DEMONS

Geno - Thong Switch: Different color Thongs will provide Geno buffs not only to stroke his ego but also his effectiveness in the Wargrounds.
Command: !thong Purple @(enemy)
Geno stepped into his Purple Pum Pum Thong! Bussin’ out the purple thongs really solidifies the whole package and strokes his ego. Geno gains a 5 XP boost and heals for 46 HP! Geno can also stroke out his Ego on an opponent! If the enemy is an Angel, the opponent is suffering with 3 layers of Confuse. If it’s a Mortal, they suffer 3 layers of freeze.
Cooldown: One hour
Command: !thong Raspberry @(enemy)
Geno stepped into his Raspberry Rush Thong! This is a sexy but also deadly color. For 1 min, the target will be permanently bleeding and marked! If Geno makes an Angel taste raspberry, they will be poisoned! If Mortal, they will be confused!
Cooldown: One hour
Command: !thong Raspberry @(enemy)
Geno stepped into his Chocolate Eclair Thong! Geno’s feeling himself so much, he starts shaking his tail feathers all over the place! This increased confidence gives him 2 layers of Armor and an extra 26 DMG to his next attack! If an Angel tastes chocolate, they will lose any Parry buffs! If Mortal, they lose any Shield buffs!
Cooldown: One hour
Baja - Bat Beatdown: Bats having elements for diff status effects or knocking out buffs
Command: !bat Bollywood @(enemy)
Baja brings the beatdown with Bollywood (Bleeding opponent grants 30 HP to user/Burning opponent grants 30 Bonus DMG to user )
Cooldown: One hour
Command: !bat  Barbie @(enemy)
Baja pulls out a bat wrapped in barbed wire, her name is Barbie (3 layers of Bleeding, removes 20 Power and 20 Mojumon Stamina).
Cooldown: One hour
Command: !bat Alicia @(enemy)
Baja engulfs a bat in flames. Meet the burning love of Alicia, this girl is on fire (3 layers of Burning and Disable Item Use Temporary on opponent for 10 minutes!)
Cooldown: One hour
LeeAnn - PR Writeup
Command: !WriteUp @(ally)
Submit a long writeup on a fellow Demon’s performance! The write up is then reviewed and finalized for a random grade!

50% - Tier I: Demon Performance: Acceptable. Reward? 2 Layers of Shield
40% - Tier II: Demon Performance: Exceptional. Reward? Full Power Restore
10% Tier III: Demon Performance: Exemplary. Reward? Warrior Cleanse

(Note: Ally also gains any rewards of the tier below as well)
Cooldown: One hour
Eman - Flame Feet  - Eman is able to channel the flames in his body to come out of his feet.
Can only use 1 flame choice a page

Command: !flameselect (flame Color)
Command: !flamefeet Yellow @(ally)
Flame Yellow - The Healing Flame - places a healing flame circle around an ally and themselves. For the next 5 minutes, they will deflect all status buffs inbound.
Use: 3 times per page / Cooldown: 1 hour 
Command: !flamefeet Orange
Flame Orange - The Destroyer Flame - Eman turns up his fire to the next level. Doing so will give the next 3 attacks 1 layer of Burn and 1 layer of Bleed.
Use: Twice per page / Cooldown: One Hour
Command: !flamefeet Blue
Flame Blue - The Speed Flame - Eman gains a whopping 56 Bonus DMG for their next attack!.
Use: Twice per page / Cooldown:1 Hour
Command: !flamefeet White @(enemy)
Flame White - The Chaos Flame - This flame is the embodiment of pure chaos. It steals 3-6 points from a target’s faction score and 21,600 TT from target
Use: Once per page
Shadowkaii - Kall Kermit (Kermit can be used a mojumon)

Shadow is able to summon Kermit to assist him in his Rapture battles by adding additional moves to his arsenal. Shadow must have an active battle Mojumon with HP.
Any abilities or negative repercussions will apply to Shadow’s current Battle Mojumon.
Passive
Command:
!frogfury
Frog Fury - Kermit yells in anger while staring at a naked Shadow. Gains 10 bonus DMG for 10 minutes.
Cooldown: 15 minutes
Command: !gkerm
Move Type: Dark
Grim Kermit - You want to be evil eh? Well, do it! Beat up a Mojumon dealing 49 DMG. They are beaten so bad they are left with 1 layer of confusion!
Cooldown: 180 seconds
Command: !piggy @(enemy1) @(enemy2)
Move Type: Wind
Piggy Power - Kermit asks his wife for advice, but she becomes enraged instead! Deal 78 DMG to 2 Mojumon who are in the path of Kermit running from Ms. Piggy!
Cooldown: 180 seconds
OniDRE - OniBOT: Can craft items (can introduce a new item here)
Command: !craftheal
Cooking Craft: Healing -  OniBot cooks up 3 random healing items and blesses a Warrior with it. Only items with “Heal” in the name can be crafted.
Cooldown: 30 mins
Command: !biscuit
Bodega Biscuit - OniBot cooks up biscuits that will bless you with items from Birrrd’s Bodega! Max of 2 items can be crafted.
Cooldown: 1 hour

ANGELS

Daboobee (Angel Man) - Autograph Signing - Angel Man is the most famous Angel in the Universe. His reputation exceeds the galaxy! A true champion of the people, he is immortalized in movies; his best selling book, Chronicles of Angel Man, and everyone loves the Angel Man’s Funko Pop Collectible. When Angelman tours The Dojo, he gives a select few warriors his one of a kind signature on Angel Man enchanted merchandise.
Command: !amgraph @(target) Poster
If accepted, you will gain 2 layers of Parry and be healed for 25 HP. If rejected, Boobee gets 25 Bonus DMG and is v’ pissed at you.
Cooldown: 30 minutes
Reply: !dgraph Accept or Reject
Command: !amgraph @(target) Funko
You have been given an Angel Man Funko Pop with Angelman’s autograph. If accepted, Boobee will grant you a +2 Bonus on your next score and if you reject, Boobee will gain an +2 points for his next score.
Cooldown: 30 minutes
Reply: !dgraph Accept or Reject
Command: !amgraph @(target) Book
Geno stepped into his Chocolate Eclair Thong! Geno’s feeling himself so much, he starts shaking his tail feathers all over the place! This increased confidence gives him 2 layers of Armor and an extra 26 DMG to his next attack! If an Angel tastes chocolate, they will lose any Parry buffs! If Mortal, they lose any Shield buffs!
Cooldown: 30 minutes
Reply: !dgraph Accept or Reject
Jasmine - Spirit Glove - A weapon wielding light, Jasmine can manipulate this to be used to protect or destroy anyone who opposes the Angel Army!
Command: !spiritglove Axe @(enemy1) @(enemy2)
Deals 25 DMG to 2 Warriors and gives them both a layer of bleed.
Cooldown: 30 min
Command: !spiritglove Shield
For the next 7 min, Jas will have a permanent parry for all incoming dmg attacks
Cooldown: 30 min
Command: !spiritglove Sword @enemy
Deal 47 DMG to a warrior and causes Bleed.
Cooldown: 30 min
Command: !spiritglove Gavel
You have a 50% chance to either double your next heal or your next damage attack!
Cooldown: 30 min
Ray (Angel King) - Banryu - Wielding one of the mightiest swords in the Dojo, he imbues his Greatsword with lightning to show you exactly why he’s called the Angel King.
Command: !banryu @(enemy)
He swings with all his might to Doof you out of the wargrounds. The warrior is Doof’d for 2 mins and takes an unblockable 80 DMG. See ya.
Cooldown: 1 hr 15 min
Jean - Dual Keyblade Protocol: With Hologram Wings to take flight and dual Keyblades, Jean will cut you down with no effort!
Command: !dualkeyblade @(enemy)
Jean gains one parry and does a double attack against you, inflicting 40 DMG (Two attacks that are 20 DMG), 2 layers of Burn and 2 layers of Freeze!
Cooldown: 5 min
Khaykashi - Khay summons her tailed-beast, Kaminari from the deep depths to drown her enemies in the abyss
Command: !eego @(enemy)
Electric Ego - Kaminari uses its electricity to shock the Warrior for 81 DMG. Its ego gets boosted after a successful attack, granting the next attack 25% extra DMG!
Cooldown: 5 min
Command: !whilrwon @(enemy)
Whirlpool Wonder - Kaminari forms a whirlpool using its body to trap a Mojumon & deal 75 DMG. The Mojumon gets stuck in the whirlpool for 5 mins, taking an additional 5 DMG per minute that passes!
Cooldown: 15 min
CrwnherQUEEN - Queen rebukes the confessions of a Warrior & guides a chosen Ally to impose penance on the Warrior.
Command: !penance @(enemy) @(ally)

For the Warrior chosen:
!rpenance Gift or !penance Confess
Penance - The Warrior is given 2 minutes to make a penance of gifting 3 random support items to the chosen Ally, or they will make a confession & take 75 DMG for their sins. Not making a choice is considered giving the Ally a gift.
Cooldown: 45 min
GreenNovas - Red Novas’ presence still lingers within Green, but this time, he can use it to his advantage, channeling that power!
Command: !rednovas
Red Novas - Summon the afterimage of RedNovas to give Green Novas 57 boosted DMG for 5 min.
Cooldown: 1 hr 30 min

DOJO SECURITY

Chica - Big A.S.S Cheeks needs to come packing with something equal to her title right? A Big ASS Rocket Launcher should do.
Command: !cheeksrocket
@enemy1 @enemy2 @enemy3
Deals 75 DMG to 3 warriors and leaves them with 1 layer of Confuse! If one of the warriors has a bounty on their head, this attack pierces and destroy’s all defense buffs.
Cooldown: 15 min
Henno - Shake Shack In a pinch Henno heads to one of his fine establishments to retrieve one of the most sought after items on the menu: the Hefty Shake! Coming in 3 delicious flavors to assist his dojo in battle.
Command: !heftyshake Vanilla
Heals Henno for 30 HP
Cooldown: 30 Minutes
Command: !heftyshake Chocolate
Adds a random buff to Henno.
Cooldown: 30 Minutes
Command: !heftyshake Strawberry
Reduce dmg attacks by 25 DMG for 5 min.
Cooldown: 30 Minutes
Jewel - Bagley, Admiral Jewel’s finest creation, joins him in battle! Bagley becomes Jewel’s “Mojumon” for 10 minutes or until defeated!
Command: !bagleyns5 @(enemy) Attack
Bagley uses its high intelligence to detect the Bonus DMG a Target contains and then extracts it to send it back to the Target in an attack!
Cooldown: 15 min
Command: !bagleyns5 @(ally) Support
Bagley whips up a vial to restore Jewel’s or an Ally’s power. They come in a variety and 1 will be received at random.11%, 21%, 51%, or 71% of the Power will be restored
Cooldown: 15 min
Command: !bagleyns5 @(enemy) Hack
Bagley hack into the targets database to plant a special chip. One of the following will occur.
Target will be permanently confused for 2 min
Target will be permanently bleeding for 3 min
Target’s buffs will be temporarily disabled for 30 seconds
Target will be permanently marked for 5 min
Cooldown: 15 min
Crazekaze - Wu-Tang inspired lyrics manifests as an additional effect:
Command:!cashrules @(enemy1) @(enemy2)
Steals 50K TT from 2 warriors
Cooldown: 1 hour
Command:!pyn @(enemy1) @(enemy2)
Applies Mark, reducing the Warriors’ next attack by 45 DMG
Cooldown: 1 hour
Command: !cream
If Craze KO’s the targeted Warrior within 1 minute, he will gain Bonus DMG and HP equal to that Warrior’s level.
Cooldown: 30 Minutes

MORTALS

Bird - Dojo Dominos - Time to slam some dominos! Bird may slap 3 domino’s at random! If the 3 domino’s land on a Bit Alert number (444, 666, 777, etc), a random bonus is given! If the dominos land on the magical number 216, jackpot!
Command: !dominos
900 - User is cleansed of status effects
444 - User scores 2 points for their team.
666 - User gains 30 bonus DMG
777 - user gains 8 bonus XP.
216 - User gains 5 bonus points.
Cooldown: 15 Minutes
Cell - Mastercards: A Samurai turned Duelist! With some brand new, one of a kind cards, Cell has a few tricks up his sleeves!
Command: !cardshuffle
@(enemy1) @(enemy2) @(enemy3)
@(ally1) @(ally2)
Card Shuffle - Cell throws five cards out onto the battlefield. The first card deals 30 DMG, the second card gives two layers of Bleed, the third card gives two layers of Freeze, the fourth card heals an ally of all status effects and the fifth card gives a random Item Shop item.
Cooldown: 45 min
Command: !cardswipe
@(enemy1) @(enemy2) @(enemy3)
Card Swipe - Cell throws 3 cards out onto the battlefield. The 1st card takes 2K TT and deals two layers of Burn, The 2nd card takes 4K TT and deals one layer of Burn, The 3rd card takes 6K TT.
Cooldown: 45 min
Toekage - Defenser Unit: Toekage can detach his Defenser Unit, a quick flying unit.
Command: !Defenser @(target)
When Toekage attacks the marked opponent, the Defenser will use its missiles to hit the opponent for 35 DMG!
Cooldown: 10 min
Monk Master - Monk Fury: A fire wielding monk. Has a temper. 😡 And he knows how to wield it like a weapon! Monk Master may like you or he may not. He can either give blessings or negative effects. It depends on his mood.
Command: !monkfury give @(warrior)
Monk Fury Rolls
Gives (people he likes):
- 54K TT
- 75 HP
- 10 XP
- 25 Moju XP
Cooldown: One hour
Command: !monkfury take @(warrior)
Monk Fury Rolls
Takes (people he doesn’t like):
54K TT
2 points from target’s score
2 random items from target's inventory
20 Class Power
Cooldown: 1 Hour
Orien - The Coldest Warrior in the Dojo strikes never misses and is the most efficient Assassin the dojo has ever seen
Command: !coldout
Coldest Out - The chill factor of Orien grants him the ability to boost all of his KOs by 3 points until he is KO’d. If this is active, he can pass the chill factor to another Mortal for 2 mins, which then ends the effect.
Cooldown: 1 hour
PushamanOP - Pusha embodies what it means to be a true Saiyan and unlocks his next level
Command: !sspusha
Super Saiyan Pusha - Pusha transforms into his Legendary Super Saiyan state which grants him 50 HP & makes him do an additional 35 DMG for the next 5 minutes.
Cooldown: 1 hour