 15
Feline Fury - Fierce is the power of an angry feline! Slash down 2 Mojumon for 49 DMG. If they are Marked, this attack gains 19 DMG
Move Type: Mystic
Command: !ffury @(enemy1) @(enemy2)
COST: 52 STA
COOLDOWN: 45 SECONDS
level 25
Cat-tastrophe - My charm never wavers, but my sword will! Attack 1 Mojumon for 67 DMG while bypassing all defenses that they have! If the target is Marked, this move will heal Puss in Boots by 34 HP & remove 1 layer of Mark.
Move Type: Mystic
Command: !catas @(enemy)
COST: 85 STA
COOLDOWN: 45 SECONDS
Robin Hood
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Chapter XXVI
Attack/Support
Rarity:
Legendary
Type:
Mystic
ability:
This Mojumon will have a 20% chance for both of the following to trigger:
Nottingham's Hero - If not on cooldown, Robin Hood’s moves will take an extra 5,000-10,000 TT. (3 minutes cooldown)
Master of Archery - Whenever Robin Hood successfully hits an enemy with an attack, there's a 15% chance he'll fire a second arrow, dealing 12 DMG.
level 5
[egg hatches]
Trick Shot - *thwip thwip thwip* Robin Hood fires an arrow that ricochets off to hit a Mojumon twice for 22 DMG, this also hits their Tamer’s coin purse as he steals 20,000 TT from them
Move Type: Dark
Command: !tshot @(enemy)
COST: 32 STA
COOLDOWN: 45 SECONDS
level 10
Skirmish - Robin Hood challenges a Warrior to a duel and wins, hitting them for 45 DMG, and reducing their next attack by 45 DMG.There is a 20% chance for Robin Hood to steal either 1 of the following (75,000 TT, 1 EE or 1 Soul Shard) from them as well due to the Chaos
Move Type:
Mystic
Command: !skirmish @(enemy)
COST: 55 STA
COOLDOWN: 45 SECONDS
level 15
Outlaw's Sanctuary - Robin and the Merry Men head for the forest and disappear with their haul! This heals Robin Hood, its Tamer and 1 ally for 50 HP and removes all Status Debuffs
Move Type: Mystic
Command: !sanctuary @(ally)
COST: 80 STA
COOLDOWN: 45 SECONDS
level 25
Merry Men Ambush - Robin and the Merry Men jump a Warrior and their Mojumon, dishing out 55 DMG and leaving them with 3 layers of Bleed! This move also has a 40% chance to mug the Warrior for 3 EE or a Soul Shard!
Move Type: Heat
Command: !mmambush @(enemy)
COST: 110 STA
COOLDOWN: 5 MINUTES
Shrek
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Chapter XXVI
Attack
Rarity:
Legendary
Type:
Toxic
ability:
My Swamp - For the next 5 Minutes, all of Shrek's Toxic type moves do double DMG.
Command: !myswamp
Cooldown: 30 Minutes
level 5
[egg hatches]
Ogre Rage - Shrek gets mad and lets out a massive cloud of poisonous gas. This hits 3 Mojumon for 25 DMG each and applies 1 layer of Poison.
Move Type: Toxic
Command: !orage @(enemy1) @(enemy2) @(enemy3)
COST: 30 STA
COOLDOWN: 45 SECONDS
level 10
Shrek Smash - Shrek jumps up and lands on a Target Mojumon, dealing 45 DMG and 1 layer of Paralyze.
Move Type: Earth
Command: !shreks @(enemy)
COST: 43 STA
COOLDOWN: 45 SECONDS
level 15
Layered Onion - Shrek opens up and shows you how bad it can be. Shrek deals 50 DMG to the target Mojumon, locks them out for 2 Minutes and applies 3 layers of Poison.
Move Type: Toxic
Command: !lonion @(enemy)
COST: 60 STA
COOLDOWN: 10 MINUTES
level 25
Swamp Water - Shrek throws 2 Mojumon into the swamp, dealing 65 DMG. This also washes away all the status buffs the Mojumon have.
Move Type: Aqua
Command: !swater @(enemy1) @(enemy2)
COST: 85 STA
COOLDOWN: 10 MINUTES
Elmo
Once a friendly and wholesome monster, who loved his crayons and pet goldfish Dorothy, Elmo has gone berserk! Corrupted by soul shard poisoning and coke dust, Elmo does bad stuff, such as profanity, firearm usage and murder. Elmo’s new power hails from a Dark Multiverse he calls “Elmo’s World”.
Chapter XXVII
Defense/Support
Rarity:
Legendary
Type:
Mystic
ability:
Mighty Elmo - Elmo’s awakened Superhero Power makes him harder, faster, and stronger than any muppet alive!  Adds max layers of Shield and Parry to Elmo

Command: !mightyelmo
Cooldown: 30 Minutes
level 5
[egg hatches]
[68 HP/ 54STA/ 115XP]
STFU - School’s getting shut down in Sesame Street, because Elmo’s got a gun! Shots fired at one Mojumon for 30 DMG and excessive Bleeding (2 layers). School shootings are Elmo’s specialty!
Command: !stfu @(enemy)
Move Type: Dark
COST: 27 STA
COOLDOWN: 45 SECONDS
level 10
[123 HP/ 90STA/ 295XP]
Tickle-Me Elmo! - You put your fingers in Elmo and make him feel good! “That tickles…” Adds 20 Bonus DMG for Elmo, and 5 Bonus DMG for his “special tickler” (Both stackable only 5x)!
Command: !tickleelmo
Move Type: Mystic
COST: 55 STA
COOLDOWN: 45 SECONDS
level 15
[178 HP/ 126STA/ 500XP]
Elmo’s World - ‘La La La-la La La La-la Elmo’s Song!”  One of Elmo’s special abilities is singing, and lots of fucking singing! His voice amplified by the Public Broadcasting System, Elmo’s lyrics impose fear and madness, but it’s the poisonous coke dust in the air that REALLY seals the deal. Applies 1 layer of  Poison and Confuse to 4 Tamers and their Mojumon
Command: !elmosworld @(enemy1) @(enemy2) @(enemy3) @(enemy4)
Move Type: Toxic
COST: 80 STA
COOLDOWN: 45 SECONDS
level 25
[233 HP/ 162STA/ 985XP]
HELLMO - Tickle me one more time, and I will kill you and your entire family!” Elmo sets ablaze the entire school yard and mows down every teacher and child. Dealing 15 DMG, 2 Layers of Burn, and 2 Layers of Bleed to his victims (5 Tamers and their Mojumon)
Command: !stfu2 @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5)
Move Type: Dark
COST: 110 STA
COOLDOWN: 45 SECONDS
Lola Bunny
Tough talking, spellbinding, femme fatale with next level skills on the court. This Mojumon was purchasable in Chapter 30 by the Angel Army
Chapter 30
Attack/Support
Rarity:
Legendary
Type:
Mystic
ability:
Don’t Call Me Doll - Lola becomes enraged with the backhanded compliment! Lola gains 50 HP & is granted 10 Minutes of 25 Bonus DMG

Command: !dcmd
Cooldown: 1 Hour
level 5
[egg hatches]
[?? HP/ ??STA/ 115XP]
Hoop Hook - Lola takes a hook shot that lands in the face of a Mojumon & deals 32 DMG. For every layer of Armor the Mojumon party has on, add 2 additional DMG
Move Type: Mystic
Command: !hoophk @(enemy)
COST: 21 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ??STA/ 295XP]
Swish Swish - Lola takes a random shot on the court that provides her Tamer bonuses (or debuffs) based on the shot attempt taken (at random).

- Airball: Ball hits a fan who deals 20 DMG to user & grants 1 layer of Confusion to Mojumon
- Free Throw: 1 layer of Tamer Armor & Shield
- Layup: Gain 50 STADunk - Cleansed Tamer with a Full Heal
- 3 Pointer: Score 3 points for your faction

Move Type: Earth
Command: !swish
COST: 30 STA
COOLDOWN: 15 MINUTES
level 15
[?? HP/ ??STA/ 500XP]
Rebound Rundown - Jump high in the air & grab a rebound, then throw the ball at your opponent for a 95% chance of dealing 47 DMG to both Tamer and Mojumon & cause 2 layers of Confusion to the Mojumon. If this attack whiffs, it will be considered a turnover, & will score 1 point for the enemy’s faction.
Move Type: Mystic
Command: !rebrun @(enemy)
COST: 43 STA
COOLDOWN: 5 MINUTES
level 25
[?? HP/ ??STA/ 985XP]
Lola’s Leap - Fly like an Eagle! Lola takes off from 1 of 3 distances to deal damage based on how far she jumps. The farther out you jump, the less chance you have of making the dunk count!

If the dunk misses, Lola will take half the DMG. The enemy Mojumon will always be given 2 layers of Bleed if the dunk is made.

- Paint: Deals 70 DMG (95% Success)
- Free Throw (FT): Deals 80 DMG (85% Success)
- 3 Point Line (3PT): Deals 100 DMG (70% Success)

Move Type: Earth
Command: !loleap @(enemy) (Paint, FT, or 3PT)
EX:
!loleap @SenseiCJ 3PT
COST: 95 STA
COOLDOWN: 120 SECONDS
Taz
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Chapter 30
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Rarity:
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Type:
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ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
Bugs Bunny
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Chapter 30
Attack
Rarity:
Legendary
Type:
Earth
ability:
What’s Up Doc? - Bugs grabs his signature carrot & says his signature catchphrase. Bugs is granted 5 Bonus DMG for every 25 HP missing

Command: !wud
Coldown: 1 Hour
level 5
[egg hatches]
[?? HP/ ??STA/ 115XP]
Rabbit Season - Bugs gets looney and opens fire with his carrot gun on the court, inflicting a layer of Bleed & dealing 31 DMG

Based on what Mojumon is being attacked, this move has additional side effects.
- Daffy Duck: Deal an additional 10 DMG
- Lola Bunny: Reduce DMG by 10
- Marvin the Martian: Inflict 1 layer of Paralyze
- Tasmanian Devil: Inflict 1 layer of Confusion

Move Type: Heat
Command: !rabszn @(enemy)
COST: 35 STA
COOLDOWN: 45 SECONDS
level 10
[?? HP/ ??STA/ 295XP]
This Means War - Bugs anticipates his enemies want war. Charge into battle & deal 50 DMG to an enemy in your path! This move has a 33% chance to award Bugs with 2 layers of Mojumon Parry
Move Type: Earth
Command: !tmw @(enemy)
COST: 55 STA
COOLDOWN: 45 SECONDS
level 15
[?? HP/ ??STA/ 500XP]
Why I Oughta! - Deal 68 DMG to an enemy with a dynamic punch in the kisser. This move is unblockable & bypasses all buffs the enemy Moju has, but it cannot be buffed by Status Effects.
Move Type: Heat
Command: !wio @(enemy)
COST: 75 STA
COOLDOWN: 45 SECONDS
level 25
[?? HP/ ??STA/ 985XP]
Bunny Blast Off - Bugs searches through the Acme crate for rocket launcher ammo to blast an enemy Mojumon to oblivion, dealing 101 DMG & leaving them with 2 layers of Mark.

If this move KOs the Mojumon, Bugs is healed for 75 HP!
Move Type: Earth
Command: !bunnyblast @(enemy)
COST: 150 STA
COOLDOWN: 180 SECONDS
Marvin
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Chapter 30
enter battle type here
Rarity:
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Type:
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ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
Daffy Duck
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Chapter 30
enter battle type here
Rarity:
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Type:
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ability:
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level 5
[egg hatches]
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
mojumon name
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chapter ##
enter battle type here
Rarity:
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type:
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ability:
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level 5
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COST: ## STA
COOLDOWN: ## MINUTES
level 10
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COST: ## STA
COOLDOWN: ## MINUTES
level 15
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COST: ## STA
COOLDOWN: ## MINUTES
level 25
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COST: ## STA
COOLDOWN: ## MINUTES
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