It is now time to gather your teams together and hop on those broomsticks to engage in the game of Quidditch! You will compile a team of 3 participants with 1 being the captain. The captain will be the one to start the matchup once you're all ready.
Please pay close attention to the directions below as they will not be mentioned in chat.
Team Setup: • To assemble your team, use command !quidt @teammate1 @teammate2 • The person who sets up the team is the Team Captain • Once the bot has confirmed your team, you will be prompted to begin the match when you're ready • You can only assemble a team of those in your same house
Beater Instructions: • The Beater will assist the Chaser with protection throughout the match • This will function like QTE; provide the correct response in chat with !quidb Your Answer Here • You will have 10 seconds to respond; the answer you provide must match exactly as the message you receive; word casing, however, does not matter
Chaser Instructions: • The Chaser will be attempting to score points with the Quaffle ball • Your command will function like Rock Paper Scissors • Type !quidc Rock/Paper/Scissors in chat, if you win, you will have a chance at scoring, but if you lose, the opposition will get to score • Cooldown is 15 seconds • You will be relying on the Beater to protect you from the Bludger balls. If their QTEs are successful, your survival chances are greatly improved
Seeker Instructions: • The Seeker will be chasing after the Golden Snitch • Type command !quids in chat to search the arena grounds • Cooldown is 20 seconds • You must search 100% of the grounds before you find the snitch, but you might not catch it right away • If it gets away, begin searching again • If you find and catch the Golden Snitch, 250 pts will be awarded to your team, and the game will end.
Game Instuctions: • When the team is ready, the captain will begin the match with !quidm • The bot will assign you the role you will play in the match • Once the match has started, there's a 50/50 chance the Chaser will get the Quaffle first • The game will last for 5 min, or until the Golden Snitch is caught; whichever happens first • Once the game ends, the team with the most points will win, whether the snitch was caught or not • Winning Quidditch will award your house 75 points • Losing Quidditch will cost your house 35 points • If the game ends in a tie, the house score will remain as is
Remember to keep these instructions handy and good luck out there.
Potion Making Studios
Every 35 mins, a new Potions Class will start. Warriors will have 60 seconds to run the command, !brew, to attempt to create a potion. There are 4 outcomes from brewing: Rampage Potion, Healing Potion, Defense Potion, or a failed brew with consquences.
Warriors can use these 3 potions to help them on the Wargrounds!
• !rpot - Rampage Potion - All attacks are boosted by 50 DMG until KO'd • !hpot - Healing Potion - Heal yourself for 350 HP • !dpot - Defense Potion - Block all DMG for 2 hits
You are only allowed to hold up to 3 of each potion at a time.
!check potions - To check potion inventory
Lion's Den
The Lion's Den is now open and the Challenge is on. Warriors may enter at their own risk and take on the enemies ahead of them. Will you survive? Only time will tell.
Gameplay Instructions
Fighting Warrior • Activate Lion's Den with !lionden (only 1 Warrior at a time may participate) • Attack enemies with !swing • Defend yourself before attacks with !block (3 min cooldown)
Spectators • Boost the Warrior's damage with bits - party300 @TheWarrior (3 min cooldown) • Heal up the Warrior with bits - party600 @TheWarrior (4 min cooldown) Note: You MUST tag the fighting Warrior and you MUST use the party cheermote
Levels • There are 5 Levels currently in the Den; subject to change pending game feedback. • Each enemy will be tougher than the previous • Your attacks as well as the enemy attacks will have a % chance to fail which will change as you progress further in the Den. • Your defenses will also have a chance to fail, so move wisely.
Bonus Level
To activate the Bonus Level, simply type the command !startbonus
Once the game has started, pay attention to the chat. Over9000Bot will have some phrases for you. When you get the phrase, repeat it back. Simple enough right? Oh yea, did I mention you have 5 seconds to do so.
Better get those fingers ready. Once you have that phrase, type !re along with the provided phrase Word For Word, space for space, including any punctuation.
Afterwards, you'll know if you've won or not. You got 5 levels to get through. If you're able to do that, there's a special prize waiting for you at the end.
Some good old fashioned Warrior XP baybeh!
Of course the fun don't stop there. Think you can handle the bonus round? Go double or nothing after Level 5 for a chance at even MORE XP!
But if you lose... whelp, GGs
Good Luck out there!
Game Format • Start the Bonus Level with !startbonus • Repeat the phrase with !re insert phrase here
Hot Potato
Please note the following update regarding the Hot Potato game.
Hot Potato is back in action and these starchy beings are even hotter than ever!! Once the game is started, there is a 10 min cooldown before it can be started again.
Gameplay Instructions: • Type !hotpotato @target to start up the game • If you're targeted, pass the potato with the same command; !hotpotato @target • You have a period of time before it's too late to get the potato out of your hands
Game Results: • If you fail to toss the potato you will lose 75 HP, or if you are not logged in, you will be doofed for 90 seconds • If your health is depleted as a result, you will be KO'd and must log back in upon returning • Successfully tossing the potato to a target and the potato explodes on them will award you TT 10,000 • Note: You cannot score or gain bonuses from damaging or KO'ing a Warrior with Hot Potato
Game Penalty: • If you target an ineligible account, you will be penalized TT 100,000 and "doofed" down for 15 min. Note: Ineligible accounts are those that cannot toss the potato, i.e. Abu, Enemies, Bosses, Black Belt alt accounts, etc.
Fight Club
06/18/2023 Update
No more hiding behind 33 layers of defense! A *NEW hotfix for Fight Club ensures that no matter if the attack from an opponent is blocked, reflected, or bypassed, the one defending will lose that layer of defense!
This means fighters can no longer build up their defenses like a fortress, and will lose a layer of defense after every turn.
06/08/2023 5:57PM Update to the following: made a minor mistake with the announcement below, specifically with bets. The command will be: !fightbet TT 999 1 or 2
06/08/2023 12:11PM I smell sweat, blood, and tokens! Fight Club has arrived (well the first phase of it). Here, you can settle scores, squash beefs, and get some tokens! If you and another warrior want to Duke it out, simply type the following command: !fightclub 1v1 and then @ your opponent, from there, both participants can follow the on-chat instructions.
Spectators of course can bet on the opponent’s using the !fightbet command, with a max amount of tokens capping at 1,000,000 TT.
Once the round starts, opponents may use 1 of 2 actions. Either !Attack or !defend. Attack gives the opponent a good ol smack, while defend gives you the chance to either block or reflect incoming damage. However, sometimes it will not always block or reflect, so Plan accordingly. The winner brings glory to their name, as well as a hefty amount of tokens! Those who bet will also enjoy a nice lil payout as well!
In case you get lost or want quick reference, here's some quick commands: • !fightclub 1v1 xyz • !fightclub 1v1 accept or decline • !fightbet - TT - number of tokens - 1 or 2 (names of the opponent's also work) • !Attack xyz • !defend
Go forth warriors, and KO in the name of glory, tokens, and the Rapture!