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Judge

Role

Attack/Support
Difficulty: Easy

Starting HP:
250, +40 HP every 5 levels (Max 850 at Level 75)

Starting Trials:
150, +60 every 5 Levels (Max 1050 at Level 75)

Passive

Recess - The Judge calls for a recess, taking a break to focus and regain composure. While in recess, the Judge is invulnerable to damage (except for Soul Summons and Exodia) but cannot use moves, gain XP or score. Only Mojumon moves can be executed during this period. No class, Tutor or Soul Summon moves are allowed. The Judge will be allowed to passively regenerate health during this time. The longer the Judge is in Recess, the more HP they regenerate when it ends (7 min timer OR when the Judge ends it). For every minute in Recess, the Judge regenerates 7% of their max health, capped at 49% (accumulated over 7 minutes). The Judge can end Recess at any time, immediately gaining the accumulated health. Once Recess ends, it can't be used again for 20 minutes.

Commands:
!recess OR !endrecess
Cooldown:
20 minutes once Recess ends

LVL 3

55 XP

Sentence - Hit an enemy for 37 DMG.

Command: !sent @(enemy)

COST: 15 Trials
COOLDOWN:
45 Seconds
DAMAGE:
30 DMG

LVL 5

290 HP / 210 Trials / 130 XP

Justice - Deals 45 DMG and has a 37% chance to Mark an opponent.

Command: !just @(enemy)

COST: 25 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: 5 Minutes

LVL 10

330 HP / 270 Trials / 430 XP

Judgment - Dish out judgment on an enemy in one of the following ways:

25 DMG + Layer of Bleed
35 DMG
45 DMG
60 DMG

Command: !jment @(enemy)

COST: 40 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
N/a

LVL 15

Choice 1

Retrial! - Heal an ally by 57 HP of their missing health and give them a piece of Armor for the next attack. The Judge also gains 37 Bonus Healing!

Command: !retrial @ally

COST: 35 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Heal 35 HP

**User can choose which one they want but must stick to that choice permanently.**‍
370 HP / 330 Trials / 880 XP

LVL 15

Choice 2

Double Whammy - The user targets an opponent with a 57 DMG hit twice (114 DMG total). If the enemy has Armor on, this move will deal 77 DMG twice (154 DMG total).

Command:
!dwham @(enemy)

COST: 45 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
N/A

LVL 20

410 HP / 390 Trials / 1480 XP

Bashing Bailiff - Combo with your ally! Grant yourself & an ally a random amount of Bonus DMG between 67 - 87.

Command: !bbail @(ally)

COST: 55 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
N/A

LVL 25

450 HP / 450 Trials / 2230 XP

Verdict of the Jury - Deliberate with the jury and give your verdict. The verdict states that 3 allies should each receive 2 Bonus points and 7 Bonus XP added to their next scoring move.

Command: !verdict @(ally1) @(ally2) @(ally3)

COST: 40 Trials
COOLDOWN: 30 Minutes
DURATION/STATUS EFFECT: N/A

LVL 30

490 HP / 510 Trials / 3130 XP

Order in the Court! - Deals 90 DMG and has a 50% chance to inflict 3 layers of Paralyze on an opponent. This hit will knock off 4 layers of Parry!

Command: !order @(enemy)

COST: 60 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: Paralyze

LVL 35

Choice 1

530 HP / 570 Trials / 4180 XP >>>DO NOT USE<<<

Custody Rights - It now belongs to them, and not you! Remove (at maximum) 5 Bonus Pts and/or (at maximum) 77 Bonus DMG from a target and grant it to an ally!

Command: !custody @(enemy) @(ally)

COST: 70 Trials
COOLDOWN: 45 Minutes
DURATION/STATUS EFFECT: N/A

**User can choose which one they want but must stick to that choice permanently.**‍
370 HP / 330 Trials / 880 XP

LVL 35

Choice 2

LVL 40

570 HP / 630 Trials / 5380 XP

Community Service - 4 allies are buffed by 3 Points. The Judge also heals themselves and their allies for an amount between 125 - 150 HP!

Command: !comm @(ally1) @(ally2) @(ally3) @(ally4)

COST: 80 Trials
COOLDOWN: 45 Minutes
DURATION/STATUS EFFECT: 5 Minutes

LVL 45

610 HP / 690 Trials / 6730 XP

Contempt of Court - The user will deal 125 DMG and will have a 100% chance of applying 6 incurable layers of Freeze to an enemy for 7 Minutes. The Judge also gains 47 Bonus DMG!

Command: !contempt @(enemy)

COST: 90 Trials
COOLDOWN: 20 Minutes
DURATION/STATUS EFFECT: Freeze

LVL 50

Choice 1

I AM THE LAW - Lay down the law of the land! The next attack from the Judge is tripled in DMG!

Command: !law

COST: 180 Trials
COOLDOWN: 1 Hour
DURATION/STATUS EFFECT: N/A

**User can choose which one they want but must stick to that choice permanently.**
650 HP / 750 Trials / 8230 XP

LVL 50

Choice 2

Resignation of the Corrupt - Corruption must end! Strike fear into the enemy and ensure that they cannot add any Parry or Armor for 15 minutes!

Command: !resign (Parry or Armor) @(enemy)

COST: 200 Trials
COOLDOWN: 2 Hours
DURATION/STATUS EFFECT:

LVL 55

690 HP / 810 Trials / 9880 XP

Hard Labor - The Judge May sentence an opponent to hard labor. The warrior sentenced to labor is smacked for 165 DMG.

Command: !hlabor @(enemy)

COST: 175 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:

LVL 60

730 HP / 870 Trials / 11680 XP

Parole - Some friends got off easy, keep it that way. Heal 2 allies for 167 HP!

Command: !parole @(ally1) @(ally2)

COST: 125 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:

LVL 65

770 HP / 930 Trials / 13640 XP

Bailiff Beatdown - The Judge calls forth the Bailiff to deliver a beatdown to a Warrior for getting TOO rowdy!

The damage depends on the Judge's current HP:

- If HP is higher than 500: Deal 177 DMG to the enemy.
- If HP is between 250-499: Deal 277 DMG to the enemy.
- If HP is lower than 250: Deal 377 DMG to the enemy.

Command: !bbeat @(enemy)

COST: 135 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:

LVL 70

810 HP / 990 Trials / 15765 XP

The Gavel Falls - The Judge brings down the gavel with finality, dealing 187 DMG to a Warrior, then silencing them with 20 layers of incurable freeze, locking them out of their moves for 2 Minutes!

Command: !gfalls @(enemy)

COST: 150 Trials
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:

LVL 75

850 HP / 1050 Trials / 17990 XP

Supreme Justice - Justice reigns supreme! Deals 217 DMG to an enemy & grants the user 80 HP & 7 layers of Armor.

- If the enemy is a Mortal, add 7 layers of Burn
- If the enemy is a Demon, add 7 layers of Confuse
- If the enemy is an Agent (not contracted), add 7 layers of Mark

Command: !sjust @(enemy)

COST: 175 Trials
COOLDOWN: 1 Minute
DURATION/STATUS EFFECT:

LVL 80

LVL 100