Attack/Support
Difficulty: Easy
Starting HP:
250, +40 HP every 5 levels (Max 850 at Level 75)
Starting Trials:
150, +60 every 5 Levels (Max 1050 at Level 75)
Recess - The Judge calls for a recess, taking a break to focus and regain composure. While in recess, the Judge is invulnerable to damage (except for Soul Summons and Exodia) but cannot use moves, gain XP or score. Only Mojumon moves can be executed during this period. No class, Tutor or Soul Summon moves are allowed. The Judge will be allowed to passively regenerate health during this time. The longer the Judge is in Recess, the more HP they regenerate when it ends (7 min timer OR when the Judge ends it). For every minute in Recess, the Judge regenerates 7% of their max health, capped at 49% (accumulated over 7 minutes). The Judge can end Recess at any time, immediately gaining the accumulated health. Once Recess ends, it can't be used again for 20 minutes.
Commands: !recess OR !endrecess
Cooldown: 20 minutes once Recess ends
Sentence - Hit an enemy for 37 DMG.
Command: !sent @(enemy)
COST: 15 Trials
COOLDOWN: 45 Seconds
DAMAGE: 30 DMG
Justice - Deals 45 DMG and has a 37% chance to Mark an opponent.
Command: !just @(enemy)
COST: 25 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: 5 Minutes
Judgment - Dish out judgment on an enemy in one of the following ways:
25 DMG + Layer of Bleed
35 DMG
45 DMG
60 DMG
Command: !jment @(enemy)
COST: 40 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: N/a
Retrial! - Heal an ally by 57 HP of their missing health and give them a piece of Armor for the next attack. The Judge also gains 37 Bonus Healing!
Command: !retrial @ally
COST: 35 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: Heal 35 HP
Double Whammy - The user targets an opponent with a 57 DMG hit twice (114 DMG total). If the enemy has Armor on, this move will deal 77 DMG twice (154 DMG total).
Command: !dwham @(enemy)
COST: 45 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: N/A
Bashing Bailiff - Combo with your ally! Grant yourself & an ally a random amount of Bonus DMG between 67 - 87.
Command: !bbail @(ally)
COST: 55 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: N/A
Verdict of the Jury - Deliberate with the jury and give your verdict. The verdict states that 3 allies should each receive 2 Bonus points and 7 Bonus XP added to their next scoring move.
Command: !verdict @(ally1) @(ally2) @(ally3)
COST: 40 Trials
COOLDOWN: 30 Minutes
DURATION/STATUS EFFECT: N/A
Order in the Court! - Deals 90 DMG and has a 50% chance to inflict 3 layers of Paralyze on an opponent. This hit will knock off 4 layers of Parry!
Command: !order @(enemy)
COST: 60 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT: Paralyze
Custody Rights - It now belongs to them, and not you! Remove (at maximum) 5 Bonus Pts and/or (at maximum) 77 Bonus DMG from a target and grant it to an ally!
Command: !custody @(enemy) @(ally)
COST: 70 Trials
COOLDOWN: 45 Minutes
DURATION/STATUS EFFECT: N/A
Community Service - 4 allies are buffed by 3 Points. The Judge also heals themselves and their allies for an amount between 125 - 150 HP!
Command: !comm @(ally1) @(ally2) @(ally3) @(ally4)
COST: 80 Trials
COOLDOWN: 45 Minutes
DURATION/STATUS EFFECT: 5 Minutes
Contempt of Court - The user will deal 125 DMG and will have a 100% chance of applying 6 incurable layers of Freeze to an enemy for 7 Minutes. The Judge also gains 47 Bonus DMG!
Command: !contempt @(enemy)
COST: 90 Trials
COOLDOWN: 20 Minutes
DURATION/STATUS EFFECT: Freeze
I AM THE LAW - Lay down the law of the land! The next attack from the Judge is tripled in DMG!
Command: !law
COST: 180 Trials
COOLDOWN: 1 Hour
DURATION/STATUS EFFECT: N/A
Resignation of the Corrupt - Corruption must end! Strike fear into the enemy and ensure that they cannot add any Parry or Armor for 15 minutes!
Command: !resign (Parry or Armor) @(enemy)
COST: 200 Trials
COOLDOWN: 2 Hours
DURATION/STATUS EFFECT:
Hard Labor - The Judge May sentence an opponent to hard labor. The warrior sentenced to labor is smacked for 165 DMG.
Command: !hlabor @(enemy)
COST: 175 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:
Parole - Some friends got off easy, keep it that way. Heal 2 allies for 167 HP!
Command: !parole @(ally1) @(ally2)
COST: 125 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:
770 HP / 930 Trials / 13640 XP
Bailiff Beatdown - The Judge calls forth the Bailiff to deliver a beatdown to a Warrior for getting TOO rowdy!
The damage depends on the Judge's current HP:
- If HP is higher than 500: Deal 177 DMG to the enemy.
- If HP is between 250-499: Deal 277 DMG to the enemy.
- If HP is lower than 250: Deal 377 DMG to the enemy.
Command: !bbeat @(enemy)
COST: 135 Trials
COOLDOWN: 45 Seconds
DURATION/STATUS EFFECT:
The Gavel Falls - The Judge brings down the gavel with finality, dealing 187 DMG to a Warrior, then silencing them with 20 layers of incurable freeze, locking them out of their moves for 2 Minutes!
Command: !gfalls @(enemy)
COST: 150 Trials
COOLDOWN: 25 Minutes
DURATION/STATUS EFFECT:
Supreme Justice - Justice reigns supreme! Deals 217 DMG to an enemy & grants the user 80 HP & 7 layers of Armor.
- If the enemy is a Mortal, add 7 layers of Burn
- If the enemy is a Demon, add 7 layers of Confuse
- If the enemy is an Agent (not contracted), add 7 layers of Mark
Command: !sjust @(enemy)
COST: 175 Trials
COOLDOWN: 1 Minute
DURATION/STATUS EFFECT: